История коммитов

Автор SHA1 Сообщение Дата
  cutealien a5fe92dd45 ILightManager now uses empty instead of pure virtual functions 2 лет назад
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 лет назад
  cutealien 0928b7cebe Make sure all headers in include can be compiled independently 3 лет назад
  hybrid 0a2330890a Bump copyright to 2012 12 лет назад
  hybrid 52f84ab7e9 Change type for stored and passed lights array. In most situations, only the ISceneNode was used, and the type is not necessarily ILightSceneNode anyway. So generalize this interface and the storage arrays internally. 13 лет назад
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 лет назад
  hybrid 275874afb1 Merged from 1.6 branch, revisions 2684:2747. Windows serialization fix. Memleak in STL and LWO loader fixed. CursorControl under Windows fixed. CE compilation fixed. Example 21 for Linux fixed. IFileSystem and IFileList additions. Toolbar::addButton fixed. Device::run fixed. Anti-Aliasing on debug rendering disabled. Documenation updated. 15 лет назад
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 лет назад
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 лет назад
  Rogerborg ee5942f4c1 Add example 20 to C::B and VC7/VC9 projects. Fix some build issues with the light manager and example. 16 лет назад
  Rogerborg 94a1346a5c Adding an optional light manager that allows hardware lights to be turned on and off before each scene node is rendered. This can be used to produce "zoned" lighting. 16 лет назад