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- /* Included at the beginning of library source files, after all other #include lines.
- Sets up helpful macros and services used in my source code. They don't need
- module an annoying module prefix on their names since they are defined after
- all other #include lines. */
- #ifndef BLARGG_SOURCE_H
- #define BLARGG_SOURCE_H
- // If debugging is enabled, abort program if expr is false. Meant for checking
- // internal state and consistency. A failed assertion indicates a bug in the module.
- // void assert( bool expr );
- #include <assert.h>
- // If debugging is enabled and expr is false, abort program. Meant for checking
- // caller-supplied parameters and operations that are outside the control of the
- // module. A failed requirement indicates a bug outside the module.
- // void require( bool expr );
- #undef require
- #define require( expr ) assert( expr )
- // Like printf() except output goes to debug log file. Might be defined to do
- // nothing (not even evaluate its arguments).
- // void debug_printf( const char* format, ... );
- static inline void blargg_dprintf_( const char*, ... ) { }
- #undef debug_printf
- #define debug_printf (1) ? (void) 0 : blargg_dprintf_
- // If enabled, evaluate expr and if false, make debug log entry with source file
- // and line. Meant for finding situations that should be examined further, but that
- // don't indicate a problem. In all cases, execution continues normally.
- #undef check
- #define check( expr ) ((void) 0)
- // If expr yields error string, return it from current function, otherwise continue.
- #undef RETURN_ERR
- #define RETURN_ERR( expr ) do { \
- blargg_err_t blargg_return_err_ = (expr); \
- if ( blargg_return_err_ ) return blargg_return_err_; \
- } while ( 0 )
- // If ptr is 0, return out of memory error string.
- #undef CHECK_ALLOC
- #define CHECK_ALLOC( ptr ) do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 )
- // Avoid any macros which evaluate their arguments multiple times
- #undef min
- #undef max
- #define DEF_MIN_MAX( type ) \
- static inline type min( type x, type y ) { if ( x < y ) return x; return y; }\
- static inline type max( type x, type y ) { if ( y < x ) return x; return y; }
- DEF_MIN_MAX( int )
- DEF_MIN_MAX( unsigned )
- DEF_MIN_MAX( long )
- DEF_MIN_MAX( unsigned long )
- DEF_MIN_MAX( float )
- DEF_MIN_MAX( double )
- #undef DEF_MIN_MAX
- /*
- // using const references generates crappy code, and I am currenly only using these
- // for built-in types, so they take arguments by value
- // TODO: remove
- inline int min( int x, int y )
- template<class T>
- inline T min( T x, T y )
- {
- if ( x < y )
- return x;
- return y;
- }
- template<class T>
- inline T max( T x, T y )
- {
- if ( x < y )
- return y;
- return x;
- }
- */
- // TODO: good idea? bad idea?
- #undef byte
- #define byte byte_
- typedef unsigned char byte;
- // Setup compiler defines useful for exporting required public API symbols in gme.cpp
- #ifndef BLARGG_EXPORT
- #if defined (_WIN32) && defined(BLARGG_BUILD_DLL)
- #define BLARGG_EXPORT __declspec(dllexport)
- #elif defined (LIBGME_VISIBILITY)
- #define BLARGG_EXPORT __attribute__((visibility ("default")))
- #else
- #define BLARGG_EXPORT
- #endif
- #endif
- // deprecated
- #define BLARGG_CHECK_ALLOC CHECK_ALLOC
- #define BLARGG_RETURN_ERR RETURN_ERR
- // BLARGG_SOURCE_BEGIN: If defined, #included, allowing redefition of debug_printf and check
- #ifdef BLARGG_SOURCE_BEGIN
- #include BLARGG_SOURCE_BEGIN
- #endif
- #endif
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