<?xml version="1.0" ?><!DOCTYPE TS><TS language="ja" version="2.1">
<context>
    <name>AboutDialog</name>
    <message>
        <source>About LMMS</source>
        <translation>LMMS について</translation>
    </message>
    <message>
        <source>Version %1 (%2/%3, Qt %4, %5)</source>
        <translation>バージョン %1 (%2/%3, Qt %4, %5)</translation>
    </message>
    <message>
        <source>About</source>
        <translation>LMMS について</translation>
    </message>
    <message>
        <source>LMMS - easy music production for everyone</source>
        <translation>LMMS - 全ての人のための簡単な音楽制作</translation>
    </message>
    <message>
        <source>Authors</source>
        <translation>製作者</translation>
    </message>
    <message>
        <source>Translation</source>
        <translation>翻訳</translation>
    </message>
    <message>
        <source>Current language not translated (or native English).

If you&apos;re interested in translating LMMS in another language or want to improve existing translations, you&apos;re welcome to help us! Simply contact the maintainer!</source>
        <translation>現在の言語は完全に翻訳されていません。

もしLMMSを他の言語に翻訳することや既に存在する翻訳を改善することに興味があるなら、ぜひとも翻訳してください! メンテナーに連絡を取るだけです!</translation>
    </message>
    <message>
        <source>License</source>
        <translation>ライセンス</translation>
    </message>
    <message>
        <source>LMMS</source>
        <translation>LMMS</translation>
    </message>
    <message>
        <source>Involved</source>
        <translation>関係者</translation>
    </message>
    <message>
        <source>Contributors ordered by number of commits:</source>
        <translation>コミット数順の貢献者一覧:</translation>
    </message>
    <message>
        <source>Copyright © %1</source>
        <translation>Copyright © %1</translation>
    </message>
    <message>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://lmms.io&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://lmms.io&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://lmms.io&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://lmms.io&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
</context>
<context>
    <name>AmplifierControlDialog</name>
    <message>
        <source>VOL</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Volume:</source>
        <translation>音量:</translation>
    </message>
    <message>
        <source>PAN</source>
        <translation>パン</translation>
    </message>
    <message>
        <source>Panning:</source>
        <translation>パン:</translation>
    </message>
    <message>
        <source>LEFT</source>
        <translation>左</translation>
    </message>
    <message>
        <source>Left gain:</source>
        <translation>左ゲイン:</translation>
    </message>
    <message>
        <source>RIGHT</source>
        <translation>右</translation>
    </message>
    <message>
        <source>Right gain:</source>
        <translation>右ゲイン:</translation>
    </message>
</context>
<context>
    <name>AmplifierControls</name>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パン</translation>
    </message>
    <message>
        <source>Left gain</source>
        <translation>左ゲイン</translation>
    </message>
    <message>
        <source>Right gain</source>
        <translation>右ゲイン</translation>
    </message>
</context>
<context>
    <name>AudioAlsaSetupWidget</name>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
    <message>
        <source>CHANNELS</source>
        <translation>チャンネル</translation>
    </message>
</context>
<context>
    <name>AudioFileProcessorView</name>
    <message>
        <source>Open other sample</source>
        <translation>他のサンプルを開く</translation>
    </message>
    <message>
        <source>Click here, if you want to open another audio-file. A dialog will appear where you can select your file. Settings like looping-mode, start and end-points, amplify-value, and so on are not reset. So, it may not sound like the original sample.</source>
        <translation>他のオーディオファイルを開きたいときは、ここをクリックしてください。ダイアログが表示され、ファイルを選択することができます。ループモード、開始/終了位置、増幅率などの設定はリセットされません。そのため、開いたファイルはオリジナルのサンプルとは異なる音になるかもしれません。</translation>
    </message>
    <message>
        <source>Reverse sample</source>
        <translation>サンプルを反転する</translation>
    </message>
    <message>
        <source>If you enable this button, the whole sample is reversed. This is useful for cool effects, e.g. a reversed crash.</source>
        <translation>このボタンを有効にすると、全体のサンプルがリバースされます。例えばリバースド クラッシュのようなかっこいいエフェクトで役立ちます。</translation>
    </message>
    <message>
        <source>Amplify:</source>
        <translation>増幅:</translation>
    </message>
    <message>
        <source>With this knob you can set the amplify ratio. When you set a value of 100% your sample isn&apos;t changed. Otherwise it will be amplified up or down (your actual sample-file isn&apos;t touched!)</source>
        <translation>このつまみでは増幅率を設定することができます。この値を100%にするとサンプルは変化しません。そうでないときは増幅率が上下します。 (実際のサンプルファイルは変更されません!)</translation>
    </message>
    <message>
        <source>Startpoint:</source>
        <translation>開始位置:</translation>
    </message>
    <message>
        <source>Endpoint:</source>
        <translation>終了位置:</translation>
    </message>
    <message>
        <source>Continue sample playback across notes</source>
        <translation>異なるノートへサンプルの再生を引き継ぐ</translation>
    </message>
    <message>
        <source>Enabling this option makes the sample continue playing across different notes - if you change pitch, or the note length stops before the end of the sample, then the next note played will continue where it left off. To reset the playback to the start of the sample, insert a note at the bottom of the keyboard (&lt; 20 Hz)</source>
        <translation>このオプションを有効にすると、異なるノートへサンプルの再生が引き継がれます。ピッチを変更するか、またはノートの長さがサンプルより短い場合は、ノートの終わったところから次のノートが再生されます。サンプルの最初から再生するようリセットするには、鍵盤の低い音階(20Hz未満)にノートを挿入してください。</translation>
    </message>
    <message>
        <source>Disable loop</source>
        <translation>ループを無効にする</translation>
    </message>
    <message>
        <source>This button disables looping. The sample plays only once from start to end. </source>
        <translation>このボタンはループ再生を無効にします。サンプルは一度だけ通しで再生されます。</translation>
    </message>
    <message>
        <source>Enable loop</source>
        <translation>ループを有効にする</translation>
    </message>
    <message>
        <source>This button enables forwards-looping. The sample loops between the end point and the loop point.</source>
        <translation>このボタンは正方向のループを有効にします。ループ開始位置から終了位置まで、サンプルが繰り返し再生されます。</translation>
    </message>
    <message>
        <source>This button enables ping-pong-looping. The sample loops backwards and forwards between the end point and the loop point.</source>
        <translation>このボタンはピンポンループを有効にします。ループ開始位置から終了位置まで、正方向・逆方向に交互にサンプルが繰り返し再生されます。</translation>
    </message>
    <message>
        <source>With this knob you can set the point where AudioFileProcessor should begin playing your sample. </source>
        <translation>このノブで、サンプルの再生を開始する位置を設定することができます。</translation>
    </message>
    <message>
        <source>With this knob you can set the point where AudioFileProcessor should stop playing your sample. </source>
        <translation>このノブで、サンプルの再生を停止する位置を設定することができます。</translation>
    </message>
    <message>
        <source>Loopback point:</source>
        <translation>ループバック位置:</translation>
    </message>
    <message>
        <source>With this knob you can set the point where the loop starts. </source>
        <translation>このノブで、ループ再生の開始位置を設定することができます。</translation>
    </message>
</context>
<context>
    <name>AudioFileProcessorWaveView</name>
    <message>
        <source>Sample length:</source>
        <translation>サンプルの長さ:</translation>
    </message>
</context>
<context>
    <name>AudioJack</name>
    <message>
        <source>JACK client restarted</source>
        <translation>JACKクライアントを再起動しました</translation>
    </message>
    <message>
        <source>LMMS was kicked by JACK for some reason. Therefore the JACK backend of LMMS has been restarted. You will have to make manual connections again.</source>
        <translation>LMMS は何らかの理由で JACK からキックされました。そのため、LMMS の JACKバックエンドが再起動されています。あなたは、手動で接続しなおす必要があります。</translation>
    </message>
    <message>
        <source>JACK server down</source>
        <translation>JACK サーバーダウン</translation>
    </message>
    <message>
        <source>The JACK server seems to have been shutdown and starting a new instance failed. Therefore LMMS is unable to proceed. You should save your project and restart JACK and LMMS.</source>
        <translation>JACK サーバーがシャットダウンし、新しいインスタンスの開始に失敗したようです。そのため、LMMS は続行できません。あなたはプロジェクトを保存し、JACK と LMMS を再起動する必要があります。</translation>
    </message>
    <message>
        <source>CLIENT-NAME</source>
        <translation>クライアント名</translation>
    </message>
    <message>
        <source>CHANNELS</source>
        <translation>チャンネル</translation>
    </message>
</context>
<context>
    <name>AudioOss::setupWidget</name>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
    <message>
        <source>CHANNELS</source>
        <translation>チャンネル</translation>
    </message>
</context>
<context>
    <name>AudioPortAudio::setupWidget</name>
    <message>
        <source>BACKEND</source>
        <translation>バックエンド</translation>
    </message>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
</context>
<context>
    <name>AudioPulseAudio::setupWidget</name>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
    <message>
        <source>CHANNELS</source>
        <translation>チャンネル</translation>
    </message>
</context>
<context>
    <name>AudioSdl::setupWidget</name>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
</context>
<context>
    <name>AudioSndio::setupWidget</name>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
    <message>
        <source>CHANNELS</source>
        <translation>チャンネル</translation>
    </message>
</context>
<context>
    <name>AudioSoundIo::setupWidget</name>
    <message>
        <source>BACKEND</source>
        <translation>バックエンド</translation>
    </message>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
</context>
<context>
    <name>AutomatableModel</name>
    <message>
        <source>&amp;Reset (%1%2)</source>
        <translation>リセット(&amp;R) (%1%2)</translation>
    </message>
    <message>
        <source>&amp;Copy value (%1%2)</source>
        <translation>値をコピー(&amp;C) (%1%2)</translation>
