atom_asset_shader_builders_files.cmake 1.3 KB

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  1. #
  2. # Copyright (c) Contributors to the Open 3D Engine Project.
  3. # For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. #
  5. # SPDX-License-Identifier: Apache-2.0 OR MIT
  6. #
  7. #
  8. set(FILES
  9. Source/Editor/CommonFiles/CommonTypes.h
  10. Source/Editor/CommonFiles/CommonTypes.cpp
  11. Source/Editor/CommonFiles/Preprocessor.h
  12. Source/Editor/CommonFiles/Preprocessor.cpp
  13. Source/Editor/AzslData.h
  14. Source/Editor/AzslShaderBuilderSystemComponent.cpp
  15. Source/Editor/AzslShaderBuilderSystemComponent.h
  16. Source/Editor/ShaderAssetBuilder.cpp
  17. Source/Editor/ShaderAssetBuilder.h
  18. Source/Editor/ShaderBuilderUtility.cpp
  19. Source/Editor/ShaderBuilderUtility.h
  20. Source/Editor/ShaderPlatformInterfaceRequest.h
  21. Source/Editor/AzslCompiler.cpp
  22. Source/Editor/AzslCompiler.h
  23. Source/Editor/ShaderVariantAssetBuilder.cpp
  24. Source/Editor/ShaderVariantAssetBuilder.h
  25. Source/Editor/PrecompiledShaderBuilder.cpp
  26. Source/Editor/PrecompiledShaderBuilder.h
  27. Source/Editor/SrgLayoutUtility.cpp
  28. Source/Editor/SrgLayoutUtility.h
  29. Source/Editor/ShaderBuildArgumentsManager.cpp
  30. Source/Editor/ShaderBuildArgumentsManager.h
  31. Source/Editor/ShaderVariantListBuilder.cpp
  32. Source/Editor/ShaderVariantListBuilder.h
  33. Source/Editor/HashedVariantListSourceData.h
  34. )