Commit History

Author SHA1 Message Date
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 years ago
  cutealien 052482cf51 Add comment about EMF_TEXTURE_WRAP in response to Bug #444. 5 years ago
  nadro 9bad8de603 - Added separate blending support for both OpenGL and D3D9. 10 years ago
  hybrid 0a2330890a Bump copyright to 2012 12 years ago
  hybrid ca089b25e0 Add new material fields for blend operation and polygon offset (depth bias). 13 years ago
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 years ago
  hybrid d5deb716ef Add a new material flag which can disable mipmap usage completely via a boolean switch. 14 years ago
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 years ago
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 years ago
  hybrid 99a92fc35e Add new Material flag ColorMaterial which defines how to interpret the vertex color when lighting is enabled. It's possible to use the color for diffuse, ambient, specular, or emissive modulation. Also combined diffuse and ambient is possible. This change finally unifies the behavior of non-textured meshes in OpenGL and D3D to a large extent. 15 years ago
  hybrid 9f47c2ee26 Make material flag enum combinable. 15 years ago
  hybrid d51b2f8349 ColorMask support. Allows for selective disabling of color planes upon rendering. 16 years ago
  hybrid 9c34c59233 Support for anti-aliasing modes per Material. 16 years ago
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago
  hybrid fb19655088 Workaround avoiding wrong renderstate with culling modes. 16 years ago
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 years ago
  hybrid ec8f03d70e Added another material flag to enable front face culling. Can be useful for special effects. 16 years ago
  hybrid 63f28cf5ff Moved material enums into separate files. Disabled randr again, was accidentially activated. 17 years ago