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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/RPI.Public/View.h>
- #include <Atom/RPI.Public/ViewportContextBus.h>
- #include <AtomToolsFramework/Viewport/RenderViewportWidget.h>
- #include <AzCore/Math/IntersectSegment.h>
- #include <AzCore/Math/MatrixUtils.h>
- #include <AzCore/Name/NameDictionary.h>
- #include <AzCore/UnitTest/TestTypes.h>
- #include <AzFramework/Viewport/ScreenGeometry.h>
- #include <AzFramework/Viewport/ViewportScreen.h>
- #include <AzTest/AzTest.h>
- #include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
- #include <Tests/Utils/Printers.h>
- namespace UnitTest
- {
- class ViewportInteractionImplFixture : public ::testing::Test
- {
- public:
- static inline constexpr AzFramework::ViewportId TestViewportId = 1234;
- static inline constexpr AzFramework::ScreenSize ScreenDimensions = AzFramework::ScreenSize(1280, 720);
- static AzFramework::ScreenPoint ScreenCenter()
- {
- const auto halfScreenDimensions = ScreenDimensions * 0.5f;
- return AzFramework::ScreenPoint(halfScreenDimensions.m_width, halfScreenDimensions.m_height);
- }
- void SetUp() override
- {
- AZ::NameDictionary::Create();
- m_view = AZ::RPI::View::CreateView(AZ::Name("TestView"), AZ::RPI::View::UsageCamera);
- const auto aspectRatio = aznumeric_cast<float>(ScreenDimensions.m_width) / aznumeric_cast<float>(ScreenDimensions.m_height);
- AZ::Matrix4x4 viewToClipMatrix;
- AZ::MakePerspectiveFovMatrixRH(viewToClipMatrix, AZ::DegToRad(60.0f), aspectRatio, 0.1f, 1000.f, true);
- m_view->SetViewToClipMatrix(viewToClipMatrix);
- m_viewportInteractionImpl = AZStd::make_unique<AtomToolsFramework::ViewportInteractionImpl>(m_view);
- m_viewportInteractionImpl->m_deviceScalingFactorFn = []
- {
- return 1.0f;
- };
- m_viewportInteractionImpl->m_screenSizeFn = []
- {
- return ScreenDimensions;
- };
- m_viewportInteractionImpl->Connect(TestViewportId);
- }
- void TearDown() override
- {
- m_viewportInteractionImpl->Disconnect();
- m_viewportInteractionImpl.reset();
- m_view.reset();
- AZ::NameDictionary::Destroy();
- }
- AZ::RPI::ViewPtr m_view;
- AZStd::unique_ptr<AtomToolsFramework::ViewportInteractionImpl> m_viewportInteractionImpl;
- };
- // transform a point from screen space to world space, and then from world space back to screen space
- AzFramework::ScreenPoint ScreenToWorldToScreen(
- const AzFramework::ScreenPoint& screenPoint,
- AzToolsFramework::ViewportInteraction::ViewportInteractionRequests& viewportInteractionRequests)
- {
- const auto worldResult = viewportInteractionRequests.ViewportScreenToWorld(screenPoint);
- return viewportInteractionRequests.ViewportWorldToScreen(worldResult);
- }
- #if AZ_TRAIT_DISABLE_FAILED_ARM64_TESTS
- TEST_F(ViewportInteractionImplFixture, DISABLED_ViewportInteractionRequestsMapsFromScreenToWorldAndBack)
- #else
- TEST_F(ViewportInteractionImplFixture, ViewportInteractionRequestsMapsFromScreenToWorldAndBack)
- #endif // AZ_TRAIT_DISABLE_FAILED_ARM64_TESTS
- {
- using AzFramework::ScreenPoint;
- m_view->SetCameraTransform(AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(90.0f)), AZ::Vector3(10.0f, 0.0f, 5.0f)));
- {
- const auto expectedScreenPoint = ScreenPoint{ 600, 450 };
- const auto resultScreenPoint = ScreenToWorldToScreen(expectedScreenPoint, *m_viewportInteractionImpl);
- EXPECT_EQ(resultScreenPoint, expectedScreenPoint);
- }
- {
- auto expectedScreenPoint = ScreenCenter();
- const auto resultScreenPoint = ScreenToWorldToScreen(expectedScreenPoint, *m_viewportInteractionImpl);
- EXPECT_EQ(resultScreenPoint, expectedScreenPoint);
- }
- {
- const auto expectedScreenPoint = ScreenPoint{ 0, 0 };
- const auto resultScreenPoint = ScreenToWorldToScreen(expectedScreenPoint, *m_viewportInteractionImpl);
- EXPECT_EQ(resultScreenPoint, expectedScreenPoint);
- }
- {
- const auto expectedScreenPoint = ScreenPoint{ ScreenDimensions.m_width, ScreenDimensions.m_height };
