cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 years ago |
cutealien
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cb1d2f7706
Fix typos. Thanks @ greenya
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5 years ago |
cutealien
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bff50c751d
Spelling fixes.
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8 years ago |
cutealien
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e6c197fa87
Add b3d mesh-writer.
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9 years ago |
hybrid
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0a2330890a
Bump copyright to 2012
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12 years ago |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 years ago |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 years ago |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 years ago |
hybrid
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6124df98f0
Merged revisions 2325:2332 from 1.5 branch. Only doc updates.
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15 years ago |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |
hybrid
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99aedb34e1
Add convenience functions to change the HW buffer settings for a complete mesh instead of just one buffer.
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16 years ago |
hybrid
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0ebbe96031
Moved the arrow mesh parts into separate mesh constructor methods for cylinder and cone. Not yet exposed in the API.
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16 years ago |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 years ago |
irrlicht
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b85584c8e1
renamed IUnknown to IReferenceCounted
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17 years ago |
hybrid
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383d3101c9
Some code cleanup for animated meshes.
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17 years ago |
hybrid
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01c4324747
Added a new constructor for SAnimatedMesh and some cleanup.
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17 years ago |
bitplane
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c00ce1d372
Moved everything to /trunk
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17 years ago |