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- /* SaProcessor.h - declaration of SaProcessor class.
- *
- * Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
- *
- * Based partially on Eq plugin code,
- * Copyright (c) 2014 David French <dave/dot/french3/at/googlemail/dot/com>
- *
- * This file is part of LMMS - https://lmms.io
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program (see COPYING); if not, write to the
- * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA.
- *
- */
- #ifndef SAPROCESSOR_H
- #define SAPROCESSOR_H
- #include <QColor>
- #include <QMutex>
- #include <vector>
- #include "fft_helpers.h"
- #include "SaControls.h"
- //! Receives audio data, runs FFT analysis and stores the result.
- class SaProcessor
- {
- public:
- explicit SaProcessor(SaControls *controls);
- virtual ~SaProcessor();
- void analyse(sampleFrame *in_buffer, const fpp_t frame_count);
- // inform processor if any processing is actually required
- void setSpectrumActive(bool active);
- void setWaterfallActive(bool active);
- // configuration is taken from models in SaControls; some changes require
- // an exlicit update request (reallocation and window rebuild)
- void reallocateBuffers();
- void rebuildWindow();
- void clear();
- // information about results and unit conversion helpers
- float binToFreq(unsigned int bin_index) const;
- float binBandwidth() const;
- float freqToXPixel(float frequency, unsigned int width) const;
- float xPixelToFreq(float x, unsigned int width) const;
- float ampToYPixel(float amplitude, unsigned int height) const;
- float yPixelToAmp(float y, unsigned int height) const;
- unsigned int getSampleRate() const;
- float getNyquistFreq() const;
- float getFreqRangeMin(bool linear = false) const;
- float getFreqRangeMax() const;
- float getAmpRangeMin(bool linear = false) const;
- float getAmpRangeMax() const;
- // data access lock must be acquired by any friendly class that touches
- // the results, mainly to prevent unexpected mid-way reallocation
- QMutex m_dataAccess;
- private:
- SaControls *m_controls;
- // currently valid configuration
- const unsigned int m_zeroPadFactor = 2; //!< use n-steps bigger FFT for given block size
- unsigned int m_inBlockSize; //!< size of input (time domain) data block
- unsigned int m_fftBlockSize; //!< size of padded block for FFT processing
- unsigned int m_sampleRate;
- unsigned int binCount() const; //!< size of output (frequency domain) data block
- // data buffers (roughly in the order of processing, from input to output)
- unsigned int m_framesFilledUp;
- std::vector<float> m_bufferL; //!< time domain samples (left)
- std::vector<float> m_bufferR; //!< time domain samples (right)
- std::vector<float> m_fftWindow; //!< precomputed window function coefficients
- fftwf_plan m_fftPlanL;
- fftwf_plan m_fftPlanR;
- fftwf_complex *m_spectrumL; //!< frequency domain samples (complex) (left)
- fftwf_complex *m_spectrumR; //!< frequency domain samples (complex) (right)
- std::vector<float> m_absSpectrumL; //!< frequency domain samples (absolute) (left)
- std::vector<float> m_absSpectrumR; //!< frequency domain samples (absolute) (right)
- std::vector<float> m_normSpectrumL; //!< frequency domain samples (normalized) (left)
- std::vector<float> m_normSpectrumR; //!< frequency domain samples (normalized) (right)
- // spectrum history for waterfall: new normSpectrum lines are added on top
- std::vector<uchar> m_history;
- const unsigned int m_waterfallHeight = 200; // Number of stored lines.
- // Note: high values may make it harder to see transients.
- // book keeping
- bool m_spectrumActive;
- bool m_waterfallActive;
- unsigned int m_waterfallNotEmpty;
- bool m_reallocating;
- // merge L and R channels and apply gamma correction to make a spectrogram pixel
- QRgb makePixel(float left, float right, float gamma_correction = 0.30) const;
- friend class SaSpectrumView;
- friend class SaWaterfallView;
- };
- #endif // SAPROCESSOR_H
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