    </message>
    <message>
        <source>&amp;Paste value (%1%2)</source>
        <translation>値を貼り付け(&amp;P) (%1%2)</translation>
    </message>
    <message>
        <source>Edit song-global automation</source>
        <translation>曲全体のオートメーションを編集</translation>
    </message>
    <message>
        <source>Connected to %1</source>
        <translation>%1 に接続済み</translation>
    </message>
    <message>
        <source>Connected to controller</source>
        <translation>コントローラーに接続済み</translation>
    </message>
    <message>
        <source>Edit connection...</source>
        <translation>接続を編集...</translation>
    </message>
    <message>
        <source>Remove connection</source>
        <translation>接続を削除</translation>
    </message>
    <message>
        <source>Connect to controller...</source>
        <translation>コントローラーに接続...</translation>
    </message>
    <message>
        <source>Remove song-global automation</source>
        <translation>曲全体のオートメーションを削除</translation>
    </message>
    <message>
        <source>Remove all linked controls</source>
        <translation>リンクされたコントロールを全て削除</translation>
    </message>
</context>
<context>
    <name>AutomationEditor</name>
    <message>
        <source>Please open an automation pattern with the context menu of a control!</source>
        <translation>コントロールのコンテキストメニューでオートメーションパターンを開いてください!</translation>
    </message>
    <message>
        <source>Values copied</source>
        <translation>値をコピーしました</translation>
    </message>
    <message>
        <source>All selected values were copied to the clipboard.</source>
        <translation>選択された値はすべてクリップボードにコピーされました。</translation>
    </message>
</context>
<context>
    <name>AutomationEditorWindow</name>
    <message>
        <source>Play/pause current pattern (Space)</source>
        <translation>現在のパターンの再生/一時停止 (Space)</translation>
    </message>
    <message>
        <source>Click here if you want to play the current pattern. This is useful while editing it.  The pattern is automatically looped when the end is reached.</source>
        <translation>クリックすると現在のパターンを再生します。これはパターン編集中に便利です。終了位置にくるとパターンは自動的にループされます。</translation>
    </message>
    <message>
        <source>Stop playing of current pattern (Space)</source>
        <translation>現在のパターンの再生を停止 (Space)</translation>
    </message>
    <message>
        <source>Click here if you want to stop playing of the current pattern.</source>
        <translation>現在のパターンの再生を停止するときは、ここをクリックしてください、</translation>
    </message>
    <message>
        <source>Draw mode (Shift+D)</source>
        <translation>描画モード (shift+D)</translation>
    </message>
    <message>
        <source>Erase mode (Shift+E)</source>
        <translation>消去モード (shift+E)</translation>
    </message>
    <message>
        <source>Flip vertically</source>
        <translation>左右反転</translation>
    </message>
    <message>
        <source>Flip horizontally</source>
        <translation>上下反転</translation>
    </message>
    <message>
        <source>Click here and the pattern will be inverted.The points are flipped in the y direction. </source>
        <translation>ここをクリックすると、パターンが反転されます。y 方向に反転されます。</translation>
    </message>
    <message>
        <source>Click here and the pattern will be reversed. The points are flipped in the x direction.</source>
        <translation>ここをクリックすると、パターンが反転されます。x 方向に反転されます。</translation>
    </message>
    <message>
        <source>Click here and draw-mode will be activated. In this mode you can add and move single values.  This is the default mode which is used most of the time.  You can also press &apos;Shift+D&apos; on your keyboard to activate this mode.</source>
        <translation>ここをクリックすると描画モードになります。このモードでは、ひとつずつ追加・移動することができます。これがデフォルトのモードですし、一番多く使うモードです。ショートカットキーは &apos;Shift+D&apos; です。</translation>
    </message>
    <message>
        <source>Click here and erase-mode will be activated. In this mode you can erase single values. You can also press &apos;Shift+E&apos; on your keyboard to activate this mode.</source>
        <translation>ここをクリックすると消去モードになります。このモードでは、ひとつずつ消去することができます。ショートカットキーは &apos;Shift+E&apos; です。</translation>
    </message>
    <message>
        <source>Discrete progression</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Linear progression</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Cubic Hermite progression</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tension value for spline</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A higher tension value may make a smoother curve but overshoot some values. A low tension value will cause the slope of the curve to level off at each control point.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to choose discrete progressions for this automation pattern.  The value of the connected object will remain constant between control points and be set immediately to the new value when each control point is reached.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to choose linear progressions for this automation pattern.  The value of the connected object will change at a steady rate over time between control points to reach the correct value at each control point without a sudden change.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to choose cubic hermite progressions for this automation pattern.  The value of the connected object will change in a smooth curve and ease in to the peaks and valleys.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Cut selected values (%1+X)</source>
        <translation>選択した値を切り取り (Shift+M)</translation>
    </message>
    <message>
        <source>Copy selected values (%1+C)</source>
        <translation>選択した値をコピー  (%1+C)</translation>
    </message>
    <message>
        <source>Paste values from clipboard (%1+V)</source>
        <translation>クリップボードから値を貼り付け (%1+V)</translation>
    </message>
    <message>
        <source>Click here and selected values will be cut into the clipboard.  You can paste them anywhere in any pattern by clicking on the paste button.</source>
        <translation>クリックすると選択した値をクリップボードにカットします。その値はペーストボタンを押すと任意のパターンの任意の場所にペーストできます。</translation>
    </message>
    <message>
        <source>Click here and selected values will be copied into the clipboard.  You can paste them anywhere in any pattern by clicking on the paste button.</source>
        <translation>クリックすると選択した値をクリップボードにコピーします。その値はペーストボタンを押すと任意のパターンの任意の場所にペーストできます。</translation>
    </message>
    <message>
        <source>Click here and the values from the clipboard will be pasted at the first visible measure.</source>
        <translation>クリックするとクリップボードの値が、最初の可視小節にペーストされます。</translation>
    </message>
    <message>
        <source>Tension: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Automation Editor - no pattern</source>
        <translation>オートメーション エディター - パターンなし</translation>
    </message>
    <message>
        <source>Automation Editor - %1</source>
        <translation>オートメーション エディター - %1</translation>
    </message>
    <message>
        <source>Edit actions</source>
        <translation>編集機能</translation>
    </message>
    <message>
        <source>Interpolation controls</source>
        <translation>補間コントロール</translation>
    </message>
    <message>
        <source>Timeline controls</source>
        <translation>タイムライン コントロール</translation>
    </message>
    <message>
        <source>Zoom controls</source>
        <translation>ズーム コントロール</translation>
    </message>
    <message>
        <source>Quantization controls</source>
        <translation>クオンタイゼーション コントロール</translation>
    </message>
    <message>
        <source>Model is already connected to this pattern.</source>
        <translation>モデルは、すでにこのパターンに接続されています。</translation>
    </message>
    <message>
        <source>Quantization</source>
        <translation>クオンタイズ</translation>
    </message>
    <message>
        <source>Quantization. Sets the smallest step size for the Automation Point. By default this also sets the length, clearing out other points in the range. Press &lt;Ctrl&gt; to override this behaviour.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>AutomationPattern</name>
    <message>
        <source>Drag a control while pressing &lt;%1&gt;</source>
        <translation>&lt;%1&gt;を押しながらコントロールをドラッグしてください</translation>
    </message>
</context>
<context>
    <name>AutomationPatternView</name>
    <message>
        <source>Open in Automation editor</source>
        <translation>オートメーション エディターで開く</translation>
    </message>
    <message>
        <source>Clear</source>
        <translation>クリア</translation>
    </message>
    <message>
        <source>Reset name</source>
        <translation>名前をリセット</translation>
    </message>
    <message>
        <source>Change name</source>
        <translation>名前を変更</translation>
    </message>
    <message>
        <source>%1 Connections</source>
        <translation>%1 個の接続</translation>
    </message>
    <message>
        <source>Disconnect &quot;%1&quot;</source>
        <translation>&quot;%1&quot; を切断</translation>
    </message>
    <message>
        <source>Set/clear record</source>
        <translation>録音をセット/クリア</translation>
    </message>
    <message>
        <source>Flip Vertically (Visible)</source>
        <translation>左右反転</translation>
    </message>
    <message>
        <source>Flip Horizontally (Visible)</source>
        <translation>上下反転</translation>
    </message>
    <message>
        <source>Model is already connected to this pattern.</source>
        <translation>モデルは、すでにこのパターンに接続されています。</translation>
    </message>
</context>
<context>
    <name>AutomationTrack</name>
    <message>
        <source>Automation track</source>
        <translation>オートメーション トラック</translation>
    </message>
</context>
<context>
    <name>BBEditor</name>
    <message>
        <source>Beat+Bassline Editor</source>
        <translation>ビート+ベースライン エディター</translation>
    </message>
    <message>
        <source>Play/pause current beat/bassline (Space)</source>
        <translation>現在のビート/ベースラインの再生/一時停止 (Space)</translation>
    </message>
    <message>
        <source>Stop playback of current beat/bassline (Space)</source>
        <translation>現在のビート/ベースラインの再生を停止 (Space)</translation>
    </message>
    <message>
        <source>Click here to play the current beat/bassline.  The beat/bassline is automatically looped when its end is reached.</source>
