123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- /*
- * peak_controller_effect_controls.cpp - controls for peakController effect
- *
- * Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
- * Copyright (c) 2009-2011 Tobias Doerffel <tobydox/at/users.sourceforge.net>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #include <QDomElement>
- #include "PeakController.h"
- #include "peak_controller_effect_controls.h"
- #include "peak_controller_effect.h"
- #include "Song.h"
- PeakControllerEffectControls::
- PeakControllerEffectControls( PeakControllerEffect * _eff ) :
- EffectControls( _eff ),
- m_effect( _eff ),
- m_baseModel( 0.5, 0.0, 1.0, 0.001, this, tr( "Base value" ) ),
- m_amountModel( 1.0, -1.0, 1.0, 0.005, this, tr( "Modulation amount" ) ),
- m_attackModel( 0, 0, 0.999, 0.001, this, tr( "Attack" ) ),
- m_decayModel( 0, 0, 0.999, 0.001, this, tr( "Release" ) ),
- m_tresholdModel( 0, 0, 1.0, 0.001, this, tr( "Treshold" ) ),
- m_muteModel( false, this, tr( "Mute output" ) ),
- m_absModel( true, this, tr("Absolute value") ),
- m_amountMultModel( 1.0, 0, 32, 0.2, this, tr("Amount multiplicator") )
- {
- }
- void PeakControllerEffectControls::loadSettings( const QDomElement & _this )
- {
- m_baseModel.loadSettings( _this, "base" );
- m_effect->m_lastSample = m_baseModel.value(); //Set initial Peak Controller output to Base
- m_amountModel.loadSettings( _this, "amount" );
- m_muteModel.loadSettings( _this, "mute" );
- m_attackModel.loadSettings( _this, "attack" );
- m_decayModel.loadSettings( _this, "decay" );
- m_absModel.loadSettings( _this, "abs" );
- m_amountMultModel.loadSettings( _this, "amountmult" );
-
- m_tresholdModel.loadSettings( _this, "treshold" );
- /*If the peak controller effect is NOT loaded from project,
- * m_effectId stored is useless.
- * Reason to assign a random number to it:
- * If the user clone the instrument, and m_effectId is cloned, and
- * m_effectId is copied, then there would be two instruments
- * having the same id.
- */
- if( Engine::getSong()->isLoadingProject() == true )
- {
- m_effect->m_effectId = _this.attribute( "effectId" ).toInt();
- }
- else
- {
- // TODO: Fix possible collision
- m_effect->m_effectId = rand();
- }
- }
- void PeakControllerEffectControls::saveSettings( QDomDocument & _doc,
- QDomElement & _this )
- {
- _this.setAttribute( "effectId", m_effect->m_effectId );
- m_baseModel.saveSettings( _doc, _this, "base" );
- m_amountModel.saveSettings( _doc, _this, "amount" );
- m_muteModel.saveSettings( _doc, _this, "mute" );
- m_attackModel.saveSettings( _doc, _this, "attack" );
- m_decayModel.saveSettings( _doc, _this, "decay" );
- m_absModel.saveSettings( _doc, _this, "abs" );
- m_amountMultModel.saveSettings( _doc, _this, "amountmult" );
-
- m_tresholdModel.saveSettings( _doc, _this, "treshold" );
- }
|