Codria is a game in development at Fundația Ceata.

Dumitru Ursu 73c970dab9 fixed trisquel script, we don't need the all boost libraries 11 سال پیش
m4 cddb6b6f93 fixing the build system 12 سال پیش
src bf792f3362 change the include directive acordingly to the new folder layout 11 سال پیش
.gitignore 432e1bf949 ignore the assets folder, media/ 11 سال پیش
COPYING c3468bf41f "Adding Licence file, ChangeLog, some blender models" 12 سال پیش
ChangeLog.pre-0.1 6df382417c Switching from ODE to BULLET while is not too late :) 12 سال پیش
Doxyfile 65fb150367 documentation with doxygen. Ogre tutorials from Ogre wiki 12 سال پیش
GameSPECS aa4652a6e1 adding Game specs from ceata's wiki 12 سال پیش
HACKING e841ff2895 adding explanation for using encryption 11 سال پیش
INSTALL 2a1e8f0229 CEGUI. this stuff surely doesn't work, don't try it yet 12 سال پیش
LICENCE e1dc076978 New License message, and the text for GPL3 11 سال پیش
MAINTAINERS ac687c28d6 model of me, dima.blend. Cleaning some photo's 12 سال پیش
Makefile.am 6f2b1da289 getting rid of the CEGUI for now 12 سال پیش
NEWS c3468bf41f "Adding Licence file, ChangeLog, some blender models" 12 سال پیش
README 99e10ab46b build-essential and how to get media directory 11 سال پیش
bootstrap 348e10b017 Initial commit 12 سال پیش
configure.ac 5f7791b485 check only for C++ compiler and drop CEGUI 11 سال پیش
plugins.cfg 087f06bf1d added new paths for the Ogre render plugin for other OS-es 11 سال پیش
resources.cfg 7fdc6184cc dropping CEGUI assets 11 سال پیش
trisquel.sh 73c970dab9 fixed trisquel script, we don't need the all boost libraries 11 سال پیش

README

to compile Codria, be sure that you have all the dependcies in place:
#utilities
g++
automake
build-essential

#libraries
ogre-1.8
libboost-all-dev
libois-dev
libguile-2.0-dev
libvorbis-dev
libflac-dev
libopenal-dev
Then run:
./bootstrap
./configure
make

To be able to start Codria, you need the media directory.
Given you are in the project root folder, run:
git clone git@gitorious.org:ceata-codria/media.git
To start, type:
./src/codria

to be added : the story it self, from wiki, add the contributors list

#in Debian you'll need these to, to create models in blender an then export
#them to Ogre .mesh format
blender-ogrexml
blender