Commit History

作者 SHA1 備註 提交日期
  Markus Prettner 9791757847 Introduce RayTracingFeatureProcessorInterface to remove dependency from Atom_Feature_Common.Public to .Private.Object 4 月之前
  Markus Prettner 6a15d888ab Move RayTracingPass and RayTracingFeatureProcessor to Atom_Feature_Common.Public target 4 月之前
  Nicholas Lawson fe4c6e9698 Cherry pick unmerged fixes from stabilization/2409 to development (#18300) 4 月之前
  Joerg H. Mueller 63cf73d5a5 Merge branch 'development' into multi-device-resources-rebase 7 月之前
  Akio Gaule f973847c6a Improvements to the ScopeAttachments in the FrameGraph (#17972) 8 月之前
  Joerg H. Mueller 02f1d59375 Removing the prefix from all MultiDevice classes. 9 月之前
  Joerg H. Mueller 9f0b83f23e Add ray tracing capable device mask. 11 月之前
  Joerg H. Mueller 5891666f07 Remove unnecessary GetDevice. 11 月之前
  Joerg H. Mueller a9541b8cf9 Use FrameGraphExecuteContext's device index in passes. 11 月之前
  Joerg H. Mueller b1c5fd9c46 SRG-related resources. 1 年之前
  Martin Winter dac03f5c01 RayTracing-related resources 1 年之前
  Martin Winter 824eba0dc0 PipelineState-related resources 1 年之前
  Martin Winter ae9ab5b95f Image-related resources 1 年之前
  Joerg H. Mueller edddeb527f Renaming classes with MultiDevice equivalent to SingleDevice. 9 月之前
  timstullich 6a5bea01b5 Added Support For Raytracing Against Skinned Meshes (#16647) 1 年之前
  dmcdiarmid-ly cb42697db9 Merge branch 'development' into Atom/dmcdiar/ATOM-17804 2 年之前
  dmcdiarmid-ly 29ff0aae24 Moved DiffuseProbeGrid code, passes, and shaders to a new Gem 2 年之前