Commit History

作者 SHA1 備註 提交日期
  Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 3 周之前
  Mike Balfour e225648611 Simple Player Spawner error checking fixes (#16089) 1 年之前
  Mike Balfour 7048213281 Add guard rails to ensure we always return a valid, predictable transform. (#15691) 1 年之前
  Gene Walters 9437c21a89 Minor changes based on PR feeback 1 年之前
  Gene Walters 2702621180 Moving SimplePlayerSpawner to an AZ::Interface 1 年之前
  Gene Walters 613d837911 Simplifying net spawner API based on PR feedback 1 年之前
  Gene Walters 38e31adc0f Minor: Compile error integer casting fix 1 年之前
  Gene Walters 5494c09c90 Resolving conflicts 1 年之前
  Gene Walters bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests 1 年之前
  Gene Walters fe5dd83b3c Update Gems/Multiplayer/Code/Source/Components/SimplePlayerSpawnerComponent.cpp 1 年之前
  Gene Walters f3c15ce324 Update Gems/Multiplayer/Code/Source/Components/SimplePlayerSpawnerComponent.cpp 1 年之前
  Gene Walters 9f7913c710 Adding SimplePlayerSpawnerComponentBus so games can access spawn points in order to find a good place to respawn 1 年之前
  Gene Walters ce34f108cc Exposing a way to visit the next spawn point using simple player spawner component; useful for when games want to respawn a player 2 年之前
  Chris Galvan 89b2a821ef Added icons for multiplayer components 2 年之前
  Gene Walters 9a03d5ff60 Fix copyright header 2 年之前
  Gene Walters e4bda007ab Removing a file that was renamed by the last commit 2 年之前
  Gene Walters fa1f5a9503 Renaming the Multiplayer gem 'DefaultSpawner' to 'SimpleSpawner' 2 年之前