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- // Copyright (C) 2008-2012 Christian Stehno, Colin MacDonald
- // No rights reserved: this software is in the public domain.
- #include "testUtils.h"
- using namespace irr;
- //! Tests rendering RTTs with draw2DImage
- /** This test is very special in its setup, problematic situation was found by stefbuet. */
- static bool testWith2DImage(video::E_DRIVER_TYPE driverType)
- {
- IrrlichtDevice *device = createDevice(driverType, core::dimension2d<u32> (256, 128));
- if (!device)
- return true; // No error if device does not exist
- video::IVideoDriver *driver = device->getVideoDriver ();
- scene::ISceneManager *smgr = device->getSceneManager ();
- if (!driver->queryFeature(video::EVDF_RENDER_TO_TARGET))
- {
- device->closeDevice();
- device->run();
- device->drop();
- return true;
- }
- stabilizeScreenBackground(driver);
- logTestString("Testing driver %ls\n", driver->getName());
- video::ITexture *image = driver->getTexture ("../media/irrlichtlogo2.png");
- video::ITexture *RTT_texture = driver->addRenderTargetTexture (core::dimension2d < u32 > (256, 128));
- smgr->addCameraSceneNode (0, core::vector3df (100, 100, 100),
- core::vector3df (0, 0, 0));
- /*to reproduce the bug :
- -draw the image : it's normal
- -apply an RTT texture to a model
- -remove the model
- -draw the image again : it's flipped
- */
- video::SColor colors[4]={0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff};
- //draw the image :
- driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor (255, 200, 200, 200));
- driver->draw2DImage (image,
- core::recti(
- 64 - image->getOriginalSize().Width / 2,
- 64 - image->getOriginalSize().Height / 2,
- 64 + image->getOriginalSize().Width / 2,
- 64 + image->getOriginalSize().Height / 2),
- core::recti(image->getOriginalSize()),
- 0, colors, true);
- driver->endScene ();
- //then create a model and apply to it the RTT Texture
- //rendering the model is important, if not rendered 1 time, bug won't appear.
- //after the render, we remove the node : important, if not done, bug won't appear too.
- scene::IMesh *modelMesh = smgr->getMesh ("../media/earth.x");
- scene::ISceneNode *modelNode = smgr->addMeshSceneNode(modelMesh);
- modelNode->setMaterialTexture (0, RTT_texture);
- driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor (255, 200, 200, 200));
- smgr->drawAll();
- driver->endScene();
- modelNode->remove();
- //then we render the image normaly
- //it's now fliped...
- for (u32 i=0; i<10; ++i)
- {
- driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor (255, 200, 200, 200));
- //draw img
- driver->draw2DImage (image,
- core::recti(
- 64 - image->getOriginalSize().Width / 2,
- 64 - image->getOriginalSize().Height / 2,
- 64 + image->getOriginalSize().Width / 2,
- 64 + image->getOriginalSize().Height / 2),
- core::recti(image->getOriginalSize()),
- 0, colors, true);
- //call this is important :
- //if not called, the bug won't appear
- smgr->drawAll();
- driver->endScene();
- }
- bool result = takeScreenshotAndCompareAgainstReference(driver, "-rttWith2DImage.png", 99.9f);
- device->closeDevice();
- device->run();
- device->drop();
- return result;
- }
- bool rttAndZBuffer(video::E_DRIVER_TYPE driverType)
- {
- SIrrlichtCreationParameters cp;
- cp.WindowSize.set(160,120);
- cp.Bits = 32;
- cp.AntiAlias = 4;
- cp.DriverType = driverType;
- IrrlichtDevice* nullDevice = createDevice(video::EDT_NULL);
- cp.WindowSize = nullDevice->getVideoModeList()->getDesktopResolution();
- nullDevice->closeDevice();
- nullDevice->run();
- nullDevice->drop();
- cp.WindowSize -= core::dimension2d<u32>(100, 100);
- IrrlichtDevice* device = createDeviceEx(cp);
- if (!device)
- return true;
- video::IVideoDriver* vd = device->getVideoDriver();
