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- /*
- * EqCurve.cpp - declaration of EqCurve and EqHandle classes.
- *
- * Copyright (c) 2015 Steffen Baranowsky <BaraMGB/at/freenet/dot/de>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #include "EqCurve.h"
- #include "Effect.h"
- #include "embed.h"
- #include "lmms_math.h"
- EqHandle::EqHandle( int num, int x, int y ):
- m_numb( num ),
- m_width( x ),
- m_heigth( y ),
- m_mousePressed( false ),
- m_active( false )
- {
- setFlag( ItemIsMovable );
- setFlag( ItemSendsGeometryChanges );
- setAcceptHoverEvents( true );
- float totalHeight = 36;
- m_pixelsPerUnitHeight = ( m_heigth ) / ( totalHeight );
- setMouseHover( false );
- }
- QRectF EqHandle::boundingRect() const
- {
- return QRectF( - m_circlePixmap.width() / 2, - m_circlePixmap.height() / 2, m_circlePixmap.width(), m_circlePixmap.height() );
- }
- float EqHandle::freqToXPixel( float freq , int w )
- {
- float min = log10f( 20 );
- float max = log10f( 20000 );
- float range = max - min;
- return ( log10f( freq ) - min ) / range * w;
- }
- float EqHandle::xPixelToFreq( float x , int w )
- {
- float min = log10f( 20 );
- float max = log10f( 20000 );
- float range = max - min;
- return powf( 10 , x * ( range / w ) + min );
- }
- float EqHandle::gainToYPixel(float gain , int h, float pixelPerUnitHeight )
- {
- return h * 0.5 - gain * pixelPerUnitHeight;
- }
- float EqHandle::yPixelToGain(float y , int h, float pixelPerUnitHeight )
- {
- return ( ( h * 0.5 ) - y ) / pixelPerUnitHeight;
- }
- void EqHandle::paint( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget )
- {
- painter->setRenderHint( QPainter::Antialiasing, true );
- if ( m_mousePressed )
- {
- emit positionChanged();
- }
- // graphics for the handles
- loadPixmap();
- painter->drawPixmap( - ( m_circlePixmap.width() / 2 ) - 1 , - ( m_circlePixmap.height() / 2 ), m_circlePixmap );
- // on mouse hover draw an info box and change the pixmap of the handle
- if ( isMouseHover() )
- {
- // keeps the info box in view
- float rectX = -40;
- float rectY = -40;
- if ( EqHandle::y() < 40 )
- {
- rectY = rectY + 40 - EqHandle::y();
- }
- if ( EqHandle::x() < 40 )
- {
- rectX = rectX + 40 - EqHandle::x();
- }
- if ( EqHandle::x() > m_width - 40 )
- {
- rectX = rectX - ( 40 - ( m_width - EqHandle::x() ) );
- }
- QPixmap hover = PLUGIN_NAME::getIconPixmap( "handlehover" );
- painter->drawPixmap( - ( hover.width() / 2) - 1, - ( hover.height() / 2 ), hover );
- QRectF textRect = QRectF ( rectX, rectY, 80, 30 );
- QRectF textRect2 = QRectF ( rectX+1, rectY+1, 80, 30 );
- QString freq = QString::number( xPixelToFreq( EqHandle::x(), m_width ) );
- QString res;
- if ( getType() != para )
- {
- res = tr( "Reso: ") + QString::number( getResonance() );
- }
- else
- {
- res = tr( "BW: " ) + QString::number( getResonance() );
- }
- QFont painterFont = painter->font();
- painterFont.setPointSizeF( painterFont.pointSizeF() * 0.7 );
- painter->setFont( painterFont );
- painter->setPen( Qt::black );
- painter->drawRect( textRect );
- painter->fillRect( textRect, QBrush( QColor( 6, 106, 43, 180 ) ) );
- painter->setPen ( QColor( 0, 0, 0 ) );
- painter->drawText( textRect2, Qt::AlignCenter,
- QString( tr( "Freq: " ) + freq + "\n" + res ) );
