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- /*
- * sf2_player.cpp - a soundfont2 player using fluidSynth
- *
- * Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
- * Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #include <QDebug>
- #include <QLayout>
- #include <QLabel>
- #include <QDomDocument>
- #include "ConfigManager.h"
- #include "FileDialog.h"
- #include "sf2_player.h"
- #include "Engine.h"
- #include "InstrumentTrack.h"
- #include "InstrumentPlayHandle.h"
- #include "Mixer.h"
- #include "NotePlayHandle.h"
- #include "Knob.h"
- #include "SampleBuffer.h"
- #include "Song.h"
- #include "patches_dialog.h"
- #include "ToolTip.h"
- #include "LcdSpinBox.h"
- #include "embed.cpp"
- extern "C"
- {
- Plugin::Descriptor PLUGIN_EXPORT sf2player_plugin_descriptor =
- {
- STRINGIFY( PLUGIN_NAME ),
- "Sf2 Player",
- QT_TRANSLATE_NOOP( "pluginBrowser", "Player for SoundFont files" ),
- "Paul Giblock <drfaygo/at/gmail/dot/com>",
- 0x0100,
- Plugin::Instrument,
- new PluginPixmapLoader( "logo" ),
- "sf2",
- NULL
- } ;
- }
- struct SF2PluginData
- {
- int midiNote;
- int lastPanning;
- float lastVelocity;
- fluid_voice_t * fluidVoice;
- bool isNew;
- f_cnt_t offset;
- bool noteOffSent;
- } ;
- // Static map of current sfonts
- QMap<QString, sf2Font*> sf2Instrument::s_fonts;
- QMutex sf2Instrument::s_fontsMutex;
- sf2Instrument::sf2Instrument( InstrumentTrack * _instrument_track ) :
- Instrument( _instrument_track, &sf2player_plugin_descriptor ),
- m_srcState( NULL ),
- m_font( NULL ),
- m_fontId( 0 ),
- m_filename( "" ),
- m_lastMidiPitch( -1 ),
- m_lastMidiPitchRange( -1 ),
- m_channel( 1 ),
- m_bankNum( 0, 0, 999, this, tr("Bank") ),
- m_patchNum( 0, 0, 127, this, tr("Patch") ),
- m_gain( 1.0f, 0.0f, 5.0f, 0.01f, this, tr( "Gain" ) ),
- m_reverbOn( false, this, tr( "Reverb" ) ),
- m_reverbRoomSize( FLUID_REVERB_DEFAULT_ROOMSIZE, 0, 1.0, 0.01f, this, tr( "Reverb Roomsize" ) ),
- m_reverbDamping( FLUID_REVERB_DEFAULT_DAMP, 0, 1.0, 0.01, this, tr( "Reverb Damping" ) ),
- m_reverbWidth( FLUID_REVERB_DEFAULT_WIDTH, 0, 1.0, 0.01f, this, tr( "Reverb Width" ) ),
- m_reverbLevel( FLUID_REVERB_DEFAULT_LEVEL, 0, 1.0, 0.01f, this, tr( "Reverb Level" ) ),
- m_chorusOn( false, this, tr( "Chorus" ) ),
- m_chorusNum( FLUID_CHORUS_DEFAULT_N, 0, 10.0, 1.0, this, tr( "Chorus Lines" ) ),
- m_chorusLevel( FLUID_CHORUS_DEFAULT_LEVEL, 0, 10.0, 0.01, this, tr( "Chorus Level" ) ),
- m_chorusSpeed( FLUID_CHORUS_DEFAULT_SPEED, 0.29, 5.0, 0.01, this, tr( "Chorus Speed" ) ),
- m_chorusDepth( FLUID_CHORUS_DEFAULT_DEPTH, 0, 46.0, 0.05, this, tr( "Chorus Depth" ) )
- {
- for( int i = 0; i < 128; ++i )
- {
- m_notesRunning[i] = 0;
- }
- #if QT_VERSION_CHECK(FLUIDSYNTH_VERSION_MAJOR, FLUIDSYNTH_VERSION_MINOR, FLUIDSYNTH_VERSION_MICRO) >= QT_VERSION_CHECK(1,1,9)
- // Deactivate all audio drivers in fluidsynth
- const char *none[] = { NULL };
- fluid_audio_driver_register( none );
- #endif
- m_settings = new_fluid_settings();
- //fluid_settings_setint( m_settings, (char *) "audio.period-size", engine::mixer()->framesPerPeriod() );
- // This is just our starting instance of synth. It is recreated
- // everytime we load a new soundfont.
