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- Snatched from AdPlug 2.2.1:
- adlibemu.c
- adlibemu.h
- fmopl.c
- fmopl.h
- kemuopl.h
- opl.h
- temuopl.cpp
- temuopl.h
- mididata.h
- 1.2.2 Sound generation section
- ------------------------------
- The Sound generation section is responsible for generating the OPL's
- sound, according to the input of the Playback section. This sound is
- either routed back to the application for it to do something with it or
- routed directly to a specific audio hardware.
- The following headers provide the interface to the sound generation
- section: `emuopl.h', `temuopl.h', `kemuopl.h', `realopl.h',
- `silentopl.h', `analopl.h' and `diskopl.h'. All classes inside these
- headers are derived from the abstract base class `Copl', declared
- inside the file `opl.h', which provides the common interface for the
- Backend layer of the Playback section. This interface is not meant for
- the Frontend layer (i.e. your application). Your application, however,
- has to call special methods of these classes in order to route the data
- back, if there is any.
- `emuopl.h' provides the class `CEmuopl', which implements a virtual
- OPL emulator, which automatically selects the best available OPL chip
- emulation and type for each replayer.
- `temuopl.h' provides the class `CTEmuopl', which is a wrapper class
- around Tatsuyuki Satoh's fmopl OPL2 emulator, which generates wave
- audio data to be routed back to the application.
- `kemuopl.h' provides the class `CKemuopl', which is a wrapper class
- around Ken Silverman's adlibemu OPL2 emulator, which generates wave
- audio data to be routed back to the application.
- `realopl.h' provides the class `CRealopl', which outputs to a real
- hardware OPL2 or OPL3 chip. No data is routed back to the application.
- This class is currently only working on x86 hardware.
- `silentopl.h' provides the class `CSilentopl', which is a dummy
- OPL2/3, which generates nothing. All data sent to it is forgotten
- immediately. No data is routed back to the application.
- `analopl.h' provides the class `CAnalopl', which is the same as `CRealopl',
- but also provides a 9-channel loudness pseudo-analyzer interface for
- the application. The loudness data is the only data routed back to the
- application.
- `diskopl.h' provides the class `CDiskopl', which is an OPL3 emulator
- that does not output any sound to the soundcard, but instead writes all
- received OPL commands to a file in the RdosPlay RAW format.
- Patches can be found at:
- http://cd.textfiles.com/soundsensations/SYNTH/
- (list at http://cd.textfiles.com/soundsensations/NEWMENU/SYNTH.BBS )
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