- scene::ISceneManager* sm = device->getSceneManager();
- if (!vd->queryFeature(video::EVDF_RENDER_TO_TARGET))
- {
- device->closeDevice();
- device->run();
- device->drop();
- return true;
- }
- stabilizeScreenBackground(vd);
- logTestString("Testing driver %ls\n", vd->getName());
- video::ITexture* renderTargetTex = vd->addRenderTargetTexture(cp.WindowSize, "rt", video::ECF_A32B32G32R32F);
- video::ITexture* renderTargetDepth = vd->addRenderTargetTexture(cp.WindowSize, "rtd", video::ECF_D16);
- video::IRenderTarget* renderTarget = vd->addRenderTarget();
- renderTarget->setTexture(renderTargetTex, renderTargetDepth);
- video::S3DVertex vertices[4];
- vertices[0].Pos.Z = vertices[1].Pos.Z = vertices[2].Pos.Z = vertices[3].Pos.Z = 1.0f;
- vertices[0].Pos.Y = vertices[1].Pos.Y = 1.0f;
- vertices[2].Pos.Y = vertices[3].Pos.Y = -1.0f;
- vertices[0].Pos.X = vertices[3].Pos.X = -1.0f;
- vertices[1].Pos.X = vertices[2].Pos.X = 1.0f;
- vertices[0].TCoords.Y = vertices[1].TCoords.Y = 0.0f;
- vertices[2].TCoords.Y = vertices[3].TCoords.Y = 1.0f;
- vertices[0].TCoords.X = vertices[3].TCoords.X = 1.0f;
- vertices[1].TCoords.X = vertices[2].TCoords.X = 0.0f;
- u16 indices[6] = {0, 1, 3, 1, 2, 3};
- video::SMaterial rtMat;
- rtMat.BackfaceCulling = false;
- rtMat.Lighting = false;
- rtMat.TextureLayer[0].TextureWrapU =
- rtMat.TextureLayer[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
- sm->addLightSceneNode(NULL, core::vector3df(0, 50, 0),
- video::SColorf(1, 1, 1), 100);
- sm->addCameraSceneNode(NULL, core::vector3df(0, 10, 0));
- const scene::IGeometryCreator* geom = sm->getGeometryCreator();
- scene::IMeshManipulator* manip = sm->getMeshManipulator();
- scene::IMesh* mesh;
- scene::ISceneNode* node;
-
- mesh = geom->createCubeMesh(core::vector3df(10, 10, 10));
- manip->setVertexColors(mesh, video::SColor(255, 0, 0, 255));
- node = sm->addMeshSceneNode(mesh, NULL, -1, core::vector3df(0, 0, 30));
- node->getMaterial(0).EmissiveColor = video::SColor(255, 0, 0, 30);
- mesh->drop();
- mesh = geom->createSphereMesh(5.0f, 32, 32);
- node = sm->addMeshSceneNode(mesh, NULL, -1, core::vector3df(0, 0, 50));
- node->getMaterial(0).EmissiveColor = video::SColor(255, 30, 30, 30);
- mesh->drop();
- mesh = geom->createConeMesh(5.0f, 10.0f, 32, video::SColor(255, 255, 0, 0), video::SColor(255, 255, 0, 0));
- node = sm->addMeshSceneNode(mesh, NULL, -1, core::vector3df(0, 0, 70));
- node->getMaterial(0).EmissiveColor = video::SColor(255, 30, 0, 0);
- mesh->drop();
- {
- vd->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255, 0, 0, 0));
- vd->setRenderTargetEx(renderTarget, video::ECBF_COLOR | video::ECBF_DEPTH);
- sm->drawAll();
- vd->setRenderTargetEx(0, 0, 0);
- vd->setTransform(video::ETS_WORLD, core::IdentityMatrix);
- vd->setTransform(video::ETS_VIEW, core::IdentityMatrix);
- vd->setTransform(video::ETS_PROJECTION, core::IdentityMatrix);
- rtMat.setTexture(0, renderTargetTex);
- vd->setMaterial(rtMat);
- vd->drawIndexedTriangleList(vertices, 4, indices, 2);
- vd->endScene();
- }
- bool result = takeScreenshotAndCompareAgainstReference(vd, "-rttAndZBuffer.png");
- device->closeDevice();
- device->run();
- device->drop();
- return result;
- }
- // result should be two times the same blind text on the left side, and
- // the fireball image (with a very small text inside) in the middle of the screen
- // drivers that don't support image scaling will show a pink background instead
- bool rttAndText(video::E_DRIVER_TYPE driverType)
- {
- IrrlichtDevice* device = createDevice(driverType, core::dimension2d<u32>(160, 120));
- if (!device)
- return true;
- video::IVideoDriver* driver = device->getVideoDriver();
- gui::IGUIEnvironment* guienv = device->getGUIEnvironment();
- if (!driver->queryFeature(video::EVDF_RENDER_TO_TARGET))