- painter->setPen( QColor( 255, 255, 255 ) );
- painter->drawText( textRect, Qt::AlignCenter,
- QString( tr( "Freq: " ) + freq + "\n" + res ) );
- }
- }
- QPainterPath EqHandle::getCurvePath()
- {
- QPainterPath path;
- float y = m_heigth * 0.5;
- for ( float x = 0 ; x < m_width; x++ )
- {
- if ( m_type == highpass ) y = getLowCutCurve( x );
- if ( m_type == lowshelf ) y = getLowShelfCurve( x );
- if ( m_type == para ) y = getPeakCurve( x );
- if ( m_type == highshelf ) y = getHighShelfCurve( x );
- if ( m_type == lowpass ) y = getHighCutCurve( x );
- if ( x == 0 ) path.moveTo( x, y ); // sets the begin of Path
- path.lineTo( x, y );
- }
- return path;
- }
- void EqHandle::loadPixmap()
- {
- QString fileName = "handle" + QString::number(m_numb+1);
- if ( !isActiveHandle() ) { fileName = fileName + "inactive"; }
- m_circlePixmap = PLUGIN_NAME::getIconPixmap( fileName.toLatin1() );
- }
- bool EqHandle::mousePressed() const
- {
- return m_mousePressed;
- }
- float EqHandle::getPeakCurve( float x )
- {
- double freqZ = xPixelToFreq( EqHandle::x(), m_width );
- const int SR = Engine::audioEngine()->processingSampleRate();
- double w0 = 2 * LD_PI * freqZ / SR ;
- double c = cosf( w0 );
- double s = sinf( w0 );
- double Q = getResonance();
- double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 40 );
- double alpha = s * sinh( log( 2 ) / 2 * Q * w0 / sinf( w0 ) );
- double a0, a1, a2, b0, b1, b2; // coeffs to calculate
- //calc coefficents
- b0 = 1 + alpha * A;
- b1 = -2 * c;
- b2 = 1 - alpha * A;
- a0 = 1 + alpha / A;
- a1 = -2 * c;
- a2 = 1 - alpha / A;
- //normalise
- b0 /= a0;
- b1 /= a0;
- b2 /= a0;
- a1 /= a0;
- a2 /= a0;
- a0 = 1;
- double freq = xPixelToFreq( x, m_width );
- double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
- float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
- return y;
- }
- float EqHandle::getHighShelfCurve( float x )
- {
- double freqZ = xPixelToFreq( EqHandle::x(), m_width );
- const int SR = Engine::audioEngine()->processingSampleRate();
- double w0 = 2 * LD_PI * freqZ / SR;
- double c = cosf( w0 );
- double s = sinf( w0 );
- double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) * 0.025 );
- double beta = sqrt( A ) / m_resonance;
- double a0, a1, a2, b0, b1, b2; // coeffs to calculate
- //calc coefficents
- b0 = A * ( ( A + 1 ) + ( A - 1 ) * c + beta * s);
- b1 = -2 * A * ( ( A - 1 ) + ( A + 1 ) * c );
- b2 = A * ( ( A + 1 ) + ( A - 1 ) * c - beta * s);
- a0 = ( A + 1 ) - ( A - 1 ) * c + beta * s;
- a1 = 2 * ( ( A - 1 ) - ( A + 1 ) * c );
- a2 = ( A + 1 ) - ( A - 1 ) * c - beta * s;
- //normalise
- b0 /= a0;
- b1 /= a0;
- b2 /= a0;
- a1 /= a0;
- a2 /= a0;
- a0 = 1;
- double freq = xPixelToFreq( x, m_width );
- double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
- float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
- return y;
- }
- float EqHandle::getLowShelfCurve( float x )
- {
- double freqZ = xPixelToFreq( EqHandle::x(), m_width );
- const int SR = Engine::audioEngine()->processingSampleRate();
- double w0 = 2 * LD_PI * freqZ / SR ;
- double c = cosf( w0 );
- double s = sinf( w0 );
- double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 40 );
- double beta = sqrt( A ) / m_resonance;
