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- /*
- * ProjectRenderer.h - ProjectRenderer class for easily rendering projects
- *
- * Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #ifndef PROJECT_RENDERER_H
- #define PROJECT_RENDERER_H
- #include "AudioFileDevice.h"
- #include "lmmsconfig.h"
- #include "AudioEngine.h"
- #include "OutputSettings.h"
- #include "lmms_export.h"
- class LMMS_EXPORT ProjectRenderer : public QThread
- {
- Q_OBJECT
- public:
- enum ExportFileFormats: int
- {
- WaveFile,
- FlacFile,
- OggFile,
- MP3File,
- NumFileFormats
- } ;
- struct FileEncodeDevice
- {
- bool isAvailable() const { return m_getDevInst != nullptr; }
- ExportFileFormats m_fileFormat;
- const char * m_description;
- const char * m_extension;
- AudioFileDeviceInstantiaton m_getDevInst;
- } ;
- ProjectRenderer( const AudioEngine::qualitySettings & _qs,
- const OutputSettings & _os,
- ExportFileFormats _file_format,
- const QString & _out_file );
- virtual ~ProjectRenderer();
- bool isReady() const
- {
- return m_fileDev != nullptr;
- }
- static ExportFileFormats getFileFormatFromExtension(
- const QString & _ext );
- static QString getFileExtensionFromFormat( ExportFileFormats fmt );
- static const FileEncodeDevice fileEncodeDevices[];
- public slots:
- void startProcessing();
- void abortProcessing();
- void updateConsoleProgress();
- signals:
- void progressChanged( int );
- private:
- void run() override;
- AudioFileDevice * m_fileDev;
- AudioEngine::qualitySettings m_qualitySettings;
- volatile int m_progress;
- volatile bool m_abort;
- } ;
- #endif
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