- {
- device->closeDevice();
- device->run();
- device->drop();
- return true;
- }
- logTestString("Testing driver %ls\n", driver->getName());
- //RTT
- video::ITexture* renderTargetTex = driver->addRenderTargetTexture(core::dimension2d<u32>(256, 256), "rt");
- video::ITexture* renderTargetDepth = driver->addRenderTargetTexture(core::dimension2d<u32>(256, 256), "rtd", video::ECF_D16);
- video::IRenderTarget* renderTarget = driver->addRenderTarget();
- renderTarget->setTexture(renderTargetTex, renderTargetDepth);
- stabilizeScreenBackground(driver);
- driver->beginScene(0, video::SColor(255,255, 255, 255));
- driver->setRenderTargetEx(renderTarget, video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,255,0,255));
- driver->draw2DImage(driver->getTexture("../media/fireball.bmp"), core::recti(renderTargetTex->getOriginalSize()), core::recti(0, 0, 64, 64));
- guienv->getBuiltInFont()->draw(L"OMGGG =!", core::rect<s32>(120, 100, 256, 256), video::SColor(255, 0, 0, 255));
- driver->setRenderTargetEx(0, 0, 0);
- driver->endScene();
- scene::ISceneManager* smgr = device->getSceneManager();
- scene::ISceneNode* cube = smgr->addCubeSceneNode(20);
- cube->setMaterialFlag(video::EMF_LIGHTING, false);
- cube->setMaterialTexture(0, renderTargetTex); // set material of cube to render target
- smgr->addCameraSceneNode(0, core::vector3df(0, 0, -30));
- // create a long text to produce much difference in failing result pictures
- gui::IGUIStaticText* text = guienv->addStaticText(L"asdddddddoamgmoasmgom\nfoaomsodommogdd\nddddddddd", core::rect<s32>(10, 20, 100, 160));
- driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,255, 255, 255));
- cube->setVisible(false);
- smgr->drawAll();
- guienv->drawAll();
- cube->setVisible(true);
- smgr->drawAll();
- video::SMaterial mat(cube->getMaterial(0));
- driver->setMaterial(mat);
- text->setRelativePosition(core::position2di(10,30));
- guienv->drawAll();
- driver->endScene();
- bool result = takeScreenshotAndCompareAgainstReference(driver, "-rttAndText.png");
- device->closeDevice();
- device->run();
- device->drop();
- return result;
- }
- static void Render(IrrlichtDevice* device, video::IRenderTarget* rt, core::vector3df& pos1,
- core::vector3df& pos2, scene::IAnimatedMesh* sphereMesh, core::vector3df& pos3, core::vector3df& pos4)
- {
- video::IVideoDriver* driver = device->getVideoDriver();
- driver->setRenderTargetEx(rt, video::ECBF_COLOR | video::ECBF_DEPTH);
- device->getSceneManager()->drawAll();
- video::SMaterial mat;
- mat.ColorMaterial=video::ECM_NONE;
- mat.AmbientColor.set(255, 80, 80, 80);
- mat.DiffuseColor.set(255, 120, 30, 210);
- mat.SpecularColor.set(255,80,80,80);
- mat.Shininess = 8.f;
- core::matrix4 m;
- m.setTranslation(pos1);
- driver->setTransform(video::ETS_WORLD, m);
- driver->setMaterial(mat);
- driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
- m.setTranslation(pos2);
- mat.Shininess=0.f;
- driver->setTransform(video::ETS_WORLD, m);
- driver->setMaterial(mat);
- driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
- m.setTranslation(pos3);
- mat.Shininess=8.f;
- driver->setTransform(video::ETS_WORLD, m);
- driver->setMaterial(mat);
- driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
- m.setTranslation(pos4);
- mat.Shininess=0.f;
- driver->setTransform(video::ETS_WORLD, m);
- driver->setMaterial(mat);
- driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
- }
- bool rttAndAntiAliasing(video::E_DRIVER_TYPE driverType)
- {
- SIrrlichtCreationParameters cp;
- cp.DriverType = driverType;
- cp.WindowSize = core::dimension2di(160, 120);
- cp.AntiAlias = 2;
- cp.Vsync = true;
- IrrlichtDevice* device = createDeviceEx(cp);
- if (!device)
- return true;
- video::IVideoDriver* driver = device->getVideoDriver();
