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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <PxPhysicsAPI.h>
- namespace PhysX
- {
- namespace PxCooking
- {
- //! Return PxCookingParams better suited for use at run-time, these parameters will improve cooking time.
- //! Reference: https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/Geometry.html#triangle-meshes
- physx::PxCookingParams GetRealTimeCookingParams();
- //! Return PxCookingParams better suited for use at edit-time, these parameters will
- //! increase cooking time but improve accuracy/precision.
- physx::PxCookingParams GetEditTimeCookingParams();
- }
- }
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