        <translation>現在のビート/ベースラインを再生するには、ここをクリックしてください。終了位置にくるとビート/ベースラインは自動的にループされます。</translation>
    </message>
    <message>
        <source>Click here to stop playing of current beat/bassline.</source>
        <translation>現在のビート/ベースラインの再生を停止するには、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Add beat/bassline</source>
        <translation>ビート/ベースラインを追加</translation>
    </message>
    <message>
        <source>Add automation-track</source>
        <translation>オートメーション トラックを追加</translation>
    </message>
    <message>
        <source>Remove steps</source>
        <translation>ステップを削除</translation>
    </message>
    <message>
        <source>Add steps</source>
        <translation>ステップを追加</translation>
    </message>
    <message>
        <source>Beat selector</source>
        <translation>ビート セレクター</translation>
    </message>
    <message>
        <source>Track and step actions</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Clone Steps</source>
        <translation>ステップを複製</translation>
    </message>
    <message>
        <source>Add sample-track</source>
        <translation>サンプルトラックを追加</translation>
    </message>
</context>
<context>
    <name>BBTCOView</name>
    <message>
        <source>Open in Beat+Bassline-Editor</source>
        <translation>ビート+ベースライン エディターで開く</translation>
    </message>
    <message>
        <source>Reset name</source>
        <translation>名前をリセット</translation>
    </message>
    <message>
        <source>Change name</source>
        <translation>名前を変更</translation>
    </message>
    <message>
        <source>Change color</source>
        <translation>色を変更</translation>
    </message>
    <message>
        <source>Reset color to default</source>
        <translation>色をデフォルトにリセット</translation>
    </message>
</context>
<context>
    <name>BBTrack</name>
    <message>
        <source>Beat/Bassline %1</source>
        <translation>ビート/ベースライン %1</translation>
    </message>
    <message>
        <source>Clone of %1</source>
        <translation>%1の複製</translation>
    </message>
</context>
<context>
    <name>BassBoosterControlDialog</name>
    <message>
        <source>FREQ</source>
        <translation>周波数</translation>
    </message>
    <message>
        <source>Frequency:</source>
        <translation>周波数:</translation>
    </message>
    <message>
        <source>GAIN</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Gain:</source>
        <translation>ゲイン:</translation>
    </message>
    <message>
        <source>RATIO</source>
        <translation>レシオ</translation>
    </message>
    <message>
        <source>Ratio:</source>
        <translation>レシオ:</translation>
    </message>
</context>
<context>
    <name>BassBoosterControls</name>
    <message>
        <source>Frequency</source>
        <translation>周波数</translation>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Ratio</source>
        <translation>レシオ</translation>
    </message>
</context>
<context>
    <name>BitcrushControlDialog</name>
    <message>
        <source>IN</source>
        <translation>IN</translation>
    </message>
    <message>
        <source>OUT</source>
        <translation>OUT</translation>
    </message>
    <message>
        <source>GAIN</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Input Gain:</source>
        <translation>入力ゲイン:</translation>
    </message>
    <message>
        <source>Input Noise:</source>
        <translation>入力ノイズ:</translation>
    </message>
    <message>
        <source>Output Gain:</source>
        <translation>出力ゲイン:</translation>
    </message>
    <message>
        <source>CLIP</source>
        <translation>クリップ</translation>
    </message>
    <message>
        <source>Output Clip:</source>
        <translation>出力クリップ</translation>
    </message>
    <message>
        <source>Rate Enabled</source>
        <translation>Rateが有効です</translation>
    </message>
    <message>
        <source>Enable samplerate-crushing</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Depth Enabled</source>
        <translation>Depthが有効です</translation>
    </message>
    <message>
        <source>Enable bitdepth-crushing</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sample rate:</source>
        <translation>サンプルレート:</translation>
    </message>
    <message>
        <source>Stereo difference:</source>
        <translation>位相</translation>
    </message>
    <message>
        <source>Levels:</source>
        <translation>レベル:</translation>
    </message>
    <message>
        <source>NOISE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FREQ</source>
        <translation>周波数</translation>
    </message>
    <message>
        <source>STEREO</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>QUANT</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>CaptionMenu</name>
    <message>
        <source>&amp;Help</source>
        <translation>ヘルプ(&amp;H)</translation>
    </message>
    <message>
        <source>Help (not available)</source>
        <translation>ヘルプ (利用できません)</translation>
    </message>
</context>
<context>
    <name>CarlaInstrumentView</name>
    <message>
        <source>Show GUI</source>
        <translation>GUI を表示</translation>
    </message>
    <message>
        <source>Click here to show or hide the graphical user interface (GUI) of Carla.</source>
        <translation>CarlaのGUIを表示/非表示するにはここをクリックしてください。</translation>
    </message>
</context>
<context>
    <name>Controller</name>
    <message>
        <source>Controller %1</source>
        <translation>コントローラー %1</translation>
    </message>
</context>
<context>
    <name>ControllerConnectionDialog</name>
    <message>
        <source>Connection Settings</source>
        <translation>接続設定</translation>
    </message>
    <message>
        <source>MIDI CONTROLLER</source>
        <translation>MIDI コントローラ</translation>
    </message>
    <message>
        <source>Input channel</source>
        <translation>入力チャンネル</translation>
    </message>
    <message>
        <source>CHANNEL</source>
        <translation>チャンネル</translation>
    </message>
    <message>
        <source>Input controller</source>
        <translation>入力コントローラー</translation>
    </message>
    <message>
        <source>CONTROLLER</source>
        <translation>コントローラー</translation>
    </message>
    <message>
        <source>Auto Detect</source>
        <translation>自動検出</translation>
    </message>
    <message>
        <source>MIDI-devices to receive MIDI-events from</source>
        <translation>MIDI イベントを受信するための MIDI デバイス</translation>
    </message>
    <message>
        <source>USER CONTROLLER</source>
        <translation>ユーザー コントローラー</translation>
    </message>
    <message>
        <source>MAPPING FUNCTION</source>
        <translation>マッピング機能</translation>
    </message>
    <message>
        <source>OK</source>
        <translation>OK</translation>
    </message>
    <message>
        <source>Cancel</source>
        <translation>キャンセル</translation>
    </message>
    <message>
        <source>LMMS</source>
        <translation>LMMS</translation>
    </message>
    <message>
        <source>Cycle Detected.</source>
        <translation>循環が検出されました。</translation>
    </message>
</context>
<context>
    <name>ControllerRackView</name>
    <message>
        <source>Controller Rack</source>
        <translation>コントローラー ラック</translation>
    </message>
    <message>
        <source>Add</source>
        <translation>追加</translation>
    </message>
    <message>
        <source>Confirm Delete</source>
        <translation>削除の確認</translation>
    </message>
    <message>
        <source>Confirm delete? There are existing connection(s) associated with this controller. There is no way to undo.</source>
        <translation>削除してもよいですか？ このコントローラーに関連付けられた接続があります。削除すると元に戻す方法はありません。</translation>
    </message>
</context>
<context>
    <name>ControllerView</name>
    <message>
        <source>Controls</source>
        <translation>コントロール</translation>
    </message>
    <message>
        <source>Controllers are able to automate the value of a knob, slider, and other controls.</source>
        <translation>コントローラーでは、つまみやスライダー、その他のコントロールの値を自動化することができます。</translation>
    </message>
    <message>
        <source>Rename controller</source>
        <translation>コントローラー名の変更</translation>
    </message>
    <message>
        <source>Enter the new name for this controller</source>
        <translation>コントローラーの新しい名前を入力してください</translation>
    </message>
    <message>
        <source>&amp;Remove this controller</source>
        <translation>このコントローラーを取り外す (&amp;R)</translation>
    </message>
    <message>
        <source>Re&amp;name this controller</source>
        <translation>このコントローラー名を変更 (&amp;n)</translation>
    </message>
    <message>
        <source>LFO</source>
        <translation>LFO</translation>
    </message>
</context>
<context>
    <name>CrossoverEQControlDialog</name>
    <message>
        <source>Band 1/2 Crossover:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Band 2/3 Crossover:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Band 3/4 Crossover:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Band 1 Gain:</source>
        <translation>バンド1</translation>
    </message>
    <message>
        <source>Band 2 Gain:</source>
        <translation>バンド2</translation>
    </message>
    <message>
        <source>Band 3 Gain:</source>
        <translation>バンド3</translation>
    </message>
    <message>
        <source>Band 4 Gain:</source>
        <translation>バンド4</translation>
    </message>
    <message>
        <source>Band 1 Mute</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mute Band 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Band 2 Mute</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mute Band 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Band 3 Mute</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mute Band 3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Band 4 Mute</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mute Band 4</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>DelayControls</name>
    <message>
        <source>Delay Samples</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Feedback</source>
        <translation>フィードバック</translation>
    </message>
    <message>
        <source>Lfo Frequency</source>
        <translation>LFO 周波数</translation>
    </message>
    <message>
        <source>Lfo Amount</source>
