Commit History

Autor SHA1 Mensaxe Data
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ %!s(int64=3) %!d(string=hai) anos
  cutealien 1b4444e044 Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices. %!s(int64=5) %!d(string=hai) anos
  cutealien bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
  hybrid 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
  hybrid 92d1b40623 Add Nadro's initial Cg support. Example 10 is enhanced to allow also Cg shaders. %!s(int64=12) %!d(string=hai) anos
  hybrid c0586e309a Add some convenience wrappers for simplified shader generation in the default cases. Suggested and implemented by curaga. %!s(int64=13) %!d(string=hai) anos
  hybrid 5e4d495dcc Bump copyright dates to 2011. %!s(int64=14) %!d(string=hai) anos
  hybrid 22e391f814 Merged from 1.7 branch, revisions 3421-3447. Fix for Attributes, documentation fixes, disabled menu handling, treeview disabling. %!s(int64=14) %!d(string=hai) anos
  hybrid a23436f955 Merged revisions 3199-3217 from 1.7 branch. Fix collision problem in aabbox3d and some compile problems due to API changes. Fixed some minor mem leaks. %!s(int64=14) %!d(string=hai) anos
  hybrid 1f574c6069 Add support for different primitive types for geometry shaders. %!s(int64=15) %!d(string=hai) anos
  hybrid 51545ba051 Add geometry shaders for OpenGL. Implementation is largely influenced by ideas from devsh. Right now the input and output types are fixed to EPT_TRIANGLES, the maximal output vertices are only limited by the driver, and some geometry shader extensions are wrongly used. Will be fixed in the near future. %!s(int64=15) %!d(string=hai) anos
  hybrid 0655f27f31 Split shader types definitions. %!s(int64=15) %!d(string=hai) anos
  hybrid ce6a35287d Remove unused includes. %!s(int64=15) %!d(string=hai) anos
  hybrid 157cd67caf Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. %!s(int64=15) %!d(string=hai) anos
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. %!s(int64=15) %!d(string=hai) anos
  hybrid 7e5822ec2c Fix eol-style for all code files to native. %!s(int64=15) %!d(string=hai) anos
  engineer_apple cf2cfa5f14 Changes in version 1.6, TA %!s(int64=16) %!d(string=hai) anos
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. %!s(int64=16) %!d(string=hai) anos
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. %!s(int64=16) %!d(string=hai) anos
  irrlicht b85584c8e1 renamed IUnknown to IReferenceCounted %!s(int64=17) %!d(string=hai) anos
  bitplane c00ce1d372 Moved everything to /trunk %!s(int64=17) %!d(string=hai) anos