cutealien
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12e92e9180
Clean up include dependencies in public headers
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1 年之前 |
cutealien
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bac2e8d807
Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t
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2 年之前 |
cutealien
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3186adb57e
Add IGUIImage::flip to allow flipping/mirroring images.
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2 年之前 |
cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 年之前 |
cutealien
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f73f9501f0
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
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3 年之前 |
engineer_apple
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24048e8fb4
Burningsvideo 0.52
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4 年之前 |
cutealien
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70daace576
Add define IRR_CASE_IIMAGE_COMPRESSED_FORMAT to help getting rid of a few more warnings.
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4 年之前 |
cutealien
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6a6ae99152
Fix bug in recently changed IImage::getMipMapsData
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5 年之前 |
cutealien
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f4682090df
Add IImage::getMipMapsSize and add mipmaplevel to IImage::getMipMapsData
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5 年之前 |
cutealien
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045da07e91
Fix IImage::isFloatingPointFormat.
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5 年之前 |
cutealien
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01ecc26037
Drivers can now try to create textures from images in more exotic color formats (like floating point formats).
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5 年之前 |
cutealien
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8f2eb13099
Allow to create images with floating point formats.
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6 年之前 |
cutealien
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c4247febe5
IImage::copyToWithAlpha has a new parameter to allow combining alpha value instead of replacing them.
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7 年之前 |
cutealien
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42958c233a
Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h
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7 年之前 |
cutealien
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bff50c751d
Spelling fixes.
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8 年之前 |
nadro
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82b5708ff9
- Fixed crash when app call IImage::setMipMapsData method and Irrlicht is compiled as DLL.
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8 年之前 |
nadro
|
2bc9c09347
- Minor improvements for IImage/CImage classes.
|
8 年之前 |
nadro
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d72c407efa
- Fixed issue with DXT file formats in D3D9.
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8 年之前 |
cutealien
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96e891f09c
Flip around default parameters in beginScene and setRenderTarget in a way that causes less deprecated warnings, but still does the same in general. That avoids some troubles with function resolution when only first 2 parameters got set (otherwise needed explicit casts to u16).
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9 年之前 |
nadro
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2b553bee89
- Added new color formats (this feature was available in ogl-es branch before):
|
9 年之前 |
cutealien
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645c595f64
Fix compiling on Linux.
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9 年之前 |
nadro
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609eba77bf
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
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9 年之前 |
nadro
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657fad2385
- Added ability to set custom depth/stencil texture for render targets (currently OpenGL only).
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10 年之前 |
nadro
|
7b46d86889
- Added partial support for R8 and R8G8 color formats (at now OpenGL only). Thanks Hendu for this patch.
|
10 年之前 |
nadro
|
96a10f2d2f
- Fixed some methods and variables names in IImage/CImage classes.
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11 年之前 |
nadro
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e2aee66c49
- Removed IImageCompressed and derived.
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11 年之前 |
nadro
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6f278dd40f
- Added partially (IImageCompressed part) support for compressed textures. Currently only DDS format is supported.
|
11 年之前 |
hybrid
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0a2330890a
Bump copyright to 2012
|
12 年之前 |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
|
14 年之前 |
hybrid
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1ad3c74407
Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again.
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14 年之前 |