Commit History

作者 SHA1 備註 提交日期
  cutealien 12e92e9180 Clean up include dependencies in public headers 1 年之前
  cutealien bac2e8d807 Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t 2 年之前
  cutealien 3186adb57e Add IGUIImage::flip to allow flipping/mirroring images. 2 年之前
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 年之前
  cutealien f73f9501f0 API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 3 年之前
  engineer_apple 24048e8fb4 Burningsvideo 0.52 4 年之前
  cutealien 70daace576 Add define IRR_CASE_IIMAGE_COMPRESSED_FORMAT to help getting rid of a few more warnings. 4 年之前
  cutealien 6a6ae99152 Fix bug in recently changed IImage::getMipMapsData 5 年之前
  cutealien f4682090df Add IImage::getMipMapsSize and add mipmaplevel to IImage::getMipMapsData 5 年之前
  cutealien 045da07e91 Fix IImage::isFloatingPointFormat. 5 年之前
  cutealien 01ecc26037 Drivers can now try to create textures from images in more exotic color formats (like floating point formats). 5 年之前
  cutealien 8f2eb13099 Allow to create images with floating point formats. 6 年之前
  cutealien c4247febe5 IImage::copyToWithAlpha has a new parameter to allow combining alpha value instead of replacing them. 7 年之前
  cutealien 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h 7 年之前
  cutealien bff50c751d Spelling fixes. 8 年之前
  nadro 82b5708ff9 - Fixed crash when app call IImage::setMipMapsData method and Irrlicht is compiled as DLL. 8 年之前
  nadro 2bc9c09347 - Minor improvements for IImage/CImage classes. 8 年之前
  nadro d72c407efa - Fixed issue with DXT file formats in D3D9. 8 年之前
  cutealien 96e891f09c Flip around default parameters in beginScene and setRenderTarget in a way that causes less deprecated warnings, but still does the same in general. That avoids some troubles with function resolution when only first 2 parameters got set (otherwise needed explicit casts to u16). 9 年之前
  nadro 2b553bee89 - Added new color formats (this feature was available in ogl-es branch before): 9 年之前
  cutealien 645c595f64 Fix compiling on Linux. 9 年之前
  nadro 609eba77bf - Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future). 9 年之前
  nadro 657fad2385 - Added ability to set custom depth/stencil texture for render targets (currently OpenGL only). 10 年之前
  nadro 7b46d86889 - Added partial support for R8 and R8G8 color formats (at now OpenGL only). Thanks Hendu for this patch. 10 年之前
  nadro 96a10f2d2f - Fixed some methods and variables names in IImage/CImage classes. 11 年之前
  nadro e2aee66c49 - Removed IImageCompressed and derived. 11 年之前
  nadro 6f278dd40f - Added partially (IImageCompressed part) support for compressed textures. Currently only DDS format is supported. 11 年之前
  hybrid 0a2330890a Bump copyright to 2012 12 年之前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年之前
  hybrid 1ad3c74407 Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 14 年之前