        <translation>LFO 量</translation>
    </message>
    <message>
        <source>Output gain</source>
        <translation>出力ゲイン</translation>
    </message>
</context>
<context>
    <name>DelayControlsDialog</name>
    <message>
        <source>Lfo Amt</source>
        <translation>LFO 量</translation>
    </message>
    <message>
        <source>Delay Time</source>
        <translation>ディレイ タイム</translation>
    </message>
    <message>
        <source>Feedback Amount</source>
        <translation>フィードバック量</translation>
    </message>
    <message>
        <source>Lfo</source>
        <translation>LFO</translation>
    </message>
    <message>
        <source>Out Gain</source>
        <translation>出力ゲイン</translation>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>DELAY</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FDBK</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RATE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>AMNT</source>
        <translation>AMNT</translation>
    </message>
</context>
<context>
    <name>DualFilterControlDialog</name>
    <message>
        <source>Filter 1 enabled</source>
        <translation>フィルタ1が有効です</translation>
    </message>
    <message>
        <source>Filter 2 enabled</source>
        <translation>フィルタ2が有効です</translation>
    </message>
    <message>
        <source>Click to enable/disable Filter 1</source>
        <translation>クリックでフィルタ1を有効/無効</translation>
    </message>
    <message>
        <source>Click to enable/disable Filter 2</source>
        <translation>クリックでフィルタ2を有効/無効</translation>
    </message>
    <message>
        <source>FREQ</source>
        <translation>周波数</translation>
    </message>
    <message>
        <source>Cutoff frequency</source>
        <translation>カットオフ周波数</translation>
    </message>
    <message>
        <source>RESO</source>
        <translation>レゾナンス</translation>
    </message>
    <message>
        <source>Resonance</source>
        <translation>レゾナンス</translation>
    </message>
    <message>
        <source>GAIN</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>MIX</source>
        <translation>ミックス</translation>
    </message>
    <message>
        <source>Mix</source>
        <translation>ミックス</translation>
    </message>
</context>
<context>
    <name>DualFilterControls</name>
    <message>
        <source>Filter 1 enabled</source>
        <translation>フィルタ1は有効です</translation>
    </message>
    <message>
        <source>Filter 1 type</source>
        <translation>フィルタ1の種類</translation>
    </message>
    <message>
        <source>Cutoff 1 frequency</source>
        <translation>フィルタ1の周波数</translation>
    </message>
    <message>
        <source>Q/Resonance 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Gain 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix</source>
        <translation>ミックス</translation>
    </message>
    <message>
        <source>Filter 2 enabled</source>
        <translation>フィルタ2は有効</translation>
    </message>
    <message>
        <source>Filter 2 type</source>
        <translation>フィルタ2の種類</translation>
    </message>
    <message>
        <source>Cutoff 2 frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Q/Resonance 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Gain 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LowPass</source>
        <translation>LowPass</translation>
    </message>
    <message>
        <source>HiPass</source>
        <translation>HiPass</translation>
    </message>
    <message>
        <source>BandPass csg</source>
        <translation>BandPass csg</translation>
    </message>
    <message>
        <source>BandPass czpg</source>
        <translation>BandPass cspg</translation>
    </message>
    <message>
        <source>Notch</source>
        <translation>Notch</translation>
    </message>
    <message>
        <source>Allpass</source>
        <translation>Allpass</translation>
    </message>
    <message>
        <source>Moog</source>
        <translation>Moog</translation>
    </message>
    <message>
        <source>2x LowPass</source>
        <translation>2x LowPass</translation>
    </message>
    <message>
        <source>RC LowPass 12dB</source>
        <translation>RC LowPass 12dB</translation>
    </message>
    <message>
        <source>RC BandPass 12dB</source>
        <translation>RC BandPass 12dB</translation>
    </message>
    <message>
        <source>RC HighPass 12dB</source>
        <translation>RC HighPass 12dB</translation>
    </message>
    <message>
        <source>RC LowPass 24dB</source>
        <translation>RC LowPass 24dB</translation>
    </message>
    <message>
        <source>RC BandPass 24dB</source>
        <translation>RC BandPass 24dB</translation>
    </message>
    <message>
        <source>RC HighPass 24dB</source>
        <translation>RC HighPass 24dB</translation>
    </message>
    <message>
        <source>Vocal Formant Filter</source>
        <translation>Vocal Formant Filter
</translation>
    </message>
    <message>
        <source>2x Moog</source>
        <translation>2x Moog</translation>
    </message>
    <message>
        <source>SV LowPass</source>
        <translation>SV LowPass</translation>
    </message>
    <message>
        <source>SV BandPass</source>
        <translation>SV BandPass</translation>
    </message>
    <message>
        <source>SV HighPass</source>
        <translation>SV HighPass</translation>
    </message>
    <message>
        <source>SV Notch</source>
        <translation>SV Notch</translation>
    </message>
    <message>
        <source>Fast Formant</source>
        <translation>Fast Formant</translation>
    </message>
    <message>
        <source>Tripole</source>
        <translation>Tripole</translation>
    </message>
</context>
<context>
    <name>Editor</name>
    <message>
        <source>Play (Space)</source>
        <translation>再生 (Space)</translation>
    </message>
    <message>
        <source>Stop (Space)</source>
        <translation>停止 (Space)</translation>
    </message>
    <message>
        <source>Record</source>
        <translation>録音</translation>
    </message>
    <message>
        <source>Record while playing</source>
        <translation>再生しながら録音</translation>
    </message>
    <message>
        <source>Transport controls</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>Effect</name>
    <message>
        <source>Effect enabled</source>
        <translation>エフェクト有効</translation>
    </message>
    <message>
        <source>Wet/Dry mix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Gate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Decay</source>
        <translation>ディケイ</translation>
    </message>
</context>
<context>
    <name>EffectChain</name>
    <message>
        <source>Effects enabled</source>
        <translation>エフェクト有効</translation>
    </message>
</context>
<context>
    <name>EffectRackView</name>
    <message>
        <source>EFFECTS CHAIN</source>
        <translation>エフェクトチェイン</translation>
    </message>
    <message>
        <source>Add effect</source>
        <translation>エフェクトを追加</translation>
    </message>
</context>
<context>
    <name>EffectSelectDialog</name>
    <message>
        <source>Add effect</source>
        <translation>エフェクトを追加</translation>
    </message>
    <message>
        <source>Name</source>
        <translation>名前</translation>
    </message>
    <message>
        <source>Type</source>
        <translation>種類</translation>
    </message>
    <message>
        <source>Description</source>
        <translation>説明</translation>
    </message>
    <message>
        <source>Author</source>
        <translation>製作者</translation>
    </message>
</context>
<context>
    <name>EffectView</name>
    <message>
        <source>Toggles the effect on or off.</source>
        <translation>エフェクトのオン/オフを切り替えます。</translation>
    </message>
    <message>
        <source>On/Off</source>
        <translation>オン/オフ</translation>
    </message>
    <message>
        <source>W/D</source>
        <translation>W/D</translation>
    </message>
    <message>
        <source>Wet Level:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The Wet/Dry knob sets the ratio between the input signal and the effect signal that forms the output.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>DECAY</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Time:</source>
        <translation>時間:</translation>
    </message>
    <message>
        <source>The Decay knob controls how many buffers of silence must pass before the plugin stops processing.  Smaller values will reduce the CPU overhead but run the risk of clipping the tail on delay and reverb effects.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>GATE</source>
        <translation>ゲート</translation>
    </message>
    <message>
        <source>Gate:</source>
        <translation>ゲート:</translation>
    </message>
    <message>
        <source>The Gate knob controls the signal level that is considered to be &apos;silence&apos; while deciding when to stop processing signals.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Controls</source>
        <translation>コントロール</translation>
    </message>
    <message>
        <source>Effect plugins function as a chained series of effects where the signal will be processed from top to bottom.

The On/Off switch allows you to bypass a given plugin at any point in time.

The Wet/Dry knob controls the balance between the input signal and the effected signal that is the resulting output from the effect.  The input for the stage is the output from the previous stage. So, the 'dry' signal for effects lower in the chain contains all of the previous effects.

The Decay knob controls how long the signal will continue to be processed after the notes have been released.  The effect will stop processing signals when the volume has dropped below a given threshold for a given length of time.  This knob sets the 'given length of time'.  Longer times will require more CPU, so this number should be set low for most effects.  It needs to be bumped up for effects that produce lengthy periods of silence, e.g. delays.

The Gate knob controls the 'given threshold' for the effect's auto shutdown.  The clock for the 'given length of time' will begin as soon as the processed signal level drops below the level specified with this knob.

The Controls button opens a dialog for editing the effect's parameters.

