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- Finished models go to media directory
- OGRE is just a graphics engine, not a full featured game engine. this is why
- there will be new dependencies:
- 1. OpenAL - for sound
- 2. bullet - collisions
- 3. SDL_net | luasocket | twisted - for networking
- 4. libraries for making pairs of keys
- (probably needed if we create a virtual store)
- gpgme
- 5. OIS is already used for input/output from different devices (keyboard and mouse till now)
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