Luis Sempé 92b5dcc4ee Script Canvas node registration simplification (#16678) hai 1 ano
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CityPortion.prefab 84368e90b3 Make it easier for users to understand static vs dynamic colliders (#14418) %!s(int64=2) %!d(string=hai) anos
NavigationSample.prefab 5b9b86b163 Fixed in-editor navmesh preview %!s(int64=2) %!d(string=hai) anos
city_generator.scriptcanvas 92b5dcc4ee Script Canvas node registration simplification (#16678) hai 1 ano
click_to_move_player.scriptcanvas 89a4223367 Added translation assets for Script Canvas nodes of RecastNavigation gem %!s(int64=2) %!d(string=hai) anos
game_input.inputbindings 393d2a5cbc Introducing basic Navigation logic with blocking API. %!s(int64=2) %!d(string=hai) anos
hud.uicanvas 393d2a5cbc Introducing basic Navigation logic with blocking API. %!s(int64=2) %!d(string=hai) anos
move_cursor.scriptcanvas 92b5dcc4ee Script Canvas node registration simplification (#16678) hai 1 ano
player_clicked.scriptevents 393d2a5cbc Introducing basic Navigation logic with blocking API. %!s(int64=2) %!d(string=hai) anos
set_navmesh_debug_radius.scriptcanvas da5ca72805 Async api for updating navmesh and unittests %!s(int64=2) %!d(string=hai) anos
tags.txt 393d2a5cbc Introducing basic Navigation logic with blocking API. %!s(int64=2) %!d(string=hai) anos
welcome_title.scriptcanvas 393d2a5cbc Introducing basic Navigation logic with blocking API. %!s(int64=2) %!d(string=hai) anos