/*
 * Copyright (c) Contributors to the Open 3D Engine Project.
 * For complete copyright and license terms please see the LICENSE at the root of this distribution.
 *
 * SPDX-License-Identifier: Apache-2.0 OR MIT
 *
 */

#pragma once

#include <Atom/Feature/CoreLights/ShadowConstants.h>

namespace AZ
{
    namespace Render
    {
        static constexpr float MaxDiskLightConeAngleDegree = 180.0f;
        static constexpr float MaxDiskLightConeAngleDegreeWithShadow = 170.f;
    } // namespace Render
} // namespace AZ