- if ((driver->getDriverAttributes().getAttributeAsInt("AntiAlias")<2) ||
- (!driver->queryFeature(video::EVDF_RENDER_TO_TARGET)))
- {
- device->closeDevice();
- device->run();
- device->drop();
- return true;
- }
- stabilizeScreenBackground(driver);
- logTestString("Testing driver %ls\n", driver->getName());
- // sphere mesh
- scene::IAnimatedMesh* sphereMesh = device->getSceneManager()->addSphereMesh("atom", 1, 32, 32);
- // cam
- scene::ICameraSceneNode* cam = device->getSceneManager()->addCameraSceneNode(NULL, core::vector3df(0, 1, -5), core::vector3df(0, 0, 0));
- cam->setNearValue(0.01f);
- cam->setFarValue(100.f);
- cam->updateAbsolutePosition();
- device->getSceneManager()->setActiveCamera(cam);
- device->getSceneManager()->addLightSceneNode(0, core::vector3df(10,10,10));
- device->getSceneManager()->setAmbientLight(video::SColorf(0.3f,0.3f,0.3f));
- float radius = 3.f;
- core::vector3df pos1(-radius,0,0);
- core::vector3df pos2(radius,0,0);
- core::vector3df pos3(0,0,radius);
- core::vector3df pos4(0,0,-radius);
- core::matrix4 m;
- gui::IGUIStaticText* st = device->getGUIEnvironment()->addStaticText(L"", core::recti(0,0,200,20), false, false);
- st->setOverrideColor(video::SColor(255,255,255,0));
- core::dimension2du dim_txt = core::dimension2du(160/2, 120/2);
- video::ITexture* renderTargetTex1 = driver->addRenderTargetTexture(dim_txt, "rt1", device->getColorFormat());
- video::ITexture* renderTargetTex2 = driver->addRenderTargetTexture(dim_txt, "rt2", device->getColorFormat());
- video::ITexture* renderTargetTex3 = driver->addRenderTargetTexture(dim_txt, "rt3", video::ECF_A8R8G8B8);
- video::ITexture* renderTargetTex4 = driver->addRenderTargetTexture(dim_txt, "rt4", device->getColorFormat());
- video::ITexture* renderTargetDepth = driver->addRenderTargetTexture(dim_txt, "rtd", video::ECF_D16);
- video::IRenderTarget* renderTarget1 = driver->addRenderTarget();
- renderTarget1->setTexture(renderTargetTex1, renderTargetDepth);
- video::IRenderTarget* renderTarget2 = driver->addRenderTarget();
- renderTarget2->setTexture(renderTargetTex2, renderTargetDepth);
- video::IRenderTarget* renderTarget3 = driver->addRenderTarget();
- renderTarget3->setTexture(renderTargetTex3, renderTargetDepth);
- video::IRenderTarget* renderTarget4 = driver->addRenderTarget();
- renderTarget4->setTexture(renderTargetTex4, renderTargetDepth);
- device->getSceneManager()->setActiveCamera(cam);
- device->getVideoDriver()->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,0,0,0));
- #if 1
- st->setText(L"Texture Rendering");
- Render(device, renderTarget1, pos1, pos2, sphereMesh, pos3, pos4);
- Render(device, renderTarget2, pos1, pos2, sphereMesh, pos3, pos4);
- Render(device, renderTarget3, pos1, pos2, sphereMesh, pos3, pos4);
- Render(device, renderTarget4, pos1, pos2, sphereMesh, pos3, pos4);
- device->getVideoDriver()->setRenderTargetEx(0, video::ECBF_COLOR | video::ECBF_DEPTH);
- device->getVideoDriver()->draw2DImage(renderTargetTex1, core::position2di(0, 0));
- device->getVideoDriver()->draw2DImage(renderTargetTex2, core::position2di(80, 0));
- device->getVideoDriver()->draw2DImage(renderTargetTex3, core::position2di(0, 60));
- device->getVideoDriver()->draw2DImage(renderTargetTex4, core::position2di(80, 60));
- #else
- ITexture* rt0 = NULL;
- Render(device, rt0, pos1, pos2, sphereMesh, pos3, pos4);
- #endif
- st->draw();
- device->getVideoDriver()->endScene();
- bool result = takeScreenshotAndCompareAgainstReference(driver, "-rttAndAntiAlias.png", 98.25f);
- device->closeDevice();
- device->run();
- device->drop();
- return result;
- }
- bool rttFormats(video::E_DRIVER_TYPE driverType)
- {
- SIrrlichtCreationParameters cp;
- cp.DriverType = driverType;
- cp.WindowSize = core::dimension2di(160, 120);
