Commit History

Author SHA1 Message Date
  cutealien dac0cd833a Add IShaderConstantSetCallBack::OnCreate to allow earlier access to IMaterialRendererServices 1 year ago
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 years ago
  hybrid 0a2330890a Bump copyright to 2012 12 years ago
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 years ago
  hybrid 1ad3c74407 Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 14 years ago
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 years ago
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 years ago
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago
  hybrid 0b03402773 Merged from 1.5 branch to trunk, all changes from 1821 to 1835. Mostly warning fixes, GL ASM shaders repaired, d3d9 RTTs less memory consuming, skinned mesh bboxes updating. 16 years ago
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 years ago
  lukeph 4dc79e883f added: 17 years ago
  hybrid 13b9851487 Another round of constness additions. Almost finished now. 17 years ago
  irrlicht b85584c8e1 renamed IUnknown to IReferenceCounted 17 years ago
  bitplane c00ce1d372 Moved everything to /trunk 17 years ago