Commit Verlauf

Autor SHA1 Nachricht Datum
  Gene Walters b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) vor 8 Monaten
  Olex Lozitskiy 9915a9c234 Multi-threading updates from server to clients (#14013) vor 1 Jahr
  Olex Lozitskiy 8cd532dcd5 Adds AddNetworkInitHandler and sv_versionMismatch_check_enabled (#16503) vor 1 Jahr
  Gene Walters 3d58968616 Just deprecate the IMultiplayer session events instead of trying to replace them. vor 1 Jahr
  Gene Walters 30f6ffc082 Replacing IMultiplayer SessionInit and SessionShutdown with Initialized and Terminated. Slightly different events, and name change to remove 'session' because that's already handled by SessionNotificationBus vor 1 Jahr
  Chris Burel 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture vor 2 Jahren
  Gene Walters 342e864ceb Merge branch 'development' into GHI_9669_MultiplayerVersion vor 2 Jahren
  Gene Walters a86f63d737 Cleaned up versionmismatch packet name vor 2 Jahren
  Chris Burel 52a51799a8 Make allocator instances always available, before `main()` starts vor 2 Jahren
  Gene Walters 0e52677af9 Rename sv_versionMismatch_sendAllComponentHashesToClient to less verbose sv_versionMismatch_sendManifestToClient vor 2 Jahren
  Gene Walters 13e6b49a24 Simplying multiplayer version code now that we serialize a dynamic map of component information vor 2 Jahren
  Gene Walters 7a35ff51e0 Renaming Multiplayer HolisticHash to SystemHash based on PR feedback vor 2 Jahren
  Gene Walters 753c750150 Adding new cvars sv_versionMismatch_autoDisconnect and sv_versionMismatch_sendAllComponentHashesToClient vor 2 Jahren
  Gene Walters 18e1db9ede Update multiplayer unit tests to pass in component version; otherwise connection will do its job and fail. vor 2 Jahren
  puvvadar 54230c0b44 Add unit tests for various MP components plus related changes vor 2 Jahren
  puvvadar 982457eae2 Reflect GetOnDisconnectedEvent plus typo fixes vor 2 Jahren
  Gene Walters fec77979a0 Including a test header for linux compilation vor 2 Jahren
  Gene Walters a2ac9108af Adding unit test for clientserver handling receiving a connection packet vor 2 Jahren
  Gene Walters 1232900054 Clean up for wierd merges. Updated multiplayer player spawner unit tests to also edit netbind components in order to test player autonomy vor 2 Jahren
  Gene Walters b1fa074e7f Unit tests for client server starting when there is and isnt a spawner available vor 2 Jahren
  Junbo Liang fa1213139f Send the client disconnect signal on both of client and server (#10401) vor 2 Jahren
  puvvadar af78242f5d Correct various whitespace issues vor 2 Jahren
  puvvadar 34a7db4582 Move back to AzNetworking as STATIC vor 2 Jahren
  puvvadar 41eeab7b61 Cleanup and restore various AzN and MP unit tests vor 2 Jahren
  puvvadar 522503b6d4 Fix Multiplayer test issue on Linux vor 3 Jahren
  puvvadar 113c7840aa Add IMultiplayerSpawner Unit test vor 3 Jahren
  AMZN-Olex 3c46336ab0 NetTransform replicates local transform for child entities vor 3 Jahren
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) vor 3 Jahren
  Chris Galvan d7574777a8 Resolved merge conflicts vor 3 Jahren
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) vor 3 Jahren