cutealien
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aa43f5acb5
Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes.
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2 years ago |
cutealien
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3103df86b2
Add non-const version of IVertexBuffer::operator[]
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2 years ago |
cutealien
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a007dfd17c
Add IVertexBuffer::setValue. Add comments.
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2 years ago |
cutealien
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387965a091
IVertexBuffer and IIndexBuffer reallocate functions now pass through canShrink parameter to array
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2 years ago |
cutealien
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267ccbc4ca
Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy
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2 years ago |
cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 years ago |
cutealien
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0928b7cebe
Make sure all headers in include can be compiled independently
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3 years ago |
hybrid
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0a2330890a
Bump copyright to 2012
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12 years ago |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 years ago |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 years ago |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 years ago |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |
hybrid
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fd61d6dd19
Removed some consts from POD type return values.
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16 years ago |
lukeph
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341dc16566
-added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
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16 years ago |
hybrid
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bcdb49774e
Fixed whitespace and line endings.
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16 years ago |
lukeph
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bea9e087fd
Some header files for a new meshbuffer, not being used yet, till I commit the changes to irrlicht.
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16 years ago |