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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- //
- // created by Dean Wadsworth aka Varmint Dec 31 2007
- #ifndef IRR_I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED
- #define IRR_I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED
- #include "ISceneNode.h"
- namespace irr
- {
- namespace scene
- {
- class IMeshBuffer;
- class IVolumeLightSceneNode : public ISceneNode
- {
- public:
- //! constructor
- IVolumeLightSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
- const core::vector3df& position,
- const core::vector3df& rotation,
- const core::vector3df& scale)
- : ISceneNode(parent, mgr, id, position, rotation, scale) {};
- //! Returns type of the scene node
- virtual ESCENE_NODE_TYPE getType() const IRR_OVERRIDE { return ESNT_VOLUME_LIGHT; }
- //! Sets the number of segments across the U axis
- virtual void setSubDivideU(const u32 inU) =0;
- //! Sets the number of segments across the V axis
- virtual void setSubDivideV(const u32 inV) =0;
- //! Returns the number of segments across the U axis
- virtual u32 getSubDivideU() const =0;
- //! Returns the number of segments across the V axis
- virtual u32 getSubDivideV() const =0;
- //! Sets the color of the base of the light
- virtual void setFootColor(const video::SColor inColor) =0;
- //! Sets the color of the tip of the light
- virtual void setTailColor(const video::SColor inColor) =0;
- //! Returns the color of the base of the light
- virtual video::SColor getFootColor() const =0;
- //! Returns the color of the tip of the light
- virtual video::SColor getTailColor() const =0;
- };
- } // end namespace scene
- } // end namespace irr
- #endif
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