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- /*
- * DspEffectLibrary.h - library with template-based inline-effects
- *
- * Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #ifndef DSP_EFFECT_LIBRARY_H
- #define DSP_EFFECT_LIBRARY_H
- #include "lmms_math.h"
- #include "lmms_constants.h"
- #include "lmms_basics.h"
- namespace DspEffectLibrary
- {
- template<typename T>
- class MonoBase
- {
- public:
- typedef class MonoBypass bypassType;
- static void process( sample_t * * _buf, const f_cnt_t _frames )
- {
- for( f_cnt_t f = 0; f < _frames; ++f )
- {
- _buf[f][0] = T::nextSample( _buf[f][0] );
- }
- }
- } ;
- template<typename T>
- class StereoBase
- {
- public:
- typedef class StereoBypass bypassType;
- static void process( sample_t * * _buf, const f_cnt_t _frames )
- {
- for( f_cnt_t f = 0; f < _frames; ++f )
- {
- T::nextSample( _buf[f][0], _buf[f][1] );
- }
- }
- } ;
- template<class FXL, class FXR = FXL>
- class MonoToStereoAdaptor : public StereoBase<MonoToStereoAdaptor<FXL, FXR> >
- {
- public:
- MonoToStereoAdaptor( const FXL& monoFX ) :
- m_leftFX( monoFX ),
- m_rightFX( monoFX )
- {
- }
- MonoToStereoAdaptor( const FXL& leftFX, const FXR& rightFX ) :
- m_leftFX( leftFX ),
- m_rightFX( rightFX )
- {
- }
- void nextSample( sample_t& inLeft, sample_t& inRight )
- {
- inLeft = m_leftFX.nextSample( inLeft );
- inRight = m_rightFX.nextSample( inRight );
- }
- FXL& leftFX()
- {
- return( m_leftFX );
- }
- FXR& rightFX()
- {
- return( m_rightFX );
- }
- private:
- FXL m_leftFX;
- FXR m_rightFX;
- } ;
- template<class FX>
- class StereoToMonoAdaptor : public MonoBase<StereoToMonoAdaptor<FX> >
- {
- public:
- StereoToMonoAdaptor( const FX& fx ) :
- m_FX( fx )
- {
- }
- sample_t nextSample( sample_t in )
- {
- sample_t s[2] = { in, in };
- m_FX.nextSample( s[0], s[1] );
- return ( s[0] + s[1] ) / 2.0f;
- }
- private:
- FX m_FX;
- } ;
- class MonoBypass : public MonoBase<MonoBypass>
- {
- public:
- sample_t nextSample( sample_t in )
- {
- return in;
- }
- } ;
- class StereoBypass : public StereoBase<StereoBypass>
- {
- public:
- void nextSample( sample_t&, sample_t& )
- {
- }
- } ;
- /* convenient class to build up static FX chains, for example
- using namespace DspEffectLib;
- chain<MonoToStereoAdaptor<bassBoost<> >,
- chain<StereoEnhancer<>,
- MonoToStereoAdaptor<FoldbackDistortion<> > > >
- fxchain( bassBoost<>( 60.0, 1.0, 4.0f ),
- chain<StereoEnhancer<>,
- MonoToStereoAdaptor<FoldbackDistortion<> > >(
- StereoEnhancer<>( 1.0 ),
- FoldbackDistortion<>( 1.0f, 1.0f ) ) );
- // now you can do simple calls such as which will process a bass-boost-,
- // stereo enhancer- and foldback distortion effect on your buffer
- fx_chain.process( (sample_t * *) buf, frames );
- */
- template<class FX0, class FX1 = typename FX0::bypassType>
- class Chain : public FX0::bypassType
- {
- public:
- typedef typename FX0::sample_t sample_t;
- Chain( const FX0& fx0, const FX1& fx1 = FX1() ) :
- m_FX0( fx0 ),
- m_FX1( fx1 )
- {
- }
- void process( sample_t** buf, const f_cnt_t frames )
- {
- m_FX0.process( buf, frames );
- m_FX1.process( buf, frames );
- }
- private:
- FX0 m_FX0;
- FX1 m_FX1;
- } ;
- template<typename sample_t>
- inline sample_t saturate( sample_t x )
- {
- return qMin<sample_t>( qMax<sample_t>( -1.0f, x ), 1.0f );
- }
- class FastBassBoost : public MonoBase<FastBassBoost>
- {
- public:
- FastBassBoost( const sample_t _frequency,
- const sample_t _gain,
- const sample_t _ratio,
- const FastBassBoost & _orig = FastBassBoost() ) :
- m_frequency( qMax<sample_t>( _frequency, 10.0 ) ),
- m_gain1( 1.0 / ( m_frequency + 1.0 ) ),
- m_gain2( _gain ),
- m_ratio( _ratio ),
- m_cap( _orig.m_cap )
- {
- }
- inline sample_t nextSample( sample_t _in )
- {
- // TODO: somehow remove these horrible aliases...