- double a0, a1, a2, b0, b1, b2; // coeffs to calculate
- //calc coefficents
- b0 = A * ( ( A + 1 ) - ( A - 1 ) * c + beta * s );
- b1 = 2 * A * ( ( A - 1 ) - ( A + 1 ) * c ) ;
- b2 = A * ( ( A + 1 ) - ( A - 1 ) * c - beta * s);
- a0 = ( A + 1 ) + ( A - 1 ) * c + beta * s;
- a1 = -2 * ( ( A - 1 ) + ( A + 1 ) * c );
- a2 = ( A + 1 ) + ( A - 1) * c - beta * s;
- //normalise
- b0 /= a0;
- b1 /= a0;
- b2 /= a0;
- a1 /= a0;
- a2 /= a0;
- a0 = 1;
- double freq = xPixelToFreq( x, m_width );
- double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
- float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
- return y;
- }
- float EqHandle::getLowCutCurve( float x )
- {
- double freqZ = xPixelToFreq( EqHandle::x(), m_width );
- const int SR = Engine::audioEngine()->processingSampleRate();
- double w0 = 2 * LD_PI * freqZ / SR ;
- double c = cosf( w0 );
- double s = sinf( w0 );
- double resonance = getResonance();
- double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 20);
- double alpha = s / 2 * sqrt ( ( A +1/A ) * ( 1 / resonance -1 ) +2 );
- double a0, a1, a2, b0, b1, b2; // coeffs to calculate
- b0 = ( 1 + c ) * 0.5;
- b1 = ( -( 1 + c ) );
- b2 = ( 1 + c ) * 0.5;
- a0 = 1 + alpha;
- a1 = ( -2 * c );
- a2 = 1 - alpha;
- //normalise
- b0 /= a0;
- b1 /= a0;
- b2 /= a0;
- a1 /= a0;
- a2 /= a0;
- a0 = 1;
- double freq = xPixelToFreq( x, m_width );
- double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
- if ( m_hp24 )
- {
- gain = gain * 2;
- }
- if ( m_hp48 )
- {
- gain = gain * 3;
- }
- float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
- return y;
- }
- float EqHandle::getHighCutCurve( float x )
- {
- double freqZ = xPixelToFreq( EqHandle::x(), m_width );
- const int SR = Engine::audioEngine()->processingSampleRate();
- double w0 = 2 * LD_PI * freqZ / SR ;
- double c = cosf( w0 );
- double s = sinf( w0 );
- double resonance = getResonance();
- double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 20 );
- double alpha = s / 2 * sqrt ( ( A + 1 / A ) * ( 1 / resonance -1 ) +2 );
- double a0, a1, a2, b0, b1, b2; // coeffs to calculate
- b0 = ( 1 - c ) * 0.5;
- b1 = 1 - c;
- b2 = ( 1 - c ) * 0.5;
- a0 = 1 + alpha;
- a1 = -2 * c;
- a2 = 1 - alpha;
- //normalise
- b0 /= a0;
- b1 /= a0;
- b2 /= a0;
- a1 /= a0;
- a2 /= a0;
- a0 = 1;
- double freq = xPixelToFreq( x, m_width );
- double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
- if ( m_lp24 )
- {
- gain = gain * 2;
- }
- if ( m_lp48 )
- {
- gain = gain * 3;
- }
- float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
- return y;
- }
- float EqHandle::getResonance()
- {
- return m_resonance;
- }
- int EqHandle::getNum()
- {
- return m_numb;
- }
- void EqHandle::setType( int t )
- {
- EqHandle::m_type = t;
- }
- void EqHandle::setResonance( float r )
- {
- EqHandle::m_resonance = r;
- }
- bool EqHandle::isMouseHover()
- {
- return m_mouseHover;
- }
- void EqHandle::setMouseHover( bool d )
- {
- m_mouseHover = d;
- }
- int EqHandle::getType()
- {
- return m_type;
- }
- bool EqHandle::isActiveHandle()
- {
- return m_active;
- }
- void EqHandle::setHandleActive( bool a )
- {
- EqHandle::m_active = a;
- }
- void EqHandle::sethp12()
- {
- m_hp12 = true;
- m_hp24 = false;
- m_hp48 = false;
- }
