Gene Walters e1de1a01e4 Cleaning up AutomatedTesting to use the Multiplayer Gem's built-in net-player spawner which can be added to each level; deleting the custom spawner. %!s(int64=2) %!d(string=hai) anos
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NetworkTestLevelEntityComponent.AutoComponent.xml b3d996ea23 Adding automated test to ensure scripts attached to net-level-entities are started on the server %!s(int64=3) %!d(string=hai) anos
NetworkTestPlayerComponent.AutoComponent.xml b3d996ea23 Adding automated test to ensure scripts attached to net-level-entities are started on the server %!s(int64=3) %!d(string=hai) anos
SimpleScriptPlayerComponent.AutoComponent.xml 2a3e2548db Wip: Adding network player spawners to AutomatedTesting. Scripts aren't working and not sure why. Pushing this and switching back to my windows machine to debug. %!s(int64=2) %!d(string=hai) anos