- IrrlichtDevice* device = createDeviceEx(cp);
- if (!device)
- return true;
- video::IVideoDriver* driver = device->getVideoDriver();
- logTestString("Testing driver %ls\n", driver->getName());
- video::ITexture* tex = 0;
-
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A1R5G5B5);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_A1R5G5B5)
- logTestString("Format changed: ECF_A1R5G5B5 to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_A1R5G5B5\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_A1R5G5B5\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R5G6B5);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_R5G6B5)
- logTestString("Format changed: ECF_R5G6B5 to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_R5G6B5\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_R5G6B5\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R8G8B8);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_R8G8B8)
- logTestString("Format changed: ECF_R8G8B8 to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_R8G8B8\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_R8G8B8\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A8R8G8B8);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_A8R8G8B8)
- logTestString("Format changed: ECF_A8R8G8B8 to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_A8R8G8B8\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_A8R8G8B8\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R16F);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_R16F)
- logTestString("Format changed: ECF_R16F to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_R16F\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_R16F\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_G16R16F);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_G16R16F)
- logTestString("Format changed: ECF_G16R16F to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_G16R16F\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_G16R16F\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A16B16G16R16F);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_A16B16G16R16F)
- logTestString("Format changed: ECF_A16B16G16R16F to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_A16B16G16R16F\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_A16B16G16R16F\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R32F);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_R32F)
- logTestString("Format changed: ECF_R32F to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_R32F\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_R32F\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_G32R32F);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_G32R32F)
- logTestString("Format changed: ECF_G32R32F to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_G32R32F\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_G32R32F\n");
- }
- {
- tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A32B32G32R32F);
- if (tex)
- {
- if (tex->getColorFormat() != video::ECF_A32B32G32R32F)
- logTestString("Format changed: ECF_A32B32G32R32F to %x\n", tex->getColorFormat());
- else
- logTestString("Format supported: ECF_A32B32G32R32F\n");
- driver->removeTexture(tex);
- tex=0;
- }
- else
- logTestString("Format unsupported: ECF_A32B32G32R32F\n");
- }
- device->closeDevice();
- device->run();
- device->drop();
- return true;
- }
- bool renderTargetTexture(void)
- {
- bool result = true;
- TestWithAllDrivers(testWith2DImage);
- #if 0
- TestWithAllDrivers(rttAndZBuffer);
- #endif
- TestWithAllDrivers(rttAndAntiAliasing);
- TestWithAllDrivers(rttAndText);
- logTestString("Test RTT format support\n");
- TestWithAllHWDrivers(rttFormats);
- return result;
- }
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