- const auto resultScreenPoint = ScreenToWorldToScreen(expectedScreenPoint, *m_viewportInteractionImpl);
- EXPECT_EQ(resultScreenPoint, expectedScreenPoint);
- }
- }
- TEST_F(ViewportInteractionImplFixture, ScreenToWorldReturnsPositionOnNearClipPlaneInWorldSpace)
- {
- m_view->SetCameraTransform(AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(-90.0f)), AZ::Vector3(20.0f, 0.0f, 0.0f)));
- const auto worldResult = m_viewportInteractionImpl->ViewportScreenToWorld(ScreenCenter());
- EXPECT_THAT(worldResult, IsClose(AZ::Vector3(20.1f, 0.0f, 0.0f)));
- }
- // note: values produced by reproducing in the editor viewport
- TEST_F(ViewportInteractionImplFixture, WorldToScreenGivesExpectedScreenCoordinates)
- {
- using AzFramework::ScreenPoint;
- {
- m_view->SetCameraTransform(AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(160.0f)) * AZ::Matrix3x3::CreateRotationX(AZ::DegToRad(-18.0f)),
- AZ::Vector3(-21.0f, 2.5f, 6.0f)));
- const auto screenResult = m_viewportInteractionImpl->ViewportWorldToScreen(AZ::Vector3(-21.0f, -1.5f, 5.0f));
- EXPECT_EQ(screenResult, ScreenPoint(420, 326));
- }
- {
- m_view->SetCameraTransform(AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(175.0f)) * AZ::Matrix3x3::CreateRotationX(AZ::DegToRad(-90.0f)),
- AZ::Vector3(-10.0f, -11.0f, 2.5f)));
- const auto screenResult = m_viewportInteractionImpl->ViewportWorldToScreen(AZ::Vector3(-10.0f, -10.5f, 0.5f));
- EXPECT_EQ(screenResult, ScreenPoint(654, 515));
- }
- {
- m_view->SetCameraTransform(AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(70.0f)) * AZ::Matrix3x3::CreateRotationX(AZ::DegToRad(65.0f)),
- AZ::Vector3(-22.5f, -10.0f, 1.5f)));
- const auto screenResult = m_viewportInteractionImpl->ViewportWorldToScreen(AZ::Vector3(-23.0f, -9.5f, 3.0f));
- EXPECT_EQ(screenResult, ScreenPoint(754, 340));
- }
- }
- TEST_F(ViewportInteractionImplFixture, ScreenToWorldRayGivesGivesExpectedOriginAndDirection)
- {
- using AzFramework::ScreenPoint;
- m_view->SetCameraTransform(AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(34.0f)) * AZ::Matrix3x3::CreateRotationX(AZ::DegToRad(-24.0f)),
- AZ::Vector3(-9.3f, -9.8f, 4.0f)));
- const auto ray = m_viewportInteractionImpl->ViewportScreenToWorldRay(ScreenPoint(832, 226));
- float unused;
- auto intersection =
- AZ::Intersect::IntersectRaySphere(ray.m_origin, ray.m_direction, AZ::Vector3(-14.0f, 5.7f, 0.75f), 0.5f, unused);
- EXPECT_EQ(intersection, AZ::Intersect::SphereIsectTypes::ISECT_RAY_SPHERE_ISECT);
- }
- TEST_F(ViewportInteractionImplFixture, ViewportInteractionRequestsReturnsNewViewWhenItIsChanged)
- {
- // Given
- const auto primaryViewTransform = AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(90.0f)) * AZ::Matrix3x3::CreateRotationX(AZ::DegToRad(-45.0f)),
- AZ::Vector3(-10.0f, -15.0f, 20.0f));
- m_view->SetCameraTransform(primaryViewTransform);
- AZ::RPI::ViewPtr secondaryView = AZ::RPI::View::CreateView(AZ::Name("SecondaryView"), AZ::RPI::View::UsageCamera);
- const auto secondaryViewTransform = AZ::Matrix3x4::CreateFromMatrix3x3AndTranslation(
- AZ::Matrix3x3::CreateRotationZ(AZ::DegToRad(-90.0f)) * AZ::Matrix3x3::CreateRotationX(AZ::DegToRad(30.0f)),
- AZ::Vector3(-50.0f, -25.0f, 10.0f));
- secondaryView->SetCameraTransform(secondaryViewTransform);
- // When
- AZ::RPI::ViewportContextIdNotificationBus::Event(
- TestViewportId, &AZ::RPI::ViewportContextIdNotificationBus::Events::OnViewportDefaultViewChanged, secondaryView);
- // retrieve updated camera transform
- AzFramework::CameraState cameraState;
- AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
- cameraState, TestViewportId, &AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::GetCameraState);
- const auto cameraTransform = AzFramework::CameraTransform(cameraState);
- // Then
- // camera transform matches that of the secondary view
- EXPECT_THAT(cameraTransform, IsClose(secondaryViewTransform));
- }
- } // namespace UnitTest
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