- void EqHandle::sethp24()
- {
- m_hp12 = false;
- m_hp24 = true;
- m_hp48 = false;
- }
- void EqHandle::sethp48()
- {
- m_hp12 = false;
- m_hp24 = false;
- m_hp48 = true;
- }
- void EqHandle::setlp12()
- {
- m_lp12 = true;
- m_lp24 = false;
- m_lp48 = false;
- }
- void EqHandle::setlp24()
- {
- m_lp12 = false;
- m_lp24 = true;
- m_lp48 = false;
- }
- void EqHandle::setlp48()
- {
- m_lp12 = false;
- m_lp24 = false;
- m_lp48 = true;
- }
- double EqHandle::calculateGain(const double freq, const double a1, const double a2, const double b0, const double b1, const double b2 )
- {
- const int SR = Engine::audioEngine()->processingSampleRate();
- const double w = 2 * LD_PI * freq / SR ;
- const double PHI = pow( sin( w / 2 ), 2 ) * 4;
- double gain = 10 * log10( pow( b0 + b1 + b2 , 2 ) + ( b0 * b2 * PHI - ( b1 * ( b0 + b2 )
- + 4 * b0 * b2 ) ) * PHI ) - 10 * log10( pow( 1 + a1 + a2, 2 )
- + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI );
- return gain;
- }
- void EqHandle::mousePressEvent( QGraphicsSceneMouseEvent *event )
- {
- if( event->button() == Qt::LeftButton )
- {
- m_mousePressed = true;
- QGraphicsItem::mousePressEvent( event );
- }
- }
- void EqHandle::mouseReleaseEvent( QGraphicsSceneMouseEvent *event )
- {
- if( event->button() == Qt::LeftButton )
- {
- m_mousePressed = false;
- QGraphicsItem::mouseReleaseEvent( event );
- }
- }
- void EqHandle::wheelEvent( QGraphicsSceneWheelEvent *wevent )
- {
- float highestBandwich;
- if( m_type != para )
- {
- highestBandwich = 10;
- }
- else
- {
- highestBandwich = 4;
- }
- int numDegrees = wevent->delta() / 120;
- float numSteps = 0;
- if( wevent->modifiers() == Qt::ControlModifier )
- {
- numSteps = numDegrees * 0.01;
- }
- else
- {
- numSteps = numDegrees * 0.15;
- }
- if( wevent->orientation() == Qt::Vertical )
- {
- m_resonance = m_resonance + ( numSteps );
- if( m_resonance < 0.1 )
- {
- m_resonance = 0.1;
- }
- if( m_resonance > highestBandwich )
- {
- m_resonance = highestBandwich;
- }
- emit positionChanged();
- }
- wevent->accept();
- }
- void EqHandle::hoverEnterEvent( QGraphicsSceneHoverEvent *hevent )
- {
- setMouseHover( true );
- }
- void EqHandle::hoverLeaveEvent( QGraphicsSceneHoverEvent *hevent )
- {
- setMouseHover( false );
- }
- QVariant EqHandle::itemChange( QGraphicsItem::GraphicsItemChange change, const QVariant &value )
- {
- if( change == ItemPositionChange )
- {
- // pass filter don't move in y direction
- if ( m_type == highpass || m_type == lowpass )
- {
- float newX = value.toPointF().x();
- if( newX < 0 )
- {
- newX = 0;
- }
- if( newX > m_width )
- {
- newX = m_width;
- }
- return QPointF(newX, m_heigth/2);
- }
- }
- QPointF newPos = value.toPointF();
- QRectF rect = QRectF( 0, 0, m_width, m_heigth );
- if( !rect.contains( newPos ) )
- {
- // Keep the item inside the scene rect.
- newPos.setX( qMin( rect.right(), qMax( newPos.x(), rect.left() ) ) );
- newPos.setY( qMin( rect.bottom(), qMax( newPos.y(), rect.top() ) ) );
- return newPos;
- }
- return QGraphicsItem::itemChange( change, value );
- }
- // ----------------------------------------------------------------------
- //
- // Class EqCurve
- //
- // Every Handle calculates its own curve.
- // But EqCurve generates an average curve.
