123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/Utils/MaterialUtils.h>
- namespace AZ::Render
- {
-
- Matrix3x3 CreateUvTransformMatrix(const UvTransformDescriptor& desc, AZStd::span<const TransformType> transformOrder)
- {
- float translateX = desc.m_translateX;
- float translateY = desc.m_translateY;
- if (desc.m_scaleX != 0.0f)
- {
- translateX *= (1.0f / desc.m_scaleX);
- }
- if (desc.m_scaleY != 0.0f)
- {
- translateY *= (1.0f / desc.m_scaleY);
- }
- Matrix3x3 translateCenter2D = Matrix3x3::CreateIdentity();
- translateCenter2D.SetBasisZ(-desc.m_center.GetX(), -desc.m_center.GetY(), 1.0f);
- Matrix3x3 translateCenterInv2D = Matrix3x3::CreateIdentity();
- translateCenterInv2D.SetBasisZ(desc.m_center.GetX(), desc.m_center.GetY(), 1.0f);
- Matrix3x3 scale2D = Matrix3x3::CreateDiagonal(AZ::Vector3(desc.m_scaleX * desc.m_scale, desc.m_scaleY * desc.m_scale, 1.0f));
- Matrix3x3 translate2D = Matrix3x3::CreateIdentity();
- translate2D.SetBasisZ(translateX, translateY, 1.0f);
- Matrix3x3 rotate2D = Matrix3x3::CreateRotationZ(AZ::DegToRad(desc.m_rotateDegrees));
-
- Matrix3x3 transform = translateCenter2D;
- for (auto transformType : transformOrder)
- {
- switch (transformType)
- {
- case TransformType::Scale:
- transform = scale2D * transform;
- break;
- case TransformType::Rotate:
- transform = rotate2D * transform;
- break;
- case TransformType::Translate:
- transform = translate2D * transform;
- break;
- }
- }
- transform = translateCenterInv2D * transform;
- return transform;
- }
- }
|