Right clicking will bring up a context menu where you can change the order in which the effects are processed or delete an effect altogether.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Move &amp;up</source>
        <translation>一つ上へ(&amp;u)</translation>
    </message>
    <message>
        <source>Move &amp;down</source>
        <translation>一つ下へ(&amp;d)</translation>
    </message>
    <message>
        <source>&amp;Remove this plugin</source>
        <translation>このプラグインを削除(&amp;R)</translation>
    </message>
</context>
<context>
    <name>EnvelopeAndLfoParameters</name>
    <message>
        <source>Predelay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hold</source>
        <translation>Hold</translation>
    </message>
    <message>
        <source>Decay</source>
        <translation>ディケイ</translation>
    </message>
    <message>
        <source>Sustain</source>
        <translation>Decay</translation>
    </message>
    <message>
        <source>Release</source>
        <translation>Release</translation>
    </message>
    <message>
        <source>Modulation</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO Predelay</source>
        <translation>LFO Predelay</translation>
    </message>
    <message>
        <source>LFO Attack</source>
        <translation>LFO speed</translation>
    </message>
    <message>
        <source>LFO speed</source>
        <translation>LFO speed</translation>
    </message>
    <message>
        <source>LFO Modulation</source>
        <translation>LFO Modulation</translation>
    </message>
    <message>
        <source>LFO Wave Shape</source>
        <translation>LFO Wave Shape</translation>
    </message>
    <message>
        <source>Freq x 100</source>
        <translation>Freq x 100</translation>
    </message>
    <message>
        <source>Modulate Env-Amount</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>EnvelopeAndLfoView</name>
    <message>
        <source>DEL</source>
        <translation>ATT</translation>
    </message>
    <message>
        <source>Predelay:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use this knob for setting predelay of the current envelope. The bigger this value the longer the time before start of actual envelope.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ATT</source>
        <translation>ATT</translation>
    </message>
    <message>
        <source>Attack:</source>
        <translation>アタック:</translation>
    </message>
    <message>
        <source>Use this knob for setting attack-time of the current envelope. The bigger this value the longer the envelope needs to increase to attack-level. Choose a small value for instruments like pianos and a big value for strings.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HOLD</source>
        <translation>HOLD</translation>
    </message>
    <message>
        <source>Hold:</source>
        <translation>Hold:</translation>
    </message>
    <message>
        <source>Use this knob for setting hold-time of the current envelope. The bigger this value the longer the envelope holds attack-level before it begins to decrease to sustain-level.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>DEC</source>
        <translation>DEC</translation>
    </message>
    <message>
        <source>Decay:</source>
        <translation>ディケイ:</translation>
    </message>
    <message>
        <source>Use this knob for setting decay-time of the current envelope. The bigger this value the longer the envelope needs to decrease from attack-level to sustain-level. Choose a small value for instruments like pianos.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SUST</source>
        <translation>SUST</translation>
    </message>
    <message>
        <source>Sustain:</source>
        <translation>サスティン:</translation>
    </message>
    <message>
        <source>Use this knob for setting sustain-level of the current envelope. The bigger this value the higher the level on which the envelope stays before going down to zero.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>REL</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Release:</source>
        <translation>リリース:</translation>
    </message>
    <message>
        <source>Use this knob for setting release-time of the current envelope. The bigger this value the longer the envelope needs to decrease from sustain-level to zero. Choose a big value for soft instruments like strings.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>AMT</source>
        <translation>Hold:</translation>
    </message>
    <message>
        <source>Modulation amount:</source>
        <translation>Modulation amount:</translation>
    </message>
    <message>
        <source>Use this knob for setting modulation amount of the current envelope. The bigger this value the more the according size (e.g. volume or cutoff-frequency) will be influenced by this envelope.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO predelay:</source>
        <translation>LFO predelay:</translation>
    </message>
    <message>
        <source>Use this knob for setting predelay-time of the current LFO. The bigger this value the the time until the LFO starts to oscillate.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO- attack:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use this knob for setting attack-time of the current LFO. The bigger this value the longer the LFO needs to increase its amplitude to maximum.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SPD</source>
        <translation>SPD</translation>
    </message>
    <message>
        <source>LFO speed:</source>
        <translation>LFO speed:</translation>
    </message>
    <message>
        <source>Use this knob for setting speed of the current LFO. The bigger this value the faster the LFO oscillates and the faster will be your effect.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use this knob for setting modulation amount of the current LFO. The bigger this value the more the selected size (e.g. volume or cutoff-frequency) will be influenced by this LFO.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a sine-wave.</source>
        <translation>クリックしてサイン波を使用します。</translation>
    </message>
    <message>
        <source>Click here for a triangle-wave.</source>
        <translation>クリックして三角波を使用します。</translation>
    </message>
    <message>
        <source>Click here for a saw-wave for current.</source>
        <translation>クリックしてのこぎり波を使用します。</translation>
    </message>
    <message>
        <source>Click here for a square-wave.</source>
        <translation>クリックして矩形波を使用します。</translation>
    </message>
    <message>
        <source>Click here for a user-defined wave. Afterwards, drag an according sample-file onto the LFO graph.</source>
        <translation>クリックしてユーザー定義波形を使用します。その後サンプルファイルをLFOグラフ上へドラッグ&amp;ドロップしてください。</translation>
    </message>
    <message>
        <source>FREQ x 100</source>
        <translation>FREQ x 100</translation>
    </message>
    <message>
        <source>Click here if the frequency of this LFO should be multiplied by 100.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>multiply LFO-frequency by 100</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>MODULATE ENV-AMOUNT</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to make the envelope-amount controlled by this LFO.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>control envelope-amount by this LFO</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ms/LFO:</source>
        <translation>ms/LFO:</translation>
    </message>
    <message>
        <source>Hint</source>
        <translation>ヒント</translation>
    </message>
    <message>
        <source>Drag a sample from somewhere and drop it in this window.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for random wave.</source>
        <translation>クリックしてホワイトノイズを使用します。</translation>
    </message>
</context>
<context>
    <name>EqControls</name>
    <message>
        <source>Input gain</source>
        <translation>入力ゲイン</translation>
    </message>
    <message>
        <source>Output gain</source>
        <translation>出力ゲイン</translation>
    </message>
    <message>
        <source>Low shelf gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 1 gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 2 gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 3 gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 4 gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>High Shelf gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HP res</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Low Shelf res</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 1 BW</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 2 BW</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 3 BW</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 4 BW</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>High Shelf res</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LP res</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HP freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Low Shelf freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 1 freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 2 freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 3 freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 4 freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>High shelf freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LP freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HP active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Low shelf active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 1 active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 2 active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 3 active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 4 active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>High shelf active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LP active</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LP 12</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LP 24</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LP 48</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HP 12</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HP 24</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HP 48</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>low pass type</source>
        <translation>Low Passフィルターの種類</translation>
    </message>
    <message>
        <source>high pass type</source>
        <translation>High Passフィルターの種類</translation>
    </message>
    <message>
        <source>Analyse IN</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Analyse OUT</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>EqControlsDialog</name>
    <message>
        <source>HP</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Low Shelf</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak 4</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>High Shelf</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LP</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>In Gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Out Gain</source>
        <translation>出力ゲイン</translation>
    </message>
    <message>
        <source>Bandwidth: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Resonance : </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Frequency:</source>
        <translation>周波数:</translation>
    </message>
    <message>
        <source>lp grp</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>hp grp</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source> Octave</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>EqHandle</name>
    <message>
        <source>Reso: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>BW: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Freq: </source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>ExportProjectDialog</name>
    <message>
        <source>Export project</source>
        <translation>プロジェクトをエクスポート</translation>
    </message>
    <message>
        <source>Output</source>
        <translation>出力</translation>
    </message>
    <message>
        <source>File format:</source>
        <translation>ファイルの形式:</translation>
    </message>
    <message>
        <source>Samplerate:</source>
        <translation>サンプルレート:</translation>
    </message>
    <message>
        <source>44100 Hz</source>
        <translation>44100 Hz</translation>
    </message>
    <message>
        <source>48000 Hz</source>
        <translation>48000 Hz</translation>
    </message>
    <message>
        <source>88200 Hz</source>
        <translation>88200 Hz</translation>
    </message>
    <message>
        <source>96000 Hz</source>
        <translation>96000 Hz</translation>
    </message>
    <message>
        <source>192000 Hz</source>
        <translation>192000 Hz</translation>
    </message>
    <message>
        <source>Bitrate:</source>
        <translation>ビットレート:</translation>
    </message>
    <message>
        <source>64 KBit/s</source>
        <translation>64 KBit/s</translation>
    </message>
    <message>
        <source>128 KBit/s</source>
        <translation>128 KBit/s</translation>
    </message>
    <message>
        <source>160 KBit/s</source>
        <translation>160 KBit/s</translation>
    </message>
    <message>
        <source>192 KBit/s</source>
        <translation>192 KBit/s</translation>
    </message>
    <message>
        <source>256 KBit/s</source>
        <translation>256 KBit/s</translation>
    </message>
    <message>
        <source>320 KBit/s</source>
        <translation>320 KBit/s</translation>
    </message>
    <message>
        <source>Depth:</source>
        <translation>ビット深度:</translation>
    </message>
    <message>
        <source>16 Bit Integer</source>
        <translation>16bit 整数</translation>
    </message>
    <message>
        <source>32 Bit Float</source>
        <translation>32bit 浮動小数点数</translation>
    </message>
    <message>
        <source>Quality settings</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Interpolation:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Zero Order Hold</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sinc Fastest</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sinc Medium (recommended)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sinc Best (very slow!)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Oversampling (use with care!):</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>1x (None)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>2x</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>4x</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>8x</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Start</source>
        <translation>開始</translation>
    </message>
    <message>
        <source>Cancel</source>
        <translation>キャンセル</translation>
    </message>
    <message>
        <source>Export as loop (remove end silence)</source>
        <translation>ループとしてエクスポートする(最後の無音部分は除去)</translation>
    </message>
    <message>
        <source>Export between loop markers</source>
        <translation>ループのマーカー区間をエクスポートする</translation>
    </message>
    <message>
        <source>Could not open file</source>
        <translation>ファイルを開けません</translation>
    </message>
    <message>
        <source>Export project to %1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Error</source>
        <translation>エラー</translation>
    </message>
    <message>
        <source>Error while determining file-encoder device. Please try to choose a different output format.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Rendering: %1%</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Could not open file %1 for writing.
Please make sure you have write permission to the file and the directory containing the file and try again!</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>24 Bit Integer</source>
        <translation>24bit 整数</translation>
    </message>
    <message>
        <source>Use variable bitrate</source>
        <translation>可変ビットレートを使用する</translation>
    </message>
    <message>
        <source>Stereo mode:</source>
        <translation>ステレオモード:</translation>
    </message>
    <message>
        <source>Stereo</source>
        <translation>ステレオ</translation>
    </message>
    <message>
        <source>Joint Stereo</source>
        <translation>ジョイントステレオ</translation>
    </message>
    <message>
        <source>Mono</source>
        <translation>モノラル</translation>
    </message>
    <message>
        <source>Compression level:</source>
        <translation>圧縮レベル:</translation>
    </message>
    <message>
        <source>(fastest)</source>
        <translation>(最速)</translation>
    </message>
    <message>
        <source>(default)</source>
        <translation>(デフォルト)</translation>
    </message>
    <message>
        <source>(smallest)</source>
        <translation>(最小)</translation>
    </message>
</context>
<context>
    <name>Expressive</name>
    <message>
        <source>Selected graph</source>
        <translation>選択されたグラフ</translation>
    </message>
    <message>
        <source>A1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>W1 smoothing</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>W2 smoothing</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>W3 smoothing</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PAN1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PAN2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>REL TRANS</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>Fader</name>
    <message>
        <source>Please enter a new value between %1 and %2:</source>
        <translation>%1 と %2 の間の新しい値を入力してください:</translation>
    </message>
</context>
<context>
    <name>FileBrowser</name>
    <message>
        <source>Browser</source>
        <translation>ブラウザ</translation>
    </message>
    <message>
        <source>Search</source>
        <translation>検索</translation>
    </message>
    <message>
        <source>Refresh list</source>
        <translation>リストの更新</translation>
    </message>
</context>
<context>
    <name>FileBrowserTreeWidget</name>
    <message>
        <source>Send to active instrument-track</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Open in new instrument-track/B+B Editor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Loading sample</source>
        <translation>サンプルを読み込み中</translation>
    </message>
    <message>
        <source>Please wait, loading sample for preview...</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>--- Factory files ---</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Open in new instrument-track/Song Editor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Error</source>
        <translation>エラー</translation>
    </message>
    <message>
        <source>does not appear to be a valid</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>file</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>FlangerControls</name>
    <message>
        <source>Delay Samples</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Lfo Frequency</source>
        <translation>LFO 周波数</translation>
    </message>
    <message>
        <source>Seconds</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Regen</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Noise</source>
        <translation>ノイズ</translation>
    </message>
    <message>
        <source>Invert</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>FlangerControlsDialog</name>
    <message>
        <source>Delay Time:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Feedback Amount:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>White Noise Amount:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>DELAY</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RATE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>AMNT</source>
        <translation>AMNT</translation>
    </message>
    <message>
        <source>Amount:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FDBK</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>NOISE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Invert</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Period:</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>FxLine</name>
    <message>
        <source>Channel send amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The FX channel receives input from one or more instrument tracks.
