cutealien
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782733a02f
Enhance shader material to show how to pass material values
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1 yıl önce |
cutealien
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60bc9f8b45
Improve documentation
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1 yıl önce |
cutealien
|
fd9d70dd78
Add IMaterialRendererServices::startUseProgram/stopUseProgram
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1 yıl önce |
cutealien
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dac0cd833a
Add IShaderConstantSetCallBack::OnCreate to allow earlier access to IMaterialRendererServices
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1 yıl önce |
cutealien
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374cbe4c47
Document some shader behaviour
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1 yıl önce |
engineer_apple
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93f6963df9
burning v0.53
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2 yıl önce |
engineer_apple
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d4fb59ddb0
remove examples warnings
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4 yıl önce |
cutealien
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1b4444e044
Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices.
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5 yıl önce |
cutealien
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14d22dc58c
Use one callback instance per added shader material in shader example.
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7 yıl önce |
nadro
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8863d11e65
- Fixed compilation issues on OSX.
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9 yıl önce |
nadro
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07a7d9ee2e
- Added clear buffer flags.
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9 yıl önce |
nadro
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02b49eea1b
- Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX.
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9 yıl önce |
cutealien
|
9eccabce40
Support for Direct3D 8 removed.
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9 yıl önce |
cutealien
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1fa7e87f5e
NVidia CG support removed due to lack of maintenance.
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9 yıl önce |
nadro
|
4f1c2b4e54
- Fixed issues with D3D9 get constant ID method.
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12 yıl önce |
Nadro
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7f01500fd1
- Improved texture handling in a shader callback (returned ability to bind a texture by a float interface).
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12 yıl önce |
Nadro
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2d01842f20
- Fixed "Error setting int array for HLSL variable" issue in example 10.Shaders.
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12 yıl önce |
nadro
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338ba2accc
- Fixed blending issues in examples.
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12 yıl önce |
cutealien
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9a77f09d45
Fix shader example (thx @ Yoran for finding & fixing)
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12 yıl önce |
cutealien
|
cdec46dfdd
Spelling errors.
|
12 yıl önce |
hybrid
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92d1b40623
Add Nadro's initial Cg support. Example 10 is enhanced to allow also Cg shaders.
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12 yıl önce |
hybrid
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37a6fef54a
Fix transparent shaders, seems that the base setup does not fix all blend mode settings properly.
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13 yıl önce |
hybrid
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96310b964d
Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase.
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14 yıl önce |
hybrid
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157cd67caf
Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files.
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15 yıl önce |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 yıl önce |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 yıl önce |
engineer_apple
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cf2cfa5f14
Changes in version 1.6, TA
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16 yıl önce |
Rogerborg
|
dcebfbbf0d
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704
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16 yıl önce |
hybrid
|
9bc11201d5
Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc.
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16 yıl önce |
hybrid
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0b03402773
Merged from 1.5 branch to trunk, all changes from 1821 to 1835. Mostly warning fixes, GL ASM shaders repaired, d3d9 RTTs less memory consuming, skinned mesh bboxes updating.
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16 yıl önce |