jhmueller-huawei
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d42709efb5
One RayTracingAccelerationStructurePass per device (#18313)
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2 miesięcy temu |
Martin Winter
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2a012afeef
Implicitly multi-device RayTracingAccelerationStructurePass (#18159)
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4 miesięcy temu |
Joerg H. Mueller
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8b5c842089
Change Query API for latest results to be device specific
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9 miesięcy temu |
Martin Winter
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dac03f5c01
RayTracing-related resources
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1 rok temu |
Joerg H. Mueller
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edddeb527f
Renaming classes with MultiDevice equivalent to SingleDevice.
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6 miesięcy temu |
timstullich
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56f9d28f46
Added support to show GPU timings for the RayTracingAccelerationStructure Pass (#16931)
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1 rok temu |
timstullich
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6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
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1 rok temu |
Jackie9527
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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1 rok temu |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 lat temu |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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3 lat temu |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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3 lat temu |
antonmic
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0f90ccc0b4
initial changes compiling
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3 lat temu |
alexpete
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a10351f38d
Initial commit
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3 lat temu |