 It in turn can be routed to multiple other FX channels. LMMS automatically takes care of preventing infinite loops for you and doesn't allow making a connection that would result in an infinite loop.

In order to route the channel to another channel, select the FX channel and click on the &quot;send&quot; button on the channel you want to send to. The knob under the send button controls the level of signal that is sent to the channel.

You can remove and move FX channels in the context menu, which is accessed by right-clicking the FX channel.
</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Move &amp;left</source>
        <translation>一つ左へ (&amp;l)</translation>
    </message>
    <message>
        <source>Move &amp;right</source>
        <translation>一つ右へ (&amp;r)</translation>
    </message>
    <message>
        <source>Rename &amp;channel</source>
        <translation>チャンネル名を変更 (&amp;c)</translation>
    </message>
    <message>
        <source>R&amp;emove channel</source>
        <translation>チャンネルを削除 (&amp;e)</translation>
    </message>
    <message>
        <source>Remove &amp;unused channels</source>
        <translation>使用していないチャンネルを削除 (&amp;u)</translation>
    </message>
</context>
<context>
    <name>FxMixer</name>
    <message>
        <source>Master</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FX %1</source>
        <translation>FX %1</translation>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Mute</source>
        <translation>ミュート</translation>
    </message>
    <message>
        <source>Solo</source>
        <translation>ソロ</translation>
    </message>
</context>
<context>
    <name>FxMixerView</name>
    <message>
        <source>FX-Mixer</source>
        <translation>エフェクトミキサー</translation>
    </message>
    <message>
        <source>FX Fader %1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mute</source>
        <translation>ミュート</translation>
    </message>
    <message>
        <source>Mute this FX channel</source>
        <translation>このFXチャンネルをミュート</translation>
    </message>
    <message>
        <source>Solo</source>
        <translation>ソロ</translation>
    </message>
    <message>
        <source>Solo FX channel</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>FxRoute</name>
    <message>
        <source>Amount to send from channel %1 to channel %2</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>GigInstrument</name>
    <message>
        <source>Bank</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Patch</source>
        <translation>パッチ</translation>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
</context>
<context>
    <name>GigInstrumentView</name>
    <message>
        <source>Open other GIG file</source>
        <translation>他のGIGファイルを開く</translation>
    </message>
    <message>
        <source>Click here to open another GIG file</source>
        <translation>ここをクリックして他のGIGファイルを開きます。</translation>
    </message>
    <message>
        <source>Choose the patch</source>
        <translation>パッチを選択</translation>
    </message>
    <message>
        <source>Click here to change which patch of the GIG file to use</source>
        <translation>ここをクリックして使用するGIGファイルのパッチを変更</translation>
    </message>
    <message>
        <source>Change which instrument of the GIG file is being played</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Which GIG file is currently being used</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Which patch of the GIG file is currently being used</source>
        <translation>現在使用されているGIGファイルのパッチ</translation>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Factor to multiply samples by</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Open GIG file</source>
        <translation>GIG ファイルを開く</translation>
    </message>
    <message>
        <source>GIG Files (*.gig)</source>
        <translation>GIG ファイル (*.gig)</translation>
    </message>
</context>
<context>
    <name>GuiApplication</name>
    <message>
        <source>Working directory</source>
        <translation>作業ディレクトリ</translation>
    </message>
    <message>
        <source>The LMMS working directory %1 does not exist. Create it now? You can change the directory later via Edit -&gt; Settings.</source>
        <translation>LMMSの作業ディレクトリ %1 は存在しません。作成しますか？編集-&gt;セッティング でこのディレクトリを変更できます。</translation>
    </message>
    <message>
        <source>Preparing UI</source>
        <translation>UIの準備中</translation>
    </message>
    <message>
        <source>Preparing song editor</source>
        <translation>ソング エディター の準備中</translation>
    </message>
    <message>
        <source>Preparing mixer</source>
        <translation>ミキサーの準備中</translation>
    </message>
    <message>
        <source>Preparing controller rack</source>
        <translation>コントローラー ラック の準備中</translation>
    </message>
    <message>
        <source>Preparing project notes</source>
        <translation>プロジェクトノートの準備中</translation>
    </message>
    <message>
        <source>Preparing beat/bassline editor</source>
        <translation>ビート/ベースライン エディター の準備中</translation>
    </message>
    <message>
        <source>Preparing piano roll</source>
        <translation>ピアノロールの準備中</translation>
    </message>
    <message>
        <source>Preparing automation editor</source>
        <translation>オートメーション エディター の準備中</translation>
    </message>
</context>
<context>
    <name>InstrumentFunctionArpeggio</name>
    <message>
        <source>Arpeggio</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arpeggio type</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arpeggio range</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arpeggio time</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arpeggio gate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arpeggio direction</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arpeggio mode</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Up</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Down</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Up and down</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Random</source>
        <translation>ランダム</translation>
    </message>
    <message>
        <source>Free</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sort</source>
        <translation>ソート</translation>
    </message>
    <message>
        <source>Sync</source>
        <translation>同期</translation>
    </message>
    <message>
        <source>Down and up</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Skip rate</source>
        <translation>Skip rate</translation>
    </message>
    <message>
        <source>Miss rate</source>
        <translation>Miss rate</translation>
    </message>
    <message>
        <source>Cycle steps</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>InstrumentFunctionArpeggioView</name>
    <message>
        <source>ARPEGGIO</source>
        <translation>アルペジオ</translation>
    </message>
    <message>
        <source>An arpeggio is a method playing (especially plucked) instruments, which makes the music much livelier. The strings of such instruments (e.g. harps) are plucked like chords. The only difference is that this is done in a sequential order, so the notes are not played at the same time. Typical arpeggios are major or minor triads, but there are a lot of other possible chords, you can select.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RANGE</source>
        <translation>RANGE</translation>
    </message>
    <message>
        <source>Arpeggio range:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>octave(s)</source>
        <translation>オクターブ</translation>
    </message>
    <message>
        <source>Use this knob for setting the arpeggio range in octaves. The selected arpeggio will be played within specified number of octaves.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>TIME</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arpeggio time:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ms</source>
        <translation>ms</translation>
    </message>
    <message>
        <source>Use this knob for setting the arpeggio time in milliseconds. The arpeggio time specifies how long each arpeggio-tone should be played.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>GATE</source>
        <translation>ゲート</translation>
    </message>
    <message>
        <source>Arpeggio gate:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>%</source>
        <translation>%</translation>
    </message>
    <message>
        <source>Use this knob for setting the arpeggio gate. The arpeggio gate specifies the percent of a whole arpeggio-tone that should be played. With this you can make cool staccato arpeggios.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chord:</source>
        <translation>コード:</translation>
    </message>
    <message>
        <source>Direction:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mode:</source>
        <translation>モード:</translation>
    </message>
    <message>
        <source>SKIP</source>
        <translation>スキップ</translation>
    </message>
    <message>
        <source>Skip rate:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The skip function will make the arpeggiator pause one step randomly. From its start in full counter clockwise position and no effect it will gradually progress to full amnesia at maximum setting.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>MISS</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Miss rate:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The miss function will make the arpeggiator miss the intended note.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>CYCLE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Cycle notes:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>note(s)</source>
        <translation>ノート</translation>
    </message>
    <message>
        <source>Jumps over n steps in the arpeggio and cycles around if we&apos;re over the note range. If the total note range is evenly divisible by the number of steps jumped over you will get stuck in a shorter arpeggio or even on one note.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>InstrumentFunctionNoteStacking</name>
    <message>
        <source>octave</source>
        <translation>オクターブ</translation>
    </message>
    <message>
        <source>Major</source>
        <translation>Major</translation>
    </message>
    <message>
        <source>Majb5</source>
        <translation>Majb5</translation>
    </message>
    <message>
        <source>minor</source>
        <translation>minor</translation>
    </message>
    <message>
        <source>minb5</source>
        <translation>minb5</translation>
    </message>
    <message>
        <source>sus2</source>
        <translation>sus2</translation>
    </message>
    <message>
        <source>sus4</source>
        <translation>sus4</translation>
    </message>
    <message>
        <source>aug</source>
        <translation>aug</translation>
    </message>
    <message>
        <source>augsus4</source>
        <translation>augsus4</translation>
    </message>
    <message>
        <source>tri</source>
        <translation>tri</translation>
    </message>
    <message>
        <source>6</source>
        <translation>6</translation>
    </message>
    <message>
        <source>6sus4</source>
        <translation>6sus4</translation>
    </message>
    <message>
        <source>6add9</source>
        <translation>6add9</translation>
    </message>
    <message>
        <source>m6</source>
        <translation>m6</translation>
    </message>
    <message>
        <source>m6add9</source>
        <translation>m6add9</translation>
    </message>
    <message>
        <source>7</source>
        <translation>7</translation>
    </message>
    <message>
        <source>7sus4</source>
        <translation>7sus4</translation>
    </message>
    <message>
        <source>7#5</source>
        <translation>7#5</translation>
    </message>
    <message>
        <source>7b5</source>
        <translation>7b5</translation>
    </message>
    <message>
        <source>7#9</source>
        <translation>7#9</translation>
    </message>
    <message>
        <source>7b9</source>
        <translation>7b9</translation>
    </message>
    <message>
        <source>7#5#9</source>
        <translation>7#5#9</translation>
    </message>
    <message>
        <source>7#5b9</source>
        <translation>7#5b9</translation>
    </message>
    <message>
        <source>7b5b9</source>