- m_synth = new_fluid_synth( m_settings );
- #if FLUIDSYNTH_VERSION_MAJOR >= 2
- // Get the default values from the setting
- double settingVal;
- fluid_settings_getnum_default(m_settings, "synth.reverb.room-size", &settingVal);
- m_reverbRoomSize.setInitValue(settingVal);
- fluid_settings_getnum_default(m_settings, "synth.reverb.damping", &settingVal);
- m_reverbDamping.setInitValue(settingVal);
- fluid_settings_getnum_default(m_settings, "synth.reverb.width", &settingVal);
- m_reverbWidth.setInitValue(settingVal);
- fluid_settings_getnum_default(m_settings, "synth.reverb.level", &settingVal);
- m_reverbLevel.setInitValue(settingVal);
- fluid_settings_getnum_default(m_settings, "synth.chorus.nr", &settingVal);
- m_chorusNum.setInitValue(settingVal);
- fluid_settings_getnum_default(m_settings, "synth.chorus.level", &settingVal);
- m_chorusLevel.setInitValue(settingVal);
- fluid_settings_getnum_default(m_settings, "synth.chorus.speed", &settingVal);
- m_chorusSpeed.setInitValue(settingVal);
- fluid_settings_getnum_default(m_settings, "synth.chorus.depth", &settingVal);
- m_chorusDepth.setInitValue(settingVal);
- #endif
- loadFile( ConfigManager::inst()->defaultSoundfont() );
- updateSampleRate();
- updateReverbOn();
- updateReverb();
- updateChorusOn();
- updateChorus();
- updateGain();
- connect( &m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
- connect( &m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
- connect( Engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ) );
- // Gain
- connect( &m_gain, SIGNAL( dataChanged() ), this, SLOT( updateGain() ) );
- // Reverb
- connect( &m_reverbOn, SIGNAL( dataChanged() ), this, SLOT( updateReverbOn() ) );
- connect( &m_reverbRoomSize, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
- connect( &m_reverbDamping, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
- connect( &m_reverbWidth, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
- connect( &m_reverbLevel, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
- // Chorus
- connect( &m_chorusOn, SIGNAL( dataChanged() ), this, SLOT( updateChorusOn() ) );
- connect( &m_chorusNum, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
- connect( &m_chorusLevel, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
- connect( &m_chorusSpeed, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
- connect( &m_chorusDepth, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
- InstrumentPlayHandle * iph = new InstrumentPlayHandle( this, _instrument_track );
- Engine::mixer()->addPlayHandle( iph );
- }
- sf2Instrument::~sf2Instrument()
- {
- Engine::mixer()->removePlayHandlesOfTypes( instrumentTrack(),
- PlayHandle::TypeNotePlayHandle
- | PlayHandle::TypeInstrumentPlayHandle );
- freeFont();
- delete_fluid_synth( m_synth );
- delete_fluid_settings( m_settings );
- if( m_srcState != NULL )
- {
- src_delete( m_srcState );
- }
- }
- void sf2Instrument::saveSettings( QDomDocument & _doc, QDomElement & _this )
- {
- _this.setAttribute( "src", m_filename );
- m_patchNum.saveSettings( _doc, _this, "patch" );
- m_bankNum.saveSettings( _doc, _this, "bank" );
- m_gain.saveSettings( _doc, _this, "gain" );
- m_reverbOn.saveSettings( _doc, _this, "reverbOn" );
- m_reverbRoomSize.saveSettings( _doc, _this, "reverbRoomSize" );
- m_reverbDamping.saveSettings( _doc, _this, "reverbDamping" );
- m_reverbWidth.saveSettings( _doc, _this, "reverbWidth" );
- m_reverbLevel.saveSettings( _doc, _this, "reverbLevel" );
- m_chorusOn.saveSettings( _doc, _this, "chorusOn" );
- m_chorusNum.saveSettings( _doc, _this, "chorusNum" );
- m_chorusLevel.saveSettings( _doc, _this, "chorusLevel" );
- m_chorusSpeed.saveSettings( _doc, _this, "chorusSpeed" );
- m_chorusDepth.saveSettings( _doc, _this, "chorusDepth" );
- }
- void sf2Instrument::loadSettings( const QDomElement & _this )
- {
- openFile( _this.attribute( "src" ), false );
- m_patchNum.loadSettings( _this, "patch" );
- m_bankNum.loadSettings( _this, "bank" );
