123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Interface/Interface.h>
- #include <AzFramework/Physics/CollisionBus.h>
- #include <AzFramework/Physics/Configuration/CollisionConfiguration.h>
- #include <AzFramework/Physics/PhysicsSystem.h>
- #include <AzFramework/Physics/PropertyTypes.h>
- #include <AzToolsFramework/API/ToolsApplicationAPI.h>
- #include <Editor/CollisionGroupWidget.h>
- #include <Editor/ConfigurationWindowBus.h>
- #include <LyViewPaneNames.h>
- namespace PhysX
- {
- namespace Editor
- {
- CollisionGroupWidget::CollisionGroupWidget()
- {
- }
- AZ::u32 CollisionGroupWidget::GetHandlerName() const
- {
- return Physics::Edit::CollisionGroupSelector;
- }
- QWidget* CollisionGroupWidget::CreateGUI(QWidget* parent)
- {
- widget_t* picker = new widget_t(parent);
- picker->GetEditButton()->setVisible(true);
- picker->GetEditButton()->setToolTip("Edit Collision Groups");
- connect(picker->GetComboBox(), &QComboBox::currentTextChanged, this, [picker]()
- {
- AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
- &AzToolsFramework::PropertyEditorGUIMessages::Bus::Events::RequestWrite, picker);
- AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
- &AzToolsFramework::PropertyEditorGUIMessages::Bus::Handler::OnEditingFinished, picker);
- });
- connect(picker->GetEditButton(), &QToolButton::clicked, this, &CollisionGroupWidget::OnEditButtonClicked);
- return picker;
- }
- bool CollisionGroupWidget::IsDefaultHandler() const
- {
- return true;
- }
- void CollisionGroupWidget::ConsumeAttribute(widget_t* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, [[maybe_unused]] const char* debugName)
- {
- if (attrib == AZ::Edit::Attributes::ReadOnly)
- {
- bool value = false;
- if (attrValue->Read<bool>(value))
- {
- GUI->setEnabled(!value);
- }
- }
- }
- void CollisionGroupWidget::WriteGUIValuesIntoProperty([[maybe_unused]] size_t index, widget_t* GUI, property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
- {
- instance = GetGroupFromName(GUI->GetComboBox()->currentText().toUtf8().data());
- }
- bool CollisionGroupWidget::ReadValuesIntoGUI([[maybe_unused]] size_t index, widget_t* GUI, const property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
- {
- GUI->clearElements();
- auto groupNames = GetGroupNames();
- for (auto& layerName : groupNames)
- {
- GUI->Add(layerName);
- }
- GUI->setValue(GetNameFromGroup(instance));
- return false;
- }
- void CollisionGroupWidget::OnEditButtonClicked()
- {
- // Open configuration window
- AzToolsFramework::EditorRequestBus::Broadcast(&AzToolsFramework::EditorRequests::OpenViewPane, LyViewPane::PhysXConfigurationEditor);
- // Set to collision groups tab
- ConfigurationWindowRequestBus::Broadcast(&ConfigurationWindowRequests::ShowCollisionGroupsTab);
- }
- AzPhysics::CollisionGroups::Id CollisionGroupWidget::GetGroupFromName(const AZStd::string& groupName)
- {
- const AzPhysics::CollisionConfiguration& configuration = AZ::Interface<AzPhysics::SystemInterface>::Get()->GetConfiguration()->m_collisionConfig;
- return configuration.m_collisionGroups.FindGroupIdByName(groupName);
- }
- AZStd::string CollisionGroupWidget::GetNameFromGroup(const AzPhysics::CollisionGroups::Id& collisionGroup)
- {
- const AzPhysics::CollisionConfiguration& configuration = AZ::Interface<AzPhysics::SystemInterface>::Get()->GetConfiguration()->m_collisionConfig;
- return configuration.m_collisionGroups.FindGroupNameById(collisionGroup);
- }
- AZStd::vector<AZStd::string> CollisionGroupWidget::GetGroupNames()
- {
- const AzPhysics::CollisionConfiguration& configuration = AZ::Interface<AzPhysics::SystemInterface>::Get()->GetConfiguration()->m_collisionConfig;
- const AZStd::vector<AzPhysics::CollisionGroups::Preset>& collisionGroupPresets = configuration.m_collisionGroups.GetPresets();
- AZStd::vector<AZStd::string> groupNames;
- groupNames.reserve(collisionGroupPresets.size());
- for (const auto& preset : collisionGroupPresets)
- {
- groupNames.push_back(preset.m_name);
- }
- return groupNames;
- }
- } // namespace Editor
- } // namespace PhysX
- #include <Editor/moc_CollisionGroupWidget.cpp>
|