コミット履歴

作者 SHA1 メッセージ 日付
  cutealien 30cce38b8a Fix SMaterialLayer operator!= and optimize operator= 1 年間 前
  cutealien ae077534c9 Add SMaterialLayer::hasSetTextureMatrix and SMaterialLayer::resetTextureMatrix 1 年間 前
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 年 前
  cutealien abd0fa9dec Fix several problems with SMaterial serialization. 5 年 前
  cutealien b737b425ba Checking TextureMatrix pointer before de-allocating. 5 年 前
  cutealien f16f173fcb setMaterial no longer changes texture-matrices in GL and D3D9 when no texture-pointer is set. 5 年 前
  cutealien e064db1355 Bugfix: Previously when some material had a texture matrix and another didn't those materials were still considered identical. Which had prevented correct switching between materials with and without texture matrices. 8 年 前
  cutealien bff50c751d Spelling fixes. 8 年 前
  nadro 453d24cf2e - Added TextureWrapW field to SMaterialLayer. 8 年 前
  hybrid 9f7227b7ad Some whitespace adjustment. 11 年 前
  hybrid 0a2330890a Bump copyright to 2012 12 年 前
  hybrid bd72b79df0 Typo fixed 13 年 前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年 前
  hybrid e5488e1777 Support separate U and V texture wrap modes. 15 年 前
  hybrid 17bc727e31 Add mirror texture wrap modes. 15 年 前
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 年 前
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 年 前
  hybrid 0d8210fa44 Add Mipmap LOD Bias to texture layers. 16 年 前
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 年 前
  hybrid e7ced16d04 Made the Anisotropic Filter degree configurable via the SMaterialLayer member which had been a bool formerly. Using the setFlag in SMaterial should still give MaxAnisotropy level as before. 16 年 前
  hybrid 386a18b566 Merged revisions 1652:1682 from the 1.4 branch: Code layout changes in the examples and SMaterial checks for self-assignment. 16 年 前
  hybrid 529b6f0f3c Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch. 16 年 前
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 年 前
  hybrid 755e117078 Merged from 1.4 branch revisions 1316:1328. 16 年 前
  hybrid 0e63486fbe Merged revisions 1309:1314 from 1.4 branch. 16 年 前
  engineer_apple 201ce2c119 ------------------------------------------- 17 年 前
  hybrid 68cd81b194 Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 17 年 前