Karl Haubenwallner
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3c6b722b56
remove spaces from Compute and Raytracing PassData - fields, rename "Make Fullscreen Pass" to "FullscreenDispatch" (#18265)
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il y a 1 mois |
jhmueller-huawei
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c2fdab5bc9
Merge pull request #18255 from kh-huawei/indirect_fullscreen_dispatch_rpi
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il y a 2 mois |
Akio Gaule
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1141f56916
Improve subpasses support (#18237)
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il y a 2 mois |
Karl Haubenwallner
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09acc62ff8
Add indirectDispatch and FullscreenDispatch to RPI::ComputePass
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il y a 3 mois |
Markus Prettner
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afa2b47bdb
Add missing include in PassData.h (#18266)
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il y a 3 mois |
Li Hongshan
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2189e77438
Support inheriting device index from parent pass (#18064)
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il y a 3 mois |
galibzon
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d7a7340a18
Rpi subpass support (#17721)
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il y a 4 mois |
Martin Winter
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726b333687
Multi device copy pass and fixes (#17883)
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il y a 6 mois |
Joerg H. Mueller
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3ab2413137
Introduce deviceIndex in RenderPassData.
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il y a 8 mois |
antonmic
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e4015988e1
Added ability to disable draw items by default for specified draw list tags
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il y a 1 an |
Karl Haubenwallner
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3314391c34
Use the pipelineViewTag of a parent pass in the pipeline hierarchy
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il y a 1 an |
antonmic
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27fbe36b71
Misc Atom Improvements. Added ifdefs to disable shadow code when included in files that define ENABLE_SHADOWS to be 0, allowing such shaders to compile. Added option for RasterPass to set its viewport/scissor based on its output. Added RasterPass draw item count to ImGuiPassTree visualization to help debug how many draw items each RasterPass is receiving.
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il y a 1 an |
Qing Tao
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5fbdcb8a82
Moved all Reflect() funciton implementations from h files to cpp files in RPI gem. (#14245)
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il y a 1 an |