        <translation>7b5b9</translation>
    </message>
    <message>
        <source>7add11</source>
        <translation>7add11</translation>
    </message>
    <message>
        <source>7add13</source>
        <translation>7add13</translation>
    </message>
    <message>
        <source>7#11</source>
        <translation>7#11</translation>
    </message>
    <message>
        <source>Maj7</source>
        <translation>Maj7</translation>
    </message>
    <message>
        <source>Maj7b5</source>
        <translation>Maj7b5</translation>
    </message>
    <message>
        <source>Maj7#5</source>
        <translation>Maj7#5</translation>
    </message>
    <message>
        <source>Maj7#11</source>
        <translation>Maj7#11</translation>
    </message>
    <message>
        <source>Maj7add13</source>
        <translation>Maj7add13</translation>
    </message>
    <message>
        <source>m7</source>
        <translation>m7</translation>
    </message>
    <message>
        <source>m7b5</source>
        <translation>m7b5</translation>
    </message>
    <message>
        <source>m7b9</source>
        <translation>m7b9</translation>
    </message>
    <message>
        <source>m7add11</source>
        <translation>m7add11</translation>
    </message>
    <message>
        <source>m7add13</source>
        <translation>m7add13</translation>
    </message>
    <message>
        <source>m-Maj7</source>
        <translation>m-Maj7</translation>
    </message>
    <message>
        <source>m-Maj7add11</source>
        <translation>m-Maj7add11</translation>
    </message>
    <message>
        <source>m-Maj7add13</source>
        <translation>m-Maj7add13</translation>
    </message>
    <message>
        <source>9</source>
        <translation>9</translation>
    </message>
    <message>
        <source>9sus4</source>
        <translation>9sus4</translation>
    </message>
    <message>
        <source>add9</source>
        <translation>add9</translation>
    </message>
    <message>
        <source>9#5</source>
        <translation>9#5</translation>
    </message>
    <message>
        <source>9b5</source>
        <translation>9b5</translation>
    </message>
    <message>
        <source>9#11</source>
        <translation>9#11</translation>
    </message>
    <message>
        <source>9b13</source>
        <translation>9b13</translation>
    </message>
    <message>
        <source>Maj9</source>
        <translation>Maj9</translation>
    </message>
    <message>
        <source>Maj9sus4</source>
        <translation>Maj9sus4</translation>
    </message>
    <message>
        <source>Maj9#5</source>
        <translation>Maj9#5</translation>
    </message>
    <message>
        <source>Maj9#11</source>
        <translation>Maj9#11</translation>
    </message>
    <message>
        <source>m9</source>
        <translation>m9</translation>
    </message>
    <message>
        <source>madd9</source>
        <translation>madd9</translation>
    </message>
    <message>
        <source>m9b5</source>
        <translation>m9b5</translation>
    </message>
    <message>
        <source>m9-Maj7</source>
        <translation>m9-Maj7</translation>
    </message>
    <message>
        <source>11</source>
        <translation>11</translation>
    </message>
    <message>
        <source>11b9</source>
        <translation>11b9</translation>
    </message>
    <message>
        <source>Maj11</source>
        <translation>Maj11</translation>
    </message>
    <message>
        <source>m11</source>
        <translation>m11</translation>
    </message>
    <message>
        <source>m-Maj11</source>
        <translation>m-Maj11</translation>
    </message>
    <message>
        <source>13</source>
        <translation>13</translation>
    </message>
    <message>
        <source>13#9</source>
        <translation>13#9</translation>
    </message>
    <message>
        <source>13b9</source>
        <translation>13b9</translation>
    </message>
    <message>
        <source>13b5b9</source>
        <translation>13b5b9</translation>
    </message>
    <message>
        <source>Maj13</source>
        <translation>Maj13</translation>
    </message>
    <message>
        <source>m13</source>
        <translation>m13</translation>
    </message>
    <message>
        <source>m-Maj13</source>
        <translation>m-Maj13</translation>
    </message>
    <message>
        <source>Harmonic minor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Melodic minor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Whole tone</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Diminished</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Major pentatonic</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Minor pentatonic</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Jap in sen</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Major bebop</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Dominant bebop</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Blues</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Arabic</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enigmatic</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Neopolitan</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Neopolitan minor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hungarian minor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Dorian</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phrygolydian</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Lydian</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mixolydian</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Aeolian</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Locrian</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chords</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chord type</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chord range</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Minor</source>
        <translation>Minor</translation>
    </message>
    <message>
        <source>Chromatic</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Half-Whole Diminished</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>5</source>
        <translation>5</translation>
    </message>
    <message>
        <source>Phrygian dominant</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Persian</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>InstrumentFunctionNoteStackingView</name>
    <message>
        <source>RANGE</source>
        <translation>RANGE</translation>
    </message>
    <message>
        <source>Chord range:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>octave(s)</source>
        <translation>オクターブ</translation>
    </message>
    <message>
        <source>Use this knob for setting the chord range in octaves. The selected chord will be played within specified number of octaves.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>STACKING</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chord:</source>
        <translation>コード:</translation>
    </message>
</context>
<context>
    <name>InstrumentMidiIOView</name>
    <message>
        <source>ENABLE MIDI INPUT</source>
        <translation>MIDI入力を有効にする</translation>
    </message>
    <message>
        <source>CHANNEL</source>
        <translation>チャンネル</translation>
    </message>
    <message>
        <source>VELOCITY</source>
        <translation>速度</translation>
    </message>
    <message>
        <source>ENABLE MIDI OUTPUT</source>
        <translation>MIDI出力を有効にする</translation>
    </message>
    <message>
        <source>PROGRAM</source>
        <translation>プログラム</translation>
    </message>
    <message>
        <source>MIDI devices to receive MIDI events from</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>MIDI devices to send MIDI events to</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>NOTE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>CUSTOM BASE VELOCITY</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Specify the velocity normalization base for MIDI-based instruments at 100% note velocity</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>BASE VELOCITY</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>InstrumentMiscView</name>
    <message>
        <source>MASTER PITCH</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enables the use of Master Pitch</source>
        <translation>マスターピッチを使用可能にする</translation>
    </message>
</context>
<context>
    <name>InstrumentSoundShaping</name>
    <message>
        <source>VOLUME</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>CUTOFF</source>
        <translation>Cutoff</translation>
    </message>
    <message>
        <source>Cutoff frequency</source>
        <translation>カットオフ周波数</translation>
    </message>
    <message>
        <source>RESO</source>
        <translation>レゾナンス</translation>
    </message>
    <message>
        <source>Resonance</source>
        <translation>レゾナンス</translation>
    </message>
    <message>
        <source>Envelopes/LFOs</source>
        <translation>エンベロープ/LFO</translation>
    </message>
    <message>
        <source>Filter type</source>
        <translation>フィルターの種類</translation>
    </message>
    <message>
        <source>Q/Resonance</source>
        <translation>Q/Resonance</translation>
    </message>
    <message>
        <source>LowPass</source>
        <translation>LowPass</translation>
    </message>
    <message>
        <source>HiPass</source>
        <translation>HiPass</translation>
    </message>
    <message>
        <source>BandPass csg</source>
        <translation>BandPass csg</translation>
    </message>
    <message>
        <source>BandPass czpg</source>
        <translation>BandPass cspg</translation>
    </message>
    <message>
        <source>Notch</source>
        <translation>Notch</translation>
    </message>
    <message>
        <source>Allpass</source>
        <translation>Allpass</translation>
    </message>
    <message>
        <source>Moog</source>
        <translation>Moog</translation>
    </message>
    <message>
        <source>2x LowPass</source>
        <translation>2x LowPass</translation>
    </message>
    <message>
        <source>RC LowPass 12dB</source>
        <translation>RC LowPass 12dB</translation>
    </message>
    <message>
        <source>RC BandPass 12dB</source>
        <translation>RC BandPass 12dB</translation>
    </message>
    <message>
        <source>RC HighPass 12dB</source>
        <translation>RC HighPass 12dB</translation>
    </message>
    <message>
        <source>RC LowPass 24dB</source>
        <translation>RC LowPass 24dB</translation>
    </message>
    <message>
        <source>RC BandPass 24dB</source>
        <translation>RC BandPass 24dB</translation>
    </message>
    <message>
        <source>RC HighPass 24dB</source>
        <translation>RC HighPass 24dB</translation>
    </message>
    <message>
        <source>Vocal Formant Filter</source>
        <translation>Vocal Formant Filter</translation>
    </message>
    <message>
        <source>2x Moog</source>
        <translation>2x Moog</translation>
    </message>
    <message>
        <source>SV LowPass</source>
        <translation>SV LowPass</translation>
    </message>
    <message>
        <source>SV BandPass</source>
        <translation>SV BandPass</translation>
    </message>
    <message>
        <source>SV HighPass</source>
        <translation>SV HighPass</translation>
    </message>
    <message>
        <source>SV Notch</source>
        <translation>SV Notch</translation>
    </message>
    <message>
        <source>Fast Formant</source>
        <translation>Fast Formant</translation>
    </message>
    <message>
        <source>Tripole</source>
        <translation>Tripole</translation>
    </message>
</context>
<context>
    <name>InstrumentSoundShapingView</name>
    <message>
        <source>TARGET</source>
        <translation>対象</translation>
    </message>
    <message>
        <source>These tabs contain envelopes. They&apos;re very important for modifying a sound, in that they are almost always necessary for substractive synthesis. For example if you have a volume envelope, you can set when the sound should have a specific volume. If you want to create some soft strings then your sound has to fade in and out very softly. This can be done by setting large attack and release times. It&apos;s the same for other envelope targets like panning, cutoff frequency for the used filter and so on. Just monkey around with it! You can really make cool sounds out of a saw-wave with just some envelopes...!</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FILTER</source>
