Cronologia Commit

Autore SHA1 Messaggio Data
  Olex Lozitskiy 8e9b82d985 An option to skip version check for a component (#16601) 1 anno fa
  Gene Walters 098b0d7b5f More misc cleanup now that multiplayer versioning is serialized directly with a map instead of a fixed vector 2 anni fa
  Gene Walters 7a35ff51e0 Renaming Multiplayer HolisticHash to SystemHash based on PR feedback 2 anni fa
  Gene Walters 4f1951f6a3 Renaming multiplayer registry variable to be clearer 2 anni fa
  Gene Walters f3ec25aabe Misc whitespace update 2 anni fa
  Gene Walters 301e67db02 Fix print format of 64bit multiplayer component hash. Add code comment for MultiplayerComponentRegistry::FindComponentVersionByName 2 anni fa
  Gene Walters c569a21ca0 Ignore whitespace between XML elements when generating the multiplayer version hash. Fix a bug when comparing individual hashes 2 anni fa
  Gene Walters a146ee202a Wip. Print errors if other connection is missing a multiplayer component 2 anni fa
  Gene Walters 6149e68508 Wip. Dont accept connection if theres a mismatch. Instead send data about the multiplayer components 2 anni fa
  Gene Walters dc3a8709d6 merging latest dev 2 anni fa
  Gene Walters 0005ff165c Adding new packet type to transmit individual component version hash 2 anni fa
  kberg-amzn d18766ccbd Allow using the default sv_port value when hosting through the IMultiplayer interface, adds some safety guards to the component registry and some asserts to the mark always relevent methods to guarantee we don't create replicators in a bad state, and validate that all replicators marked relevent are in the correct role for replication 2 anni fa
  Gene Walters 9885733de6 WiP. Client now sending multiplayer version hash to the server inside its connect message 2 anni fa
  kberg-amzn bf136a567b Some shutdown crash fixes, reverted a whitespace, and added some basic unit tests for time additions 3 anni fa
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anni fa
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 3 anni fa
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 3 anni fa
  karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 3 anni fa
  karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 3 anni fa
  karlberg 2fc710d73b Addressing PR feedback 3 anni fa
  karlberg 590785e4ad Stats are up, but require a ton of presentation polish to be more useful 3 anni fa
  karlberg f26d7f9301 First crack at the multiplayer component registry to allow multiplayer components to live in any gem 3 anni fa