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@@ -509,9 +509,6 @@ This category contains any 'grab-bags' of different kinds of art assets.
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### Editors ###
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-* [AwesomeBump][141] - A program that generates normal, height, specular or
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- ambient occlusion, roughness or metallic textures. Requires a graphics card
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- with support for OpenGL4 or greater. [GNU LGPLv3][38] or later.
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* [Blender][25] - A 3D modelling and rendering editor. [GNU GPLv2][14] or later.
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* [GIMP][22] - The GNU Image Manipulation Program. Designed for photo
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retouching, image composition and similar tasks. [GNU GPLv3][23] or later.
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@@ -525,11 +522,10 @@ This category contains any 'grab-bags' of different kinds of art assets.
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* [MakeHuman][26] - A tool for making 3D characters. [GNU AGPLv3][27] or later.
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* [MyPaint][81] - A natural materials painting and drawing
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emulator. [GNU GPLv2][14] or later.
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-* [NeoTextureEdit][37] - An easy-to-use, graph-based, procedural texture editor.
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- [GNU LGPLv3][38] or later.
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* [ngPlant][105] - A 3D plant modelling software suite. [GNU GPLv2][14] or later.
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* [NormalMapOnline][40] - An online normal-mapping tool. [Expat][11].
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* [Overlap2D][19] - An engine-agnostic game level and UI editor. [Apache2.0][20].
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+* [Pixelorama][418] - 2D pixel art editor with animation support. [Expat][11].
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* [Synfig Studio][104] - 2D animation software. [GNU GPLv2][14] or later.
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* [Tiled][21] - Easy-to-use and flexible tile map editor. [GNU GPLv2][14] or
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later and [FreeBSD][17].
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@@ -553,6 +549,12 @@ This category contains any 'grab-bags' of different kinds of art assets.
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### Texture Tools ###
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+* [AwesomeBump][141] - A program that generates normal, height, specular or
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+ ambient occlusion, roughness or metallic textures. Requires a graphics card
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+ with support for OpenGL4 or greater. [GNU LGPLv3][38] or later.
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+* [Material Maker][419] - Procedural texture generation tool for use with PBR engines. [Expat][11].
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+* [NeoTextureEdit][37] - An easy-to-use, graph-based, procedural texture editor. No longer maintained.
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+ [GNU LGPLv3][38] or later.
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* [TextureGeneratorOnline][39] - An online tool for texture generation. [Expat][11].
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### Voxel Editors ###
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@@ -749,6 +751,7 @@ an engine would.
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easier. Implemented in Java. [3-clause BSD][29].
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* [Three.js][69] - A library that makes WebGL easy to use. Implemented in
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ECMAScript. [Expat][11].
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+* [Tracy][420] - C++ frame profiler
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* [voxel.js][67] - A multi-component framework for bulding voxel games for
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modern browsers. Implemented in ECMAScript. [3-clause BSD][29].
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* [ZenGL][393] - A cross-platform game development library designed to provide
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@@ -876,7 +879,7 @@ This is a catch-all category for things that don't fit anywhere else.
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[92]: http://libminx.org/
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[93]: http://melonjs.org/
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[94]: https://www.reddit.com/r/FreeGaming
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-[95]: http://www.pydark.com/
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+[95]: https://github.com/SirFroweey/PyDark
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[96]: https://libre.fm/
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[97]: https://commons.wikimedia.org/wiki/Main_Page
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[98]: https://soundcloud.com/groups/creative-commons
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@@ -1187,3 +1190,6 @@ This is a catch-all category for things that don't fit anywhere else.
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[415]: https://scormpool.com/luastudio
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[416]: https://github.com/dagostinelli/hypatia
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[417]: https://github.com/gurkenlabs/litiengine
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+[418]: https://www.orama-interactive.com/pixelorama
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+[419]: https://github.com/RodZill4/material-maker
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+[420]: https://github.com/wolfpld/tracy
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