- m_cap = ( _in + m_cap*m_frequency ) * m_gain1;
- return( ( _in + m_cap*m_ratio ) * m_gain2 );
- }
- void setFrequency( const sample_t _frequency )
- {
- m_frequency = _frequency;
- m_gain1 = 1.0 / ( m_frequency + 1.0 );
- }
- void setGain( const sample_t _gain )
- {
- m_gain2 = _gain;
- }
- void setRatio( const sample_t _ratio )
- {
- m_ratio = _ratio;
- }
- private:
- FastBassBoost() :
- m_cap( 0.0 )
- {
- }
- sample_t m_frequency;
- sample_t m_gain1;
- sample_t m_gain2;
- sample_t m_ratio;
- sample_t m_cap;
- } ;
- template<class T>
- class DistortionBase : public MonoBase<T>
- {
- public:
- DistortionBase( float threshold, float gain ) :
- m_threshold( threshold ),
- m_gain( gain )
- {
- }
- void setThreshold( float threshold )
- {
- m_threshold = threshold;
- }
- void setGain( float gain )
- {
- m_gain = gain;
- }
- protected:
- float m_threshold;
- float m_gain;
- };
- class FoldbackDistortion : public DistortionBase<FoldbackDistortion>
- {
- public:
- using DistortionBase<FoldbackDistortion>::DistortionBase;
- sample_t nextSample( sample_t in )
- {
- if( in >= m_threshold || in < -m_threshold )
- {
- return ( fabsf( fabsf( fmodf( in - m_threshold, m_threshold*4 ) ) - m_threshold*2 ) - m_threshold ) * m_gain;
- }
- return in * m_gain;
- }
- } ;
- class Distortion : public DistortionBase<Distortion>
- {
- public:
- using DistortionBase<Distortion>::DistortionBase;
- sample_t nextSample( sample_t in )
- {
- return m_gain * ( in * ( fabsf( in )+m_threshold ) / ( in*in +( m_threshold-1 )* fabsf( in ) + 1 ) );
- }
- } ;
- class StereoEnhancer : public StereoBase<StereoEnhancer>
- {
- public:
- StereoEnhancer( float wideCoeff ) :
- m_wideCoeff( wideCoeff )
- {
- }
- void setWideCoeff( float wideCoeff )
- {
- m_wideCoeff = wideCoeff;
- }
- float wideCoeff()
- {
- return m_wideCoeff;
- }
- void nextSample( sample_t& inLeft, sample_t& inRight )
- {
- const float toRad = F_PI / 180;
- const sample_t tmp = inLeft;
- inLeft += inRight * sinf( m_wideCoeff * ( .5 * toRad ) );
- inRight -= tmp * sinf( m_wideCoeff * ( .5 * toRad ) );
- }
- private:
- float m_wideCoeff;
- } ;
- } ;
- #endif
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