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- -=( Map Information )=- -----------------------------------------------
- <Title> : Return to Castle: Quake
- <Date> : 02/02/02 - ren 11/17/2002
- <Filename> : map-20kdm2.pk3
- <Author> : Michael "<|3FG20K>" Cook
- <Email Address> : bfg20k@nycap.rr.com / bfg20k@planetquake.com
- <Website> : http://www.planetquake.com/bfg20k
- <Description> : This is an Evil7 Castle! It has three tiers,
- tight spaces, and plenty of room for various
- battles.
- <Additional Credits> : [HFX]Evil, for making great textures.
- -=( Construction )=- --------------------------------------------------
- <Base> : None.
- <Editor(s) Used> : Q3Radiant - Build 202 & Q3Build
- <Known Bugs> : This isn't really a bug, but an added feature;
- you can walk on top of the battlements.
- <Construction Time> : 3 weeks.
- <Compile Machine> : 866mhz PIII, 512mb RAM
- -=( Play Information )=- ----------------------------------------------
- <Mod> : A good one.
- <Players> : 2-8 Players
- <Bots> : Duh! wait, I THINK they're smarter than Forrest
- Gump... You'll have to clarify that for me =).
- -={ Installation }=- --------------------------------------------------
- <Installation> : Unzip the the zip file map-20kdm2.zip into
- your "Quake III Arena\baseq3" directory
- Run Quake III Arena, and under console type
- "/map 20kdm2" or select under Skirmish in
- SIngle Player mode.
- -=( Copyright / Permissions )=- ---------------------------------------
- <Copyright> : You not include or distribute this map in any
- sort of commercial product without permission
- from the author. You may not mass distribute
- this level via any non-electronic means
- including but not limited to compact disks,
- and floppy disks without permission from the
- author.
- -=( This is the End )=- -----------------------------------------------
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