Commit History

作者 SHA1 備註 提交日期
  cutealien fac000e0ac Whitespace changes to make shaders in mrt test easier to read. 5 年之前
  nadro c0e1680f2e - Changed method name from: 9 年之前
  nadro 3fe418bc41 - Removed texture IDs parameter from IVideoDriver::setRenderTarget method. Performance gain was too low to keep this parameter available. 9 年之前
  nadro 07a7d9ee2e - Added clear buffer flags. 9 年之前
  nadro ed12a085f3 - Removed old IVideoDriver::setRenderTarget method. 9 年之前
  hybrid 0a2330890a Bump copyright to 2012 12 年之前
  Nadro 9548b470d0 - fixed issues with a D3D driver and Aero effects. 12 年之前
  hybrid 3f47f80798 Added two macros to call tests for all drivers, or for all hw drivers, with just one call. 13 年之前
  hybrid 9260fbdbea Add tests for strtol10 and modify threshold for other test. 13 年之前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年之前
  hybrid 92892c4fd5 Fix result variable aggregation 14 年之前
  hybrid a204bb3543 Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers. 14 年之前
  hybrid 5acaa94c20 Fix MRT disabling under OpenGL. Thanks to wing64 for noting this error. 14 年之前
  hybrid 8cf6ce43d6 Make viewPort test a little less tight 14 年之前
  hybrid 3a66a00b68 Add a test case for mrt usage. Based on code by wing64. 14 年之前