Commit History

Author SHA1 Message Date
  nadro 07a7d9ee2e - Added clear buffer flags. 9 years ago
  hybrid 0a2330890a Bump copyright to 2012 12 years ago
  Nadro 9548b470d0 - fixed issues with a D3D driver and Aero effects. 12 years ago
  hybrid cf9e122396 Break textureRenderStates test again by adding the test case for the dangling pointer (white texture OpenGL) problem. Fix will follow later, patch exists on the tracker already. 12 years ago
  cutealien 9184ea4c47 Merged revisions 4057-4071 from 1.7 branch. 12 years ago
  hybrid 3f47f80798 Added two macros to call tests for all drivers, or for all hw drivers, with just one call. 13 years ago
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 years ago
  hybrid 149d9ec814 Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code. 14 years ago
  hybrid f6c17ba8b5 Relax some comparisons, due to low driver settings. 14 years ago
  hybrid cfd8e9412d Add a test which tries to reproduce a bug mentioned by REDDemon. Works correctly here, though. 14 years ago
  hybrid 014272f2c1 Fix the text scene node placing in viewports. The problem was, that the calculation took the absolute viewport dimension into account, while rendering into the viewport requires the screenwidth to be taken. Hence, the text was usually misplaced. The collision method can still be used for this mixed mode calculation (get screen coordinate during viewport rendering, use it for full screen rendering), but requires an additional parameter. 14 years ago
  hybrid 96310b964d Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 14 years ago
  hybrid 675fd7637e Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes. 15 years ago
  hybrid 0ca3ba3744 Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 15 years ago
  hybrid 2d3032c566 Some new tests. 15 years ago
  hybrid 259332ce8f Add test for correct rendering of bsp example with all drivers. 15 years ago
  hybrid 157cd67caf Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 15 years ago
  Rogerborg dcebfbbf0d http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 16 years ago
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago
  hybrid 7809c48144 Merged revisions 1972:2004 from 1.5 branch, except for some revisions which seemed to be merged already. MD2 loader updated, terrain node fixed, opengl texture handling fixed. 16 years ago