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- /*
- * RevSC
- *
- * This code has been extracted from the Csound opcode "reverbsc".
- * It has been modified to work as a Soundpipe module.
- *
- * Original Author(s): Sean Costello, Istvan Varga
- * Year: 1999, 2005
- * Location: Opcodes/reverbsc.c
- *
- */
- #include <math.h>
- #include <stdlib.h>
- #include <stdint.h>
- #include <string.h>
- #include "base.h"
- #include "revsc.h"
- #define DEFAULT_SRATE 44100.0
- #define MIN_SRATE 5000.0
- #define MAX_SRATE 1000000.0
- #define MAX_PITCHMOD 20.0
- #define DELAYPOS_SHIFT 28
- #define DELAYPOS_SCALE 0x10000000
- #define DELAYPOS_MASK 0x0FFFFFFF
- #ifndef M_PI
- #define M_PI 3.14159265358979323846 /* pi */
- #endif
- /* reverbParams[n][0] = delay time (in seconds) */
- /* reverbParams[n][1] = random variation in delay time (in seconds) */
- /* reverbParams[n][2] = random variation frequency (in 1/sec) */
- /* reverbParams[n][3] = random seed (0 - 32767) */
- static const SPFLOAT reverbParams[8][4] = {
- { (2473.0 / DEFAULT_SRATE), 0.0010, 3.100, 1966.0 },
- { (2767.0 / DEFAULT_SRATE), 0.0011, 3.500, 29491.0 },
- { (3217.0 / DEFAULT_SRATE), 0.0017, 1.110, 22937.0 },
- { (3557.0 / DEFAULT_SRATE), 0.0006, 3.973, 9830.0 },
- { (3907.0 / DEFAULT_SRATE), 0.0010, 2.341, 20643.0 },
- { (4127.0 / DEFAULT_SRATE), 0.0011, 1.897, 22937.0 },
- { (2143.0 / DEFAULT_SRATE), 0.0017, 0.891, 29491.0 },
- { (1933.0 / DEFAULT_SRATE), 0.0006, 3.221, 14417.0 }
- };
- static int delay_line_max_samples(SPFLOAT sr, SPFLOAT iPitchMod, int n);
- static int init_delay_line(sp_revsc *p, sp_revsc_dl *lp, int n);
- static int delay_line_bytes_alloc(SPFLOAT sr, SPFLOAT iPitchMod, int n);
- static const SPFLOAT outputGain = 0.35;
- static const SPFLOAT jpScale = 0.25;
- int sp_revsc_create(sp_revsc **p){
- *p = malloc(sizeof(sp_revsc));
- return SP_OK;
- }
- int sp_revsc_init(sp_data *sp, sp_revsc *p)
- {
- p->iSampleRate = sp->sr;
- p->sampleRate = sp->sr;
- p->feedback = 0.97;
- p->lpfreq = 10000;
- p->iPitchMod = 1;
- p->iSkipInit = 0;
- p->dampFact = 1.0;
- p->prv_LPFreq = 0.0;
- p->initDone = 1;
- int i, nBytes = 0;
- for(i = 0; i < 8; i++){
- nBytes += delay_line_bytes_alloc(sp->sr, 1, i);
- }
- sp_auxdata_alloc(&p->aux, nBytes);
- nBytes = 0;
- for (i = 0; i < 8; i++) {
- p->delayLines[i].buf = (SPFLOAT*) (((char*) p->aux.ptr) + nBytes);
- init_delay_line(p, &p->delayLines[i], i);
- nBytes += delay_line_bytes_alloc(sp->sr, 1, i);
- }
- return SP_OK;
- }
- int sp_revsc_destroy(sp_revsc **p)
- {
- sp_revsc *pp = *p;
- sp_auxdata_free(&pp->aux);
- free(*p);
- return SP_OK;
- }
- static int delay_line_max_samples(SPFLOAT sr, SPFLOAT iPitchMod, int n)
- {
- SPFLOAT maxDel;