- m_gain.loadSettings( _this, "gain" );
- m_reverbOn.loadSettings( _this, "reverbOn" );
- m_reverbRoomSize.loadSettings( _this, "reverbRoomSize" );
- m_reverbDamping.loadSettings( _this, "reverbDamping" );
- m_reverbWidth.loadSettings( _this, "reverbWidth" );
- m_reverbLevel.loadSettings( _this, "reverbLevel" );
- m_chorusOn.loadSettings( _this, "chorusOn" );
- m_chorusNum.loadSettings( _this, "chorusNum" );
- m_chorusLevel.loadSettings( _this, "chorusLevel" );
- m_chorusSpeed.loadSettings( _this, "chorusSpeed" );
- m_chorusDepth.loadSettings( _this, "chorusDepth" );
- updatePatch();
- updateGain();
- }
- void sf2Instrument::loadFile( const QString & _file )
- {
- if( !_file.isEmpty() && QFileInfo( _file ).exists() )
- {
- openFile( _file, false );
- updatePatch();
- // for some reason we've to call that, otherwise preview of a
- // soundfont for the first time fails
- updateSampleRate();
- }
- }
- AutomatableModel * sf2Instrument::childModel( const QString & _modelName )
- {
- if( _modelName == "bank" )
- {
- return &m_bankNum;
- }
- else if( _modelName == "patch" )
- {
- return &m_patchNum;
- }
- qCritical() << "requested unknown model " << _modelName;
- return NULL;
- }
- QString sf2Instrument::nodeName() const
- {
- return sf2player_plugin_descriptor.name;
- }
- void sf2Instrument::freeFont()
- {
- m_synthMutex.lock();
- if ( m_font != NULL )
- {
- s_fontsMutex.lock();
- --(m_font->refCount);
- // No more references
- if( m_font->refCount <= 0 )
- {
- qDebug() << "Really deleting " << m_filename;
- fluid_synth_sfunload( m_synth, m_fontId, true );
- s_fonts.remove( m_filename );
- delete m_font;
- }
- // Just remove our reference
- else
- {
- qDebug() << "un-referencing " << m_filename;
- fluid_synth_remove_sfont( m_synth, m_font->fluidFont );
- }
- s_fontsMutex.unlock();
- m_font = NULL;
- }
- m_synthMutex.unlock();
- }
- void sf2Instrument::openFile( const QString & _sf2File, bool updateTrackName )
- {
- emit fileLoading();
- // Used for loading file
- char * sf2Ascii = qstrdup( qPrintable( SampleBuffer::tryToMakeAbsolute( _sf2File ) ) );
- QString relativePath = SampleBuffer::tryToMakeRelative( _sf2File );
- // free reference to soundfont if one is selected
- freeFont();
- m_synthMutex.lock();
- s_fontsMutex.lock();
- // Increment Reference
- if( s_fonts.contains( relativePath ) )
- {
- qDebug() << "Using existing reference to " << relativePath;
- m_font = s_fonts[ relativePath ];
- m_font->refCount++;
- m_fontId = fluid_synth_add_sfont( m_synth, m_font->fluidFont );
- }
- // Add to map, if doesn't exist.
- else
- {
- m_fontId = fluid_synth_sfload( m_synth, sf2Ascii, true );
- if( fluid_synth_sfcount( m_synth ) > 0 )
- {
- // Grab this sf from the top of the stack and add to list
- m_font = new sf2Font( fluid_synth_get_sfont( m_synth, 0 ) );
- s_fonts.insert( relativePath, m_font );
- }
- else
- {
- collectErrorForUI( sf2Instrument::tr( "A soundfont %1 could not be loaded." ).arg( QFileInfo( _sf2File ).baseName() ) );
- // TODO: Why is the filename missing when the file does not exist?
- }
- }
- s_fontsMutex.unlock();
- m_synthMutex.unlock();
- if( m_fontId >= 0 )
- {
- // Don't reset patch/bank, so that it isn't cleared when
- // someone resolves a missing file
- //m_patchNum.setValue( 0 );
- //m_bankNum.setValue( 0 );
- m_filename = relativePath;
- emit fileChanged();
- }
- delete[] sf2Ascii;
- if( updateTrackName || instrumentTrack()->displayName() == displayName() )
- {
- instrumentTrack()->setName( QFileInfo( _sf2File ).baseName() );
- }
- }
- void sf2Instrument::updatePatch()
- {
- if( m_bankNum.value() >= 0 && m_patchNum.value() >= 0 )
- {
- fluid_synth_program_select( m_synth, m_channel, m_fontId,
- m_bankNum.value(), m_patchNum.value() );
- }
- }
- QString sf2Instrument::getCurrentPatchName()
- {
- int iBankSelected = m_bankNum.value();
- int iProgSelected = m_patchNum.value();
- // For all soundfonts (in reversed stack order) fill the available programs...
