Historique des commits

Auteur SHA1 Message Date
  John a2102733e7 Enrol remaining non-GPU tests in main suite. il y a 2 ans
  Gene Walters 41bc1e56ac Multiplayer: Re-enable simple connection editor test now that the editor doesn't timeout as quickly and fail on slower machines. il y a 2 ans
  Gene Walters f3caa250e2 Reverting a PR that added a Multiplayer Test. Because jenkins is failing: https://jenkins.build.o3de.org/blue/organizations/jenkins/O3DE/detail/development/3662/pipeline/899/ (#13782) il y a 2 ans
  Gene Walters 6d88b63b27 Adding a simple connection test back to MP Sample. It doesn't require an reading of logs or scripts so if this fails it'll help narrow down the issue to being related to multiplayer and not something else il y a 2 ans
  Gene Walters e9f36c9dff Moving failing Multiplayer Tests to Sandbox il y a 2 ans
  Gene Walters e4d5d3a8c3 revert change: moving multiplayer tests back into main suite il y a 2 ans
  Gene Walters 925f4eb301 Removing all tests from main. I discovered AR failing even on the first test which means the issue isn't just when calling connect too quickly. Adding a warning if editor listen fails il y a 2 ans
  Gene Walters 0b1a6592a5 Couldn't get the new game/server launcher tests to run on linux; leaving these where they are in sandbox until investigating futher il y a 2 ans
  Gene Walters 98c588a1ca Moving multiplayer tests out of sandbox into the main suite (now part of AR) il y a 3 ans
  Gene Walters 84d38a4f9c Removing Multiplayer MainSuite tests, because AR considers no-test to be a failure il y a 3 ans
  Gene Walters 1f4cb58c5e Moving flaky multiplayer tests into sandbox so they will still be ran nightly, but we can still fix and create new tests il y a 3 ans
  Gene Walters c8237d69c7 Misc cleanup. Fixing typos and remove unused test level il y a 3 ans
  Gene Walters 580153b16e Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas. il y a 3 ans