- maxDel = reverbParams[n][0];
- maxDel += (reverbParams[n][1] * (SPFLOAT) iPitchMod * 1.125);
- return (int) (maxDel * sr + 16.5);
- }
- static int delay_line_bytes_alloc(SPFLOAT sr, SPFLOAT iPitchMod, int n)
- {
- int nBytes = 0;
- nBytes += (delay_line_max_samples(sr, iPitchMod, n) * (int) sizeof(SPFLOAT));
- return nBytes;
- }
- static void next_random_lineseg(sp_revsc *p, sp_revsc_dl *lp, int n)
- {
- SPFLOAT prvDel, nxtDel, phs_incVal;
- /* update random seed */
- if (lp->seedVal < 0)
- lp->seedVal += 0x10000;
- lp->seedVal = (lp->seedVal * 15625 + 1) & 0xFFFF;
- if (lp->seedVal >= 0x8000)
- lp->seedVal -= 0x10000;
- /* length of next segment in samples */
- lp->randLine_cnt = (int) ((p->sampleRate / reverbParams[n][2]) + 0.5);
- prvDel = (SPFLOAT) lp->writePos;
- prvDel -= ((SPFLOAT) lp->readPos
- + ((SPFLOAT) lp->readPosFrac / (SPFLOAT) DELAYPOS_SCALE));
- while (prvDel < 0.0)
- prvDel += lp->bufferSize;
- prvDel = prvDel / p->sampleRate; /* previous delay time in seconds */
- nxtDel = (SPFLOAT) lp->seedVal * reverbParams[n][1] / 32768.0;
- /* next delay time in seconds */
- nxtDel = reverbParams[n][0] + (nxtDel * (SPFLOAT) p->iPitchMod);
- /* calculate phase increment per sample */
- phs_incVal = (prvDel - nxtDel) / (SPFLOAT) lp->randLine_cnt;
- phs_incVal = phs_incVal * p->sampleRate + 1.0;
- lp->readPosFrac_inc = (int) (phs_incVal * DELAYPOS_SCALE + 0.5);
- }
- static int init_delay_line(sp_revsc *p, sp_revsc_dl *lp, int n)
- {
- SPFLOAT readPos;
- /* int i; */
- /* calculate length of delay line */
- lp->bufferSize = delay_line_max_samples(p->sampleRate, 1, n);
- lp->dummy = 0;
- lp->writePos = 0;
- /* set random seed */
- lp->seedVal = (int) (reverbParams[n][3] + 0.5);
- /* set initial delay time */
- readPos = (SPFLOAT) lp->seedVal * reverbParams[n][1] / 32768;
- readPos = reverbParams[n][0] + (readPos * (SPFLOAT) p->iPitchMod);
- readPos = (SPFLOAT) lp->bufferSize - (readPos * p->sampleRate);
- lp->readPos = (int) readPos;
- readPos = (readPos - (SPFLOAT) lp->readPos) * (SPFLOAT) DELAYPOS_SCALE;
- lp->readPosFrac = (int) (readPos + 0.5);
- /* initialise first random line segment */
- next_random_lineseg(p, lp, n);
- /* clear delay line to zero */
- lp->filterState = 0.0;
- memset(lp->buf, 0, sizeof(SPFLOAT) * lp->bufferSize);
- return SP_OK;
- }
- int sp_revsc_compute(sp_data *sp, sp_revsc *p, SPFLOAT *in1, SPFLOAT *in2, SPFLOAT *out1, SPFLOAT *out2)
- {
- SPFLOAT ainL, ainR, aoutL, aoutR;
- SPFLOAT vm1, v0, v1, v2, am1, a0, a1, a2, frac;
- sp_revsc_dl *lp;
- int readPos;
- uint32_t n;
- int bufferSize; /* Local copy */
- SPFLOAT dampFact = p->dampFact;
- if (p->initDone <= 0) return SP_NOT_OK;
- /* calculate tone filter coefficient if frequency changed */
