map-20kdm2.txt 1.8 KB

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  1. -=( Map Information )=- -----------------------------------------------
  2. <Title> : Return to Castle: Quake
  3. <Date> : 02/02/02 - ren 11/17/2002
  4. <Filename> : map-20kdm2.pk3
  5. <Author> : Michael "<|3FG20K>" Cook
  6. <Email Address> : bfg20k@nycap.rr.com / bfg20k@planetquake.com
  7. <Website> : http://www.planetquake.com/bfg20k
  8. <Description> : This is an Evil7 Castle! It has three tiers,
  9. tight spaces, and plenty of room for various
  10. battles.
  11. <Additional Credits> : [HFX]Evil, for making great textures.
  12. -=( Construction )=- --------------------------------------------------
  13. <Base> : None.
  14. <Editor(s) Used> : Q3Radiant - Build 202 & Q3Build
  15. <Known Bugs> : This isn't really a bug, but an added feature;
  16. you can walk on top of the battlements.
  17. <Construction Time> : 3 weeks.
  18. <Compile Machine> : 866mhz PIII, 512mb RAM
  19. -=( Play Information )=- ----------------------------------------------
  20. <Mod> : A good one.
  21. <Players> : 2-8 Players
  22. <Bots> : Duh! wait, I THINK they're smarter than Forrest
  23. Gump... You'll have to clarify that for me =).
  24. -={ Installation }=- --------------------------------------------------
  25. <Installation> : Unzip the the zip file map-20kdm2.zip into
  26. your "Quake III Arena\baseq3" directory
  27. Run Quake III Arena, and under console type
  28. "/map 20kdm2" or select under Skirmish in
  29. SIngle Player mode.
  30. -=( Copyright / Permissions )=- ---------------------------------------
  31. <Copyright> : You not include or distribute this map in any
  32. sort of commercial product without permission
  33. from the author. You may not mass distribute
  34. this level via any non-electronic means
  35. including but not limited to compact disks,
  36. and floppy disks without permission from the
  37. author.
  38. -=( This is the End )=- -----------------------------------------------