- int cSoundFonts = ::fluid_synth_sfcount( m_synth );
- for( int i = 0; i < cSoundFonts; i++ )
- {
- fluid_sfont_t *pSoundFont = fluid_synth_get_sfont( m_synth, i );
- if ( pSoundFont )
- {
- #ifdef CONFIG_FLUID_BANK_OFFSET
- int iBankOffset =
- fluid_synth_get_bank_offset(
- m_synth, fluid_sfont_get_id(pSoundFont) );
- #endif
- fluid_sfont_iteration_start( pSoundFont );
- #if FLUIDSYNTH_VERSION_MAJOR < 2
- fluid_preset_t preset;
- fluid_preset_t *pCurPreset = &preset;
- #else
- fluid_preset_t *pCurPreset;
- #endif
- while ((pCurPreset = fluid_sfont_iteration_next_wrapper(pSoundFont, pCurPreset)))
- {
- int iBank = fluid_preset_get_banknum( pCurPreset );
- #ifdef CONFIG_FLUID_BANK_OFFSET
- iBank += iBankOffset;
- #endif
- int iProg = fluid_preset_get_num( pCurPreset );
- if( iBank == iBankSelected && iProg ==
- iProgSelected )
- {
- return fluid_preset_get_name( pCurPreset );
- }
- }
- }
- }
- return "";
- }
- void sf2Instrument::updateGain()
- {
- fluid_synth_set_gain( m_synth, m_gain.value() );
- }
- void sf2Instrument::updateReverbOn()
- {
- fluid_synth_set_reverb_on( m_synth, m_reverbOn.value() ? 1 : 0 );
- }
- void sf2Instrument::updateReverb()
- {
- fluid_synth_set_reverb( m_synth, m_reverbRoomSize.value(),
- m_reverbDamping.value(), m_reverbWidth.value(),
- m_reverbLevel.value() );
- }
- void sf2Instrument::updateChorusOn()
- {
- fluid_synth_set_chorus_on( m_synth, m_chorusOn.value() ? 1 : 0 );
- }
- void sf2Instrument::updateChorus()
- {
- fluid_synth_set_chorus( m_synth, static_cast<int>( m_chorusNum.value() ),
- m_chorusLevel.value(), m_chorusSpeed.value(),
- m_chorusDepth.value(), 0 );
- }
- void sf2Instrument::updateSampleRate()
- {
- double tempRate;
- // Set & get, returns the true sample rate
- fluid_settings_setnum( m_settings, (char *) "synth.sample-rate", Engine::mixer()->processingSampleRate() );
- fluid_settings_getnum( m_settings, (char *) "synth.sample-rate", &tempRate );
- m_internalSampleRate = static_cast<int>( tempRate );
- if( m_font )
- {
- // Now, delete the old one and replace
- m_synthMutex.lock();
- fluid_synth_remove_sfont( m_synth, m_font->fluidFont );
- delete_fluid_synth( m_synth );
- // New synth
- m_synth = new_fluid_synth( m_settings );
- m_fontId = fluid_synth_add_sfont( m_synth, m_font->fluidFont );
- m_synthMutex.unlock();
- // synth program change (set bank and patch)
- updatePatch();
- }
- else
- {
- // Recreate synth with no soundfonts
- m_synthMutex.lock();
- delete_fluid_synth( m_synth );
- m_synth = new_fluid_synth( m_settings );
- m_synthMutex.unlock();
- }
- m_synthMutex.lock();
- if( Engine::mixer()->currentQualitySettings().interpolation >=
- Mixer::qualitySettings::Interpolation_SincFastest )
- {
- fluid_synth_set_interp_method( m_synth, -1, FLUID_INTERP_7THORDER );
- }
- else
- {
- fluid_synth_set_interp_method( m_synth, -1, FLUID_INTERP_DEFAULT );
- }
- m_synthMutex.unlock();
- if( m_internalSampleRate < Engine::mixer()->processingSampleRate() )
- {
- m_synthMutex.lock();
- if( m_srcState != NULL )
- {
- src_delete( m_srcState );
- }
- int error;
- m_srcState = src_new( Engine::mixer()->currentQualitySettings().libsrcInterpolation(), DEFAULT_CHANNELS, &error );
- if( m_srcState == NULL || error )
- {
- qCritical( "error while creating libsamplerate data structure in Sf2Instrument::updateSampleRate()" );
- }
- m_synthMutex.unlock();
- }
- updateReverb();
- updateChorus();
- updateReverbOn();
- updateChorusOn();
- updateGain();
- // Reset last MIDI pitch properties, which will be set to the correct values
- // upon playing the next note
- m_lastMidiPitch = -1;
- m_lastMidiPitchRange = -1;
- }
- void sf2Instrument::playNote( NotePlayHandle * _n, sampleFrame * )
- {
- if( _n->isMasterNote() || ( _n->hasParent() && _n->isReleased() ) )
- {
- return;
- }
- const f_cnt_t tfp = _n->totalFramesPlayed();
- if( tfp == 0 )
- {
- const float LOG440 = 2.643452676f;
- int midiNote = (int)floor( 12.0 * ( log2( _n->unpitchedFrequency() ) - LOG440 ) - 4.0 );
- // out of range?
