Historique des commits

Auteur SHA1 Message Date
  galibzon 40cad17a9d Fixes race conditions and deadlocks when loading levels. (#18609) il y a 1 mois
  gadams3 58e4be5541 Updating feature processors and components to remove direct dependency on material assignment data types. Instead, the mesh feature processor will manage its own custom materials. This will limit the amount of data that gets copied into the feature processor and carried around with every mesh handle. il y a 1 an
  Jackie9527 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) il y a 2 ans
  gadams3 1b7bec34b4 Updated terrain surface material list component and terrain detail material manager to support hot reloading through asset bus notifications il y a 2 ans
  Chris Burel 65b325283e [Terrain] Fix leak of dynamic attributes used by the TerrainSurfaceMaterialsListConfig il y a 2 ans
  Ken Pruiksma e8b7bba0f2 Adding support for blending the terain detail material with the macro material. (#7557) il y a 3 ans
  Ken Pruiksma dc5d50a4ce Terrain default surface material (#7481) il y a 3 ans
  Ken Pruiksma 97920feaf1 Detail material Id texture created from surface weights. (#4984) il y a 3 ans
  Mike Balfour e2105ed5b3 Remove unused header file that caused compile failures. (#4759) il y a 3 ans
  sphrose bcc186f87f Terrain/sphrose/surface materials component (#4541) il y a 3 ans