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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <MotionMatchingModuleInterface.h>
- #include <MotionMatchingEditorSystemComponent.h>
- namespace EMotionFX::MotionMatching
- {
- class MotionMatchingEditorModule
- : public MotionMatchingModuleInterface
- {
- public:
- AZ_RTTI(MotionMatchingEditorModule, "{cf4381d1-0207-4ef8-85f0-6c88ec28a7b6}", MotionMatchingModuleInterface);
- AZ_CLASS_ALLOCATOR(MotionMatchingEditorModule, AZ::SystemAllocator);
- MotionMatchingEditorModule()
- {
- m_descriptors.insert(m_descriptors.end(),
- {
- MotionMatchingEditorSystemComponent::CreateDescriptor(),
- });
- }
- /// Add required SystemComponents to the SystemEntity. Non-SystemComponents should not be added here.
- AZ::ComponentTypeList GetRequiredSystemComponents() const override
- {
- return AZ::ComponentTypeList
- {
- azrtti_typeid<MotionMatchingEditorSystemComponent>(),
- };
- }
- };
- }// namespace EMotionFX::MotionMatching
- #if defined(O3DE_GEM_NAME)
- AZ_DECLARE_MODULE_CLASS(AZ_JOIN(Gem_, O3DE_GEM_NAME, _Editor), EMotionFX::MotionMatching::MotionMatchingEditorModule)
- #else
- AZ_DECLARE_MODULE_CLASS(Gem_MotionMatching_Editor, EMotionFX::MotionMatching::MotionMatchingEditorModule)
- #endif
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