Roman
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7e2ae909d3
Root motion extraction update #2 (#10443)
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2 years ago |
Roman
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271c65a5a9
Root Motion Extraction Rule (preview) (#10363)
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2 years ago |
Roman
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b5c69a50e6
[AssImp] Fixed a problem that causes bones to be skipped for animation file during importing. (#9333)
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2 years ago |
Roman
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b7773f2aad
Asset Import: Remove the unneeded mesh node in the emfx node structure. (#8980)
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2 years ago |
AMZN-stankowi
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0005f2b9da
Updated skeleton logic: (#2957)
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3 years ago |
Benjamin Jillich
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8f35def25b
AssImp skeleton import improvements (#2348)
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3 years ago |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 years ago |
AMZN-stankowi
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73522e90c9
FBX -> Scene, part 2. Code changes, file renames (#1704)
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3 years ago |