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- /*
- * Lv2Effect.h - implementation of LV2 effect
- *
- * Copyright (c) 2018-2020 Johannes Lorenz <jlsf2013$users.sourceforge.net, $=@>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #ifndef LV2_EFFECT_H
- #define LV2_EFFECT_H
- #include "Effect.h"
- #include "Lv2FxControls.h"
- class Lv2Effect : public Effect
- {
- Q_OBJECT
- public:
- /*
- initialization
- */
- Lv2Effect(Model* parent, const Descriptor::SubPluginFeatures::Key* _key);
- //! Must be checked after ctor or reload
- bool isValid() const { return m_controls.isValid(); }
- bool processAudioBuffer( sampleFrame* buf, const fpp_t frames ) override;
- EffectControls* controls() override { return &m_controls; }
- Lv2FxControls* lv2Controls() { return &m_controls; }
- const Lv2FxControls* lv2Controls() const { return &m_controls; }
- private:
- Lv2FxControls m_controls;
- std::vector<sampleFrame> m_tmpOutputSmps;
- };
- #endif // LMMS_HAVE_LV2
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