Mike Balfour
|
a9d33a6517
Bugfix: Add source extension to model/material/physics mesh product assets (#16517)
|
1 year ago |
moraaar
|
66c717e7d1
Separate editor PhysX Collider in two components: PhysX Primitive Collider and PhysX Mesh Collider (#14850)
|
1 year ago |
Nicholas Lawson
|
db839ee92c
Cherry-picks https://github.com/o3de/o3de/pull/11992 (#12043)
|
2 years ago |
Allen Jackson
|
4b72c6c217
{lyn13990} Fixing the Script Rule feature in the scene pipeline (#11204)
|
2 years ago |
moraaar
|
2e190251f2
Physics material refactor (#9856)
|
2 years ago |
amzn-mike
|
5e5bb27219
Procedural Prefabs: Python documentation cleanup (#6136)
|
3 years ago |
amzn-mike
|
5f41463cd6
Procedural Prefabs: Add PhysX mesh group support and example (#6073)
|
3 years ago |
amzn-mike
|
f97ec14cf8
Procedural Prefabs: Add example LOD script (#6057)
|
3 years ago |
amzn-mike
|
b7f051fb9a
Procedural Prefabs - Add mesh modifier support (#5894)
|
3 years ago |
Allen Jackson
|
fbedd8126d
{lyn7251} Add material component example in Python (#4724)
|
3 years ago |
amzn-mike
|
969a55170e
Procedural Prefabs: Entity parenting fixes (#4669)
|
3 years ago |
amzn-mike
|
5cee9b43b7
Squashed commit of Procedural Prefab work (#4481)
|
3 years ago |