- if( midiNote <= 0 || midiNote >= 128 )
- {
- return;
- }
- const int baseVelocity = instrumentTrack()->midiPort()->baseVelocity();
- SF2PluginData * pluginData = new SF2PluginData;
- pluginData->midiNote = midiNote;
- pluginData->lastPanning = 0;
- pluginData->lastVelocity = _n->midiVelocity( baseVelocity );
- pluginData->fluidVoice = NULL;
- pluginData->isNew = true;
- pluginData->offset = _n->offset();
- pluginData->noteOffSent = false;
- _n->m_pluginData = pluginData;
- // insert the nph to the playing notes vector
- m_playingNotesMutex.lock();
- m_playingNotes.append( _n );
- m_playingNotesMutex.unlock();
- }
- else if( _n->isReleased() && ! _n->instrumentTrack()->isSustainPedalPressed() ) // note is released during this period
- {
- SF2PluginData * pluginData = static_cast<SF2PluginData *>( _n->m_pluginData );
- pluginData->offset = _n->framesBeforeRelease();
- pluginData->isNew = false;
- m_playingNotesMutex.lock();
- m_playingNotes.append( _n );
- m_playingNotesMutex.unlock();
- }
- }
- void sf2Instrument::noteOn( SF2PluginData * n )
- {
- m_synthMutex.lock();
- // get list of current voice IDs so we can easily spot the new
- // voice after the fluid_synth_noteon() call
- const int poly = fluid_synth_get_polyphony( m_synth );
- fluid_voice_t * voices[poly];
- unsigned int id[poly];
- fluid_synth_get_voicelist( m_synth, voices, poly, -1 );
- for( int i = 0; i < poly; ++i )
- {
- id[i] = 0;
- }
- for( int i = 0; i < poly && voices[i]; ++i )
- {
- id[i] = fluid_voice_get_id( voices[i] );
- }
- fluid_synth_noteon( m_synth, m_channel, n->midiNote, n->lastVelocity );
- // get new voice and save it
- fluid_synth_get_voicelist( m_synth, voices, poly, -1 );
- for( int i = 0; i < poly && voices[i]; ++i )
- {
- const unsigned int newID = fluid_voice_get_id( voices[i] );
- if( id[i] != newID || newID == 0 )
- {
- n->fluidVoice = voices[i];
- break;
- }
- }
- m_synthMutex.unlock();
- m_notesRunningMutex.lock();
- ++m_notesRunning[ n->midiNote ];
- m_notesRunningMutex.unlock();
- }
- void sf2Instrument::noteOff( SF2PluginData * n )
- {
- n->noteOffSent = true;
- m_notesRunningMutex.lock();
- const int notes = --m_notesRunning[n->midiNote];
- m_notesRunningMutex.unlock();
- if( notes <= 0 )
- {
- m_synthMutex.lock();
- fluid_synth_noteoff( m_synth, m_channel, n->midiNote );
- m_synthMutex.unlock();
- }
- }
- void sf2Instrument::play( sampleFrame * _working_buffer )
- {
- const fpp_t frames = Engine::mixer()->framesPerPeriod();
- // set midi pitch for this period
- const int currentMidiPitch = instrumentTrack()->midiPitch();
- if( m_lastMidiPitch != currentMidiPitch )
- {
- m_lastMidiPitch = currentMidiPitch;
- m_synthMutex.lock();
- fluid_synth_pitch_bend( m_synth, m_channel, m_lastMidiPitch );
- m_synthMutex.unlock();
- }
- const int currentMidiPitchRange = instrumentTrack()->midiPitchRange();
- if( m_lastMidiPitchRange != currentMidiPitchRange )
- {
- m_lastMidiPitchRange = currentMidiPitchRange;
- m_synthMutex.lock();
- fluid_synth_pitch_wheel_sens( m_synth, m_channel, m_lastMidiPitchRange );
- m_synthMutex.unlock();
- }
- // if we have no new noteons/noteoffs, just render a period and call it a day
- if( m_playingNotes.isEmpty() )
- {
- renderFrames( frames, _working_buffer );
- instrumentTrack()->processAudioBuffer( _working_buffer, frames, NULL );
- return;
- }
- // processing loop
- // go through noteplayhandles in processing order
- f_cnt_t currentFrame = 0;
- while( ! m_playingNotes.isEmpty() )
- {
- // find the note with lowest offset
- NotePlayHandle * currentNote = m_playingNotes[0];
- for( int i = 1; i < m_playingNotes.size(); ++i )
- {
- SF2PluginData * currentData = static_cast<SF2PluginData *>( currentNote->m_pluginData );
- SF2PluginData * iData = static_cast<SF2PluginData *>( m_playingNotes[i]->m_pluginData );
- if( currentData->offset > iData->offset )
- {
- currentNote = m_playingNotes[i];
- }
- }