- if (p->lpfreq != p->prv_LPFreq) {
- p->prv_LPFreq = p->lpfreq;
- dampFact = 2.0 - cos(p->prv_LPFreq * (2 * M_PI) / p->sampleRate);
- dampFact = p->dampFact = dampFact - sqrt(dampFact * dampFact - 1.0);
- }
- /* calculate "resultant junction pressure" and mix to input signals */
- ainL = aoutL = aoutR = 0.0;
- for (n = 0; n < 8; n++) {
- ainL += p->delayLines[n].filterState;
- }
- ainL *= jpScale;
- ainR = ainL + *in2;
- ainL = ainL + *in1;
- /* loop through all delay lines */
- for (n = 0; n < 8; n++) {
- lp = &p->delayLines[n];
- bufferSize = lp->bufferSize;
- /* send input signal and feedback to delay line */
- lp->buf[lp->writePos] = (SPFLOAT) ((n & 1 ? ainR : ainL)
- - lp->filterState);
- if (++lp->writePos >= bufferSize) {
- lp->writePos -= bufferSize;
- }
- /* read from delay line with cubic interpolation */
- if (lp->readPosFrac >= DELAYPOS_SCALE) {
- lp->readPos += (lp->readPosFrac >> DELAYPOS_SHIFT);
- lp->readPosFrac &= DELAYPOS_MASK;
- }
- if (lp->readPos >= bufferSize)
- lp->readPos -= bufferSize;
- readPos = lp->readPos;
- frac = (SPFLOAT) lp->readPosFrac * (1.0 / (SPFLOAT) DELAYPOS_SCALE);
- /* calculate interpolation coefficients */
- a2 = frac * frac; a2 -= 1.0; a2 *= (1.0 / 6.0);
- a1 = frac; a1 += 1.0; a1 *= 0.5; am1 = a1 - 1.0;
- a0 = 3.0 * a2; a1 -= a0; am1 -= a2; a0 -= frac;
- /* read four samples for interpolation */
- if (readPos > 0 && readPos < (bufferSize - 2)) {
- vm1 = (SPFLOAT) (lp->buf[readPos - 1]);
- v0 = (SPFLOAT) (lp->buf[readPos]);
- v1 = (SPFLOAT) (lp->buf[readPos + 1]);
- v2 = (SPFLOAT) (lp->buf[readPos + 2]);
- }
- else {
- /* at buffer wrap-around, need to check index */
- if (--readPos < 0) readPos += bufferSize;
- vm1 = (SPFLOAT) lp->buf[readPos];
- if (++readPos >= bufferSize) readPos -= bufferSize;
- v0 = (SPFLOAT) lp->buf[readPos];
- if (++readPos >= bufferSize) readPos -= bufferSize;
- v1 = (SPFLOAT) lp->buf[readPos];
- if (++readPos >= bufferSize) readPos -= bufferSize;
- v2 = (SPFLOAT) lp->buf[readPos];
- }
- v0 = (am1 * vm1 + a0 * v0 + a1 * v1 + a2 * v2) * frac + v0;
- /* update buffer read position */
- lp->readPosFrac += lp->readPosFrac_inc;
- /* apply feedback gain and lowpass filter */
- v0 *= (SPFLOAT) p->feedback;
- v0 = (lp->filterState - v0) * dampFact + v0;
- lp->filterState = v0;
- /* mix to output */
- if (n & 1) {
- aoutR += v0;
- }else{
- aoutL += v0;
- }
- /* start next random line segment if current one has reached endpoint */
- if (--(lp->randLine_cnt) <= 0) {
- next_random_lineseg(p, lp, n);
- }
- }
- /* someday, use aoutR for multimono out */
- *out1 = aoutL * outputGain;
- *out2 = aoutR * outputGain;
- return SP_OK;
- }
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