cutealien
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6bf700d408
Remove compile warnings.
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5 年之前 |
cutealien
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4f56eecd61
Simplify code in testUtils and get line2d.cpp tp compile in MinGW.
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7 年之前 |
nadro
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c0e1680f2e
- Changed method name from:
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9 年之前 |
nadro
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07a7d9ee2e
- Added clear buffer flags.
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9 年之前 |
cutealien
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7f8604ca93
Merge branch releases/1.8 revisions 5140:5149 into trunk:
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9 年之前 |
hybrid
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6c7ac760d4
Fix some indentation and white spacing before parantheses
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11 年之前 |
hybrid
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0a2330890a
Bump copyright to 2012
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12 年之前 |
cutealien
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1e4a0a77fd
Fix screenshots under Linux/OpenGL for formats ECF_R5G6B5 (failed before) and ECF_R8G8B8 (red and blue where switched). Note that R5G6B5 still has strange results when writing to file. But that's due to a bug in color-conversion, which is fixed already in 1.7 and will be merged to trunk soon.
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12 年之前 |
cutealien
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3aa4260646
Prevent memoryleak in stabilizeScreenBackground.
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12 年之前 |
cutealien
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7ae5d0817c
Test ioScene needed time set to the number of the beast to work (I'm not joking man!). Works now independent of computer speed (but should probably use an updated irr file sooner or later - is this from irrEdit as the format looks outdated?).
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12 年之前 |
Nadro
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9548b470d0
- fixed issues with a D3D driver and Aero effects.
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12 年之前 |
hybrid
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0cc1b698da
Fix software renderer inconsistency with rest of drivers in case of invalid destination rect for draw2DImage. Now no driver will render an image in these cases.
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12 年之前 |
hybrid
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1f474578bf
Add output to MSVC debug logger
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12 年之前 |
cutealien
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86e5345306
- XML-reader now preserves all whitespace. So even newlines are now returned as EXN_TEXT nodes. Old behavior was dropping those, but it handled unix-style newlines badly and should rather have preserved all whitespace or none. Preserving no whitespace could be useful feature for the future.
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12 年之前 |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 年之前 |
hybrid
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fdcdf60e0b
Add a test for proper file loading from archives, despite two files in the archive have the same name.
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14 年之前 |
hybrid
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755a2c4a1d
Change image usage.
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15 年之前 |
hybrid
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4577afdbea
Avoid the many hanging processes. Add some more tests and output.
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15 年之前 |
hybrid
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275874afb1
Merged from 1.6 branch, revisions 2684:2747. Windows serialization fix. Memleak in STL and LWO loader fixed. CursorControl under Windows fixed. CE compilation fixed. Example 21 for Linux fixed. IFileSystem and IFileList additions. Toolbar::addButton fixed. Device::run fixed. Anti-Aliasing on debug rendering disabled. Documenation updated.
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15 年之前 |
hybrid
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259332ce8f
Add test for correct rendering of bsp example with all drivers.
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15 年之前 |
engineer_apple
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2340f9b849
Changes in 1.6 TA
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15 年之前 |
Rogerborg
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e97eba6d3a
Unit tests update. Remove version number from Burning driver name. Rename reference images. Temporarily elide the vector2d<s32> / vector3d<s32> tests to allow for the re-introduced bug in vectorXd<T>::normalize().
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15 年之前 |
Rogerborg
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a603abe03a
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183427
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16 年之前 |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 年之前 |
hybrid
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6fe8e2d89d
Merged from 1.5 branch to trunk, all changes from 2018 to 2041. OSX keyboard fix, OpenGL version fix, some tests fixed. Example 9 text position fixed.
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16 年之前 |
Rogerborg
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1b628ef663
Expose the target scene nodes of collision response animators. Setting the target forces an update of its last position. This allows a setPosition() to take effect without being blocked by the collision geometry. Added comments to this effect, a unit test, and some unrelated !node checks in all the animators' animateNode() methods.
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16 年之前 |
hybrid
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9bc11201d5
Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc.
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16 年之前 |
hybrid
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ace653f4fc
Merged revisions 1885:1912 from 1.5 branch. More unit tests and bug fixes.
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16 年之前 |
hybrid
|
7a1fac9dfb
Merged revisiosn 1851:1883 from 1.5 branch. unit tests and severla bug fixes.
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16 年之前 |