- // process the current note:
- // first see if we're synced in frame count
- SF2PluginData * currentData = static_cast<SF2PluginData *>( currentNote->m_pluginData );
- if( currentData->offset > currentFrame )
- {
- renderFrames( currentData->offset - currentFrame, _working_buffer + currentFrame );
- currentFrame = currentData->offset;
- }
- if( currentData->isNew )
- {
- noteOn( currentData );
- if( currentNote->isReleased() ) // if the note is released during the same period, we have to process it again for noteoff
- {
- currentData->isNew = false;
- currentData->offset = currentNote->framesBeforeRelease();
- }
- else // otherwise remove the handle
- {
- m_playingNotesMutex.lock();
- m_playingNotes.remove( m_playingNotes.indexOf( currentNote ) );
- m_playingNotesMutex.unlock();
- }
- }
- else
- {
- noteOff( currentData );
- m_playingNotesMutex.lock();
- m_playingNotes.remove( m_playingNotes.indexOf( currentNote ) );
- m_playingNotesMutex.unlock();
- }
- }
- if( currentFrame < frames )
- {
- renderFrames( frames - currentFrame, _working_buffer + currentFrame );
- }
- instrumentTrack()->processAudioBuffer( _working_buffer, frames, NULL );
- }
- void sf2Instrument::renderFrames( f_cnt_t frames, sampleFrame * buf )
- {
- m_synthMutex.lock();
- if( m_internalSampleRate < Engine::mixer()->processingSampleRate() &&
- m_srcState != NULL )
- {
- const fpp_t f = frames * m_internalSampleRate / Engine::mixer()->processingSampleRate();
- #ifdef __GNUC__
- sampleFrame tmp[f];
- #else
- sampleFrame * tmp = new sampleFrame[f];
- #endif
- fluid_synth_write_float( m_synth, f, tmp, 0, 2, tmp, 1, 2 );
- SRC_DATA src_data;
- src_data.data_in = (float *)tmp;
- src_data.data_out = (float *)buf;
- src_data.input_frames = f;
- src_data.output_frames = frames;
- src_data.src_ratio = (double) frames / f;
- src_data.end_of_input = 0;
- int error = src_process( m_srcState, &src_data );
- #ifndef __GNUC__
- delete[] tmp;
- #endif
- if( error )
- {
- qCritical( "sf2Instrument: error while resampling: %s", src_strerror( error ) );
- }
- if( src_data.output_frames_gen > frames )
- {
- qCritical( "sf2Instrument: not enough frames: %ld / %d", src_data.output_frames_gen, frames );
- }
- }
- else
- {
- fluid_synth_write_float( m_synth, frames, buf, 0, 2, buf, 1, 2 );
- }
- m_synthMutex.unlock();
- }
- void sf2Instrument::deleteNotePluginData( NotePlayHandle * _n )
- {
- SF2PluginData * pluginData = static_cast<SF2PluginData *>( _n->m_pluginData );
- if( ! pluginData->noteOffSent ) // if we for some reason haven't noteoffed the note before it gets deleted,
- // do it here
- {
- noteOff( pluginData );
- m_playingNotesMutex.lock();
- if( m_playingNotes.indexOf( _n ) >= 0 )
- {
- m_playingNotes.remove( m_playingNotes.indexOf( _n ) );
- }
- m_playingNotesMutex.unlock();
- }
- delete pluginData;
- }
- PluginView * sf2Instrument::instantiateView( QWidget * _parent )
- {
- return new sf2InstrumentView( this, _parent );
- }
- class sf2Knob : public Knob
- {
- public:
- sf2Knob( QWidget * _parent ) :
- Knob( knobStyled, _parent )
- {
- setFixedSize( 31, 38 );
- }
- };
- sf2InstrumentView::sf2InstrumentView( Instrument * _instrument, QWidget * _parent ) :
- InstrumentView( _instrument, _parent )
- {
- // QVBoxLayout * vl = new QVBoxLayout( this );
- // QHBoxLayout * hl = new QHBoxLayout();
- sf2Instrument* k = castModel<sf2Instrument>();
- connect( &k->m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
- connect( &k->m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
- // File Button
- m_fileDialogButton = new PixmapButton( this );
- m_fileDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
- m_fileDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_on" ) );
- m_fileDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_off" ) );
- m_fileDialogButton->move( 217, 107 );
- connect( m_fileDialogButton, SIGNAL( clicked() ), this, SLOT( showFileDialog() ) );
