Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) před 1 měsícem
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Include 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) před 1 měsícem
Source 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) před 1 měsícem
Tests 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) před 1 měsícem
CMakeLists.txt 6ca071d60c Remove static library targets from Atom_Feature_Common před 3 měsíci
multiplayer_debug_files.cmake dd7a604924 Minor, fixing whitespace changes před 2 roky
multiplayer_editor_shared_files.cmake b1207f3380 Util.py multiplayer test util no longer reads through log events. Instead there is a bus handler (MultiplayerEditorServerNotificationBusHandler) which can listen for important multiplayer editor notifications před 2 roky
multiplayer_files.cmake 2702621180 Moving SimplePlayerSpawner to an AZ::Interface před 2 roky
multiplayer_shared_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) před 3 roky
multiplayer_split_files.cmake 8c91d293e5 Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset před 2 roky
multiplayer_tests_files.cmake bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests před 2 roky
multiplayer_tools_files.cmake 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. před 3 roky
multiplayer_tools_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) před 3 roky
multiplayerstats_api_files.cmake 6d321b781e Adds application frametime to multiplayer metrics (#13072) před 2 roky