- //
- // ----------------------------------------------------------------------
- EqCurve::EqCurve( QList<EqHandle*> *handle, int x, int y ) :
- m_handle( handle ),
- m_width( x ),
- m_heigth( y ),
- m_alpha( 0 ),
- m_modelChanged( false )
- {
- }
- QRectF EqCurve::boundingRect() const
- {
- return QRect( 0, 0, m_width, m_heigth );
- }
- void EqCurve::paint( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget )
- {
- painter->setRenderHint( QPainter::Antialiasing, true );
- if( m_modelChanged )
- {
- setModelChanged( false );
- //counts the active bands
- int activeHandles=0;
- for ( int thatHandle = 0; thatHandle<m_handle->count(); thatHandle++ )
- {
- if ( m_handle->at(thatHandle)->isActiveHandle() == true )
- {
- activeHandles++;
- }
- }
- //Computes the main curve
- //if a band is active the curve will be computed by averaging the curves of each band
- QMap<float,float> mainCurve;
- for ( int thatHandle = 0; thatHandle<m_handle->count(); thatHandle++ )
- {
- if ( m_handle->at(thatHandle)->isActiveHandle() == true )
- {
- for ( int x = 0; x < m_width ; x=x+1 )
- {
- if ( m_handle->at( thatHandle )->getType() == highpass )
- {
- mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getLowCutCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
- }
- if ( m_handle->at(thatHandle)->getType() == lowshelf )
- {
- mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getLowShelfCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
- }
- if ( m_handle->at( thatHandle )->getType() == para )
- {
- mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getPeakCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
- }
- if ( m_handle->at( thatHandle )->getType() == highshelf )
- {
- mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getHighShelfCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
- }
- if ( m_handle->at(thatHandle)->getType() == lowpass )
- {
- mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getHighCutCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
- }
- }
- }
- }
- //compute a QPainterPath
- m_curve = QPainterPath();
- for ( int x = 0; x < m_width ; x++ )
- {
- mainCurve[x] = ( ( mainCurve[x] / activeHandles ) ) - ( m_heigth/2 );
- if ( x==0 )
- {
- m_curve.moveTo( x, mainCurve[x] );
- }
- m_curve.lineTo( x, mainCurve[x] );
- }
- //we cache the curve painting in a pixmap for saving cpu
- QPixmap cacheMap( boundingRect().size().toSize() );
- cacheMap.fill( QColor( 0, 0, 0, 0 ) );
- QPainter cachePainter( &cacheMap );
- cachePainter.setRenderHint( QPainter::Antialiasing, true );
- QPen pen;
- pen.setWidth( 2 );
- pen.setColor( Qt::white );
- cachePainter.setPen( pen );
- cachePainter.drawPath( m_curve );
- cachePainter.end();
- m_curvePixmapCache.fill( QColor( 0, 0, 0, 0 ) );
- m_curvePixmapCache.swap( cacheMap );
- }
- //we paint our cached curve pixmap
- painter->drawPixmap( 0, 0, m_width, m_heigth, m_curvePixmapCache );
- // if mouse hover a handle, m_alpha counts up slow for blend in the filled EQ curve
- // todo: a smarter way of this "if-monster"
- QColor curveColor;
- if( m_handle->at( 0 )->isMouseHover()
- || m_handle->at( 1 )->isMouseHover()
- || m_handle->at( 2 )->isMouseHover()
- || m_handle->at( 3 )->isMouseHover()
- || m_handle->at( 4 )->isMouseHover()
- || m_handle->at( 5 )->isMouseHover()
- || m_handle->at( 6 )->isMouseHover()
- || m_handle->at( 7 )->isMouseHover()
- )
- {
- if ( m_alpha < 40 )
- {
- m_alpha = m_alpha + 10;
- }
- }
- else
- {
- if ( m_alpha > 0 )
- {
- m_alpha = m_alpha - 10;
- }
- }
- //draw on mouse hover the curve of hovered filter in different colors
- for ( int i = 0; i < m_handle->count(); i++ )
- {
- if ( m_handle->at(i)->isMouseHover() )
- {
- curveColor = QColor( qRgba( 6, 106, 43, 242 ));
- QPen pen ( curveColor);
- pen.setWidth( 2 );
- painter->setPen( pen );
- painter->drawPath( m_handle->at( i )->getCurvePath() );
- }
- }
- //draw on mouse hover the EQ curve filled. with m_alpha it blends in and out smooth
- QPainterPath cPath;
- cPath.addPath( m_curve );
- cPath.lineTo( cPath.currentPosition().x(), m_heigth );
- cPath.lineTo( cPath.elementAt( 0 ).x , m_heigth );
- painter->fillPath( cPath, QBrush ( QColor( 255,255,255, m_alpha ) ) );
- }
- void EqCurve::setModelChanged( bool mc )
- {
- m_modelChanged = mc;
- }
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