- ToolTip::add( m_fileDialogButton, tr( "Open other SoundFont file" ) );
- m_fileDialogButton->setWhatsThis( tr( "Click here to open another SF2 file" ) );
- // Patch Button
- m_patchDialogButton = new PixmapButton( this );
- m_patchDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
- m_patchDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_on" ) );
- m_patchDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_off" ) );
- m_patchDialogButton->setEnabled( false );
- m_patchDialogButton->move( 217, 125 );
- connect( m_patchDialogButton, SIGNAL( clicked() ), this, SLOT( showPatchDialog() ) );
- ToolTip::add( m_patchDialogButton, tr( "Choose the patch" ) );
- // LCDs
- m_bankNumLcd = new LcdSpinBox( 3, "21pink", this );
- m_bankNumLcd->move(131, 62);
- // m_bankNumLcd->addTextForValue( -1, "---" );
- // m_bankNumLcd->setEnabled( false );
- m_patchNumLcd = new LcdSpinBox( 3, "21pink", this );
- m_patchNumLcd->move(190, 62);
- // m_patchNumLcd->addTextForValue( -1, "---" );
- // m_patchNumLcd->setEnabled( false );
- /*hl->addWidget( m_fileDialogButton );
- hl->addWidget( m_bankNumLcd );
- hl->addWidget( m_patchNumLcd );
- hl->addWidget( m_patchDialogButton );
- vl->addLayout( hl );*/
- // Next row
- //hl = new QHBoxLayout();
- m_filenameLabel = new QLabel( this );
- m_filenameLabel->setGeometry( 58, 109, 156, 11 );
- m_patchLabel = new QLabel( this );
- m_patchLabel->setGeometry( 58, 127, 156, 11 );
- //hl->addWidget( m_filenameLabel );
- // vl->addLayout( hl );
- // Gain
- m_gainKnob = new sf2Knob( this );
- m_gainKnob->setHintText( tr("Gain"), "" );
- m_gainKnob->move( 86, 55 );
- // vl->addWidget( m_gainKnob );
- // Reverb
- // hl = new QHBoxLayout();
- m_reverbButton = new PixmapButton( this );
- m_reverbButton->setCheckable( true );
- m_reverbButton->move( 14, 180 );
- m_reverbButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "reverb_on" ) );
- m_reverbButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "reverb_off" ) );
- ToolTip::add( m_reverbButton, tr( "Apply reverb (if supported)" ) );
- m_reverbButton->setWhatsThis(
- tr( "This button enables the reverb effect. "
- "This is useful for cool effects, but only works on "
- "files that support it." ) );
- m_reverbRoomSizeKnob = new sf2Knob( this );
- m_reverbRoomSizeKnob->setHintText( tr("Reverb Roomsize:"), "" );
- m_reverbRoomSizeKnob->move( 93, 160 );
- m_reverbDampingKnob = new sf2Knob( this );
- m_reverbDampingKnob->setHintText( tr("Reverb Damping:"), "" );
- m_reverbDampingKnob->move( 130, 160 );
- m_reverbWidthKnob = new sf2Knob( this );
- m_reverbWidthKnob->setHintText( tr("Reverb Width:"), "" );
- m_reverbWidthKnob->move( 167, 160 );
- m_reverbLevelKnob = new sf2Knob( this );
- m_reverbLevelKnob->setHintText( tr("Reverb Level:"), "" );
- m_reverbLevelKnob->move( 204, 160 );
- /* hl->addWidget( m_reverbOnLed );
- hl->addWidget( m_reverbRoomSizeKnob );
- hl->addWidget( m_reverbDampingKnob );
- hl->addWidget( m_reverbWidthKnob );
- hl->addWidget( m_reverbLevelKnob );
- vl->addLayout( hl );
- */
- // Chorus
- // hl = new QHBoxLayout();
- m_chorusButton = new PixmapButton( this );
- m_chorusButton->setCheckable( true );
- m_chorusButton->move( 14, 226 );
- m_chorusButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "chorus_on" ) );
- m_chorusButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "chorus_off" ) );
- ToolTip::add( m_chorusButton, tr( "Apply chorus (if supported)" ) );
- m_chorusButton->setWhatsThis(
- tr( "This button enables the chorus effect. "
- "This is useful for cool echo effects, but only works on "
- "files that support it." ) );
- m_chorusNumKnob = new sf2Knob( this );
- m_chorusNumKnob->setHintText( tr("Chorus Lines:"), "" );
- m_chorusNumKnob->move( 93, 206 );
- m_chorusLevelKnob = new sf2Knob( this );
- m_chorusLevelKnob->setHintText( tr("Chorus Level:"), "" );
- m_chorusLevelKnob->move( 130 , 206 );
