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- /*
- * AudioPort.h - base-class for objects providing sound at a port
- *
- * Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #ifndef AUDIO_PORT_H
- #define AUDIO_PORT_H
- #include <memory>
- #include <QtCore/QString>
- #include <QtCore/QMutex>
- #include <QtCore/QMutexLocker>
- #include "MemoryManager.h"
- #include "PlayHandle.h"
- class EffectChain;
- class FloatModel;
- class BoolModel;
- class AudioPort : public ThreadableJob
- {
- MM_OPERATORS
- public:
- AudioPort( const QString & _name, bool _has_effect_chain = true,
- FloatModel * volumeModel = nullptr, FloatModel * panningModel = nullptr,
- BoolModel * mutedModel = nullptr );
- virtual ~AudioPort();
- inline sampleFrame * buffer()
- {
- return m_portBuffer;
- }
- inline void lockBuffer()
- {
- m_portBufferLock.lock();
- }
- inline void unlockBuffer()
- {
- m_portBufferLock.unlock();
- }
- // indicate whether JACK & Co should provide output-buffer at ext. port
- inline bool extOutputEnabled() const
- {
- return m_extOutputEnabled;
- }
- void setExtOutputEnabled( bool _enabled );
- // next mixer-channel after this audio-port
- // (-1 = none 0 = master)
- inline mix_ch_t nextMixerChannel() const
- {
- return m_nextMixerChannel;
- }
- inline EffectChain * effects()
- {
- return m_effects.get();
- }
- void setNextMixerChannel( const mix_ch_t _chnl )
- {
- m_nextMixerChannel = _chnl;
- }
- const QString & name() const
- {
- return m_name;
- }
- void setName( const QString & _new_name );
- bool processEffects();
- // ThreadableJob stuff
- void doProcessing() override;
- bool requiresProcessing() const override
- {
- return true;
- }
- void addPlayHandle( PlayHandle * handle );
- void removePlayHandle( PlayHandle * handle );
- private:
- volatile bool m_bufferUsage;
- sampleFrame * m_portBuffer;
- QMutex m_portBufferLock;
- bool m_extOutputEnabled;
- mix_ch_t m_nextMixerChannel;
- QString m_name;
- std::unique_ptr<EffectChain> m_effects;
- PlayHandleList m_playHandles;
- QMutex m_playHandleLock;
- FloatModel * m_volumeModel;
- FloatModel * m_panningModel;
- BoolModel * m_mutedModel;
- friend class AudioEngine;
- friend class AudioEngineWorkerThread;
- } ;
- #endif
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