- m_chorusSpeedKnob = new sf2Knob( this );
- m_chorusSpeedKnob->setHintText( tr("Chorus Speed:"), "" );
- m_chorusSpeedKnob->move( 167 , 206 );
- m_chorusDepthKnob = new sf2Knob( this );
- m_chorusDepthKnob->setHintText( tr("Chorus Depth:"), "" );
- m_chorusDepthKnob->move( 204 , 206 );
- /*
- hl->addWidget( m_chorusOnLed );
- hl->addWidget( m_chorusNumKnob);
- hl->addWidget( m_chorusLevelKnob);
- hl->addWidget( m_chorusSpeedKnob);
- hl->addWidget( m_chorusDepthKnob);
- vl->addLayout( hl );
- */
- setAutoFillBackground( true );
- QPalette pal;
- pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap( "artwork" ) );
- setPalette( pal );
- updateFilename();
- }
- sf2InstrumentView::~sf2InstrumentView()
- {
- }
- void sf2InstrumentView::modelChanged()
- {
- sf2Instrument * k = castModel<sf2Instrument>();
- m_bankNumLcd->setModel( &k->m_bankNum );
- m_patchNumLcd->setModel( &k->m_patchNum );
- m_gainKnob->setModel( &k->m_gain );
- m_reverbButton->setModel( &k->m_reverbOn );
- m_reverbRoomSizeKnob->setModel( &k->m_reverbRoomSize );
- m_reverbDampingKnob->setModel( &k->m_reverbDamping );
- m_reverbWidthKnob->setModel( &k->m_reverbWidth );
- m_reverbLevelKnob->setModel( &k->m_reverbLevel );
- m_chorusButton->setModel( &k->m_chorusOn );
- m_chorusNumKnob->setModel( &k->m_chorusNum );
- m_chorusLevelKnob->setModel( &k->m_chorusLevel );
- m_chorusSpeedKnob->setModel( &k->m_chorusSpeed );
- m_chorusDepthKnob->setModel( &k->m_chorusDepth );
- connect( k, SIGNAL( fileChanged() ), this, SLOT( updateFilename() ) );
- connect( k, SIGNAL( fileLoading() ), this, SLOT( invalidateFile() ) );
- updateFilename();
- }
- void sf2InstrumentView::updateFilename()
- {
- sf2Instrument * i = castModel<sf2Instrument>();
- QFontMetrics fm( m_filenameLabel->font() );
- QString file = i->m_filename.endsWith( ".sf2", Qt::CaseInsensitive ) ?
- i->m_filename.left( i->m_filename.length() - 4 ) :
- i->m_filename;
- m_filenameLabel->setText( fm.elidedText( file, Qt::ElideLeft, m_filenameLabel->width() ) );
- // i->m_filename + "\nPatch: TODO" );
- m_patchDialogButton->setEnabled( !i->m_filename.isEmpty() );
- updatePatchName();
- update();
- }
- void sf2InstrumentView::updatePatchName()
- {
- sf2Instrument * i = castModel<sf2Instrument>();
- QFontMetrics fm( font() );
- QString patch = i->getCurrentPatchName();
- m_patchLabel->setText( fm.elidedText( patch, Qt::ElideLeft, m_patchLabel->width() ) );
- update();
- }
- void sf2InstrumentView::invalidateFile()
- {
- m_patchDialogButton->setEnabled( false );
- }
- void sf2InstrumentView::showFileDialog()
- {
- sf2Instrument * k = castModel<sf2Instrument>();
- FileDialog ofd( NULL, tr( "Open SoundFont file" ) );
- ofd.setFileMode( FileDialog::ExistingFiles );
- QStringList types;
- types << tr( "SoundFont2 Files (*.sf2)" );
- ofd.setNameFilters( types );
- if( k->m_filename != "" )
- {
- QString f = SampleBuffer::tryToMakeAbsolute( k->m_filename );
- ofd.setDirectory( QFileInfo( f ).absolutePath() );
- ofd.selectFile( QFileInfo( f ).fileName() );
- }
- else
- {
- ofd.setDirectory( ConfigManager::inst()->sf2Dir() );
- }
- m_fileDialogButton->setEnabled( false );
- if( ofd.exec() == QDialog::Accepted && !ofd.selectedFiles().isEmpty() )
- {
- QString f = ofd.selectedFiles()[0];
- if( f != "" )
- {
- k->openFile( f );
- Engine::getSong()->setModified();
- }
- }
- m_fileDialogButton->setEnabled( true );
- }
- void sf2InstrumentView::showPatchDialog()
- {
- sf2Instrument * k = castModel<sf2Instrument>();
- patchesDialog pd( this );
- pd.setup( k->m_synth, 1, k->instrumentTrack()->name(), &k->m_bankNum, &k->m_patchNum, m_patchLabel );
- pd.exec();
- }
- extern "C"
- {
- // necessary for getting instance out of shared lib
- Plugin * PLUGIN_EXPORT lmms_plugin_main( Model *, void * _data )
- {
- return new sf2Instrument( static_cast<InstrumentTrack *>( _data ) );
- }
- }
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