        <translation>フィルタ</translation>
    </message>
    <message>
        <source>Here you can select the built-in filter you want to use for this instrument-track. Filters are very important for changing the characteristics of a sound.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hz</source>
        <translation>Hz</translation>
    </message>
    <message>
        <source>Use this knob for setting the cutoff frequency for the selected filter. The cutoff frequency specifies the frequency for cutting the signal by a filter. For example a lowpass-filter cuts all frequencies above the cutoff frequency. A highpass-filter cuts all frequencies below cutoff frequency, and so on...</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RESO</source>
        <translation>レゾナンス</translation>
    </message>
    <message>
        <source>Resonance:</source>
        <translation>レゾナンス:</translation>
    </message>
    <message>
        <source>Use this knob for setting Q/Resonance for the selected filter. Q/Resonance tells the filter how much it should amplify frequencies near Cutoff-frequency.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FREQ</source>
        <translation>周波数</translation>
    </message>
    <message>
        <source>cutoff frequency:</source>
        <translation>Cutoff周波数:</translation>
    </message>
    <message>
        <source>Envelopes, LFOs and filters are not supported by the current instrument.</source>
        <translation>エンベロープ、LFOやフィルターなどの操作は現在の楽器プラグインではサポートされていません。</translation>
    </message>
</context>
<context>
    <name>InstrumentTrack</name>
    <message>
        <source>unnamed_track</source>
        <translation>新規トラック</translation>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パニング</translation>
    </message>
    <message>
        <source>Pitch</source>
        <translation>ピッチ</translation>
    </message>
    <message>
        <source>FX channel</source>
        <translation>FXチャンネル</translation>
    </message>
    <message>
        <source>Default preset</source>
        <translation>Default preset</translation>
    </message>
    <message>
        <source>With this knob you can set the volume of the opened channel.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Base note</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pitch range</source>
        <translation>ピッチ範囲</translation>
    </message>
    <message>
        <source>Master Pitch</source>
        <translation>マスターピッチ</translation>
    </message>
</context>
<context>
    <name>InstrumentTrackView</name>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Volume:</source>
        <translation>音量:</translation>
    </message>
    <message>
        <source>VOL</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パニング</translation>
    </message>
    <message>
        <source>Panning:</source>
        <translation>パニング:</translation>
    </message>
    <message>
        <source>PAN</source>
        <translation>PAN</translation>
    </message>
    <message>
        <source>MIDI</source>
        <translation>MIDI</translation>
    </message>
    <message>
        <source>Input</source>
        <translation>入力</translation>
    </message>
    <message>
        <source>Output</source>
        <translation>出力</translation>
    </message>
    <message>
        <source>FX %1: %2</source>
        <translation>FX %1: %2</translation>
    </message>
</context>
<context>
    <name>InstrumentTrackWindow</name>
    <message>
        <source>GENERAL SETTINGS</source>
        <translation>一般設定</translation>
    </message>
    <message>
        <source>Instrument volume</source>
        <translation>楽器の音量</translation>
    </message>
    <message>
        <source>Volume:</source>
        <translation>音量:</translation>
    </message>
    <message>
        <source>VOL</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パニング</translation>
    </message>
    <message>
        <source>Panning:</source>
        <translation>パニング:</translation>
    </message>
    <message>
        <source>PAN</source>
        <translation>パニング</translation>
    </message>
    <message>
        <source>Pitch</source>
        <translation>ピッチ</translation>
    </message>
    <message>
        <source>Pitch:</source>
        <translation>ピッチ:</translation>
    </message>
    <message>
        <source>cents</source>
        <translation>cent</translation>
    </message>
    <message>
        <source>PITCH</source>
        <translation>ピッチ</translation>
    </message>
    <message>
        <source>FX channel</source>
        <translation>FXチャンネル</translation>
    </message>
    <message>
        <source>FX</source>
        <translation>FX</translation>
    </message>
    <message>
        <source>Save preset</source>
        <translation>プリセットを保存</translation>
    </message>
    <message>
        <source>XML preset file (*.xpf)</source>
        <translation>XML プリセット ファイル (*.xpf)</translation>
    </message>
    <message>
        <source>Pitch range (semitones)</source>
        <translation>ピッチ範囲 (半音)</translation>
    </message>
    <message>
        <source>RANGE</source>
        <translation>RANGE</translation>
    </message>
    <message>
        <source>Save current instrument track settings in a preset file</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here, if you want to save current instrument track settings in a preset file. Later you can load this preset by double-clicking it in the preset-browser.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use these controls to view and edit the next/previous track in the song editor.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SAVE</source>
        <translation>保存</translation>
    </message>
    <message>
        <source>Envelope, filter &amp; LFO</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chord stacking &amp; arpeggio</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Effects</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>MIDI settings</source>
        <translation>MIDI 設定</translation>
    </message>
    <message>
        <source>Miscellaneous</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Plugin</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>Knob</name>
    <message>
        <source>Set linear</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Set logarithmic</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Please enter a new value between %1 and %2:</source>
        <translation>%1 と %2 の間の新しい値を入力してください:</translation>
    </message>
    <message>
        <source>Please enter a new value between -96.0 dBFS and 6.0 dBFS:</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>LadspaControl</name>
    <message>
        <source>Link channels</source>
        <translation>チャンネルをリンクする</translation>
    </message>
</context>
<context>
    <name>LadspaControlDialog</name>
    <message>
        <source>Link Channels</source>
        <translation>チャンネルをリンクする</translation>
    </message>
    <message>
        <source>Channel </source>
        <translation>チャンネル</translation>
    </message>
</context>
<context>
    <name>LadspaControlView</name>
    <message>
        <source>Link channels</source>
        <translation>チャンネルをリンクする</translation>
    </message>
    <message>
        <source>Value:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sorry, no help available.</source>
        <translation>申し訳ありませんがヘルプはありません。</translation>
    </message>
</context>
<context>
    <name>LadspaEffect</name>
    <message>
        <source>Unknown LADSPA plugin %1 requested.</source>
        <translation>不明な LADSPA プラグイン %1 が要求されました。</translation>
    </message>
</context>
<context>
    <name>LcdSpinBox</name>
    <message>
        <source>Please enter a new value between %1 and %2:</source>
        <translation>%1 と %2 の間の新しい値を入力してください:</translation>
    </message>
</context>
<context>
    <name>LeftRightNav</name>
    <message>
        <source>Previous</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Next</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Previous (%1)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Next (%1)</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>LfoController</name>
    <message>
        <source>LFO Controller</source>
        <translation>LFOコントローラ</translation>
    </message>
    <message>
        <source>Base value</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Oscillator speed</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Oscillator amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Oscillator phase</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Oscillator waveform</source>
        <translation>オシレーターの波形</translation>
    </message>
    <message>
        <source>Frequency Multiplier</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>LfoControllerDialog</name>
    <message>
        <source>LFO</source>
        <translation>LFO</translation>
    </message>
    <message>
        <source>LFO Controller</source>
        <translation>LFOコントローラ</translation>
    </message>
    <message>
        <source>BASE</source>
        <translation>BASE</translation>
    </message>
    <message>
        <source>Base amount:</source>
        <translation>Base amount:</translation>
    </message>
    <message>
        <source>todo</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SPD</source>
        <translation>LFO predelay:</translation>
    </message>
    <message>
        <source>LFO-speed:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use this knob for setting speed of the LFO. The bigger this value the faster the LFO oscillates and the faster the effect.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulation amount:</source>
        <translation>Modulation amount:</translation>
    </message>
    <message>
        <source>Use this knob for setting modulation amount of the LFO. The bigger this value, the more the connected control (e.g. volume or cutoff-frequency) will be influenced by the LFO.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PHS</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phase offset:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>degrees</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>With this knob you can set the phase offset of the LFO. That means you can move the point within an oscillation where the oscillator begins to oscillate. For example if you have a sine-wave and have a phase-offset of 180 degrees the wave will first go down. It&apos;s the same with a square-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a sine-wave.</source>
        <translation>クリックしてサイン波を使用します。</translation>
    </message>
    <message>
        <source>Click here for a triangle-wave.</source>
        <translation>クリックして三角波を使用します。</translation>
    </message>
    <message>
        <source>Click here for a saw-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a square-wave.</source>
        <translation>クリックして矩形波を使用します。</translation>
    </message>
    <message>
        <source>Click here for an exponential wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for white-noise.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a user-defined shape.
Double click to pick a file.</source>
        <translation>ユーザー定義波形については、ここをクリックしてください。
ダブルクリックしてファイルを選択します。</translation>
    </message>
    <message>
        <source>Click here for a moog saw-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>AMNT</source>
        <translation>AMNT</translation>
    </message>
</context>
<context>
    <name>LmmsCore</name>
    <message>
        <source>Generating wavetables</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Initializing data structures</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Opening audio and midi devices</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Launching mixer threads</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>MainWindow</name>
    <message>
        <source>&amp;New</source>
        <translation>新規(&amp;N)</translation>
    </message>
    <message>
        <source>&amp;Open...</source>
        <translation>開く(&amp;O)...</translation>
    </message>
    <message>
        <source>&amp;Save</source>
        <translation>保存(&amp;S)</translation>
    </message>
    <message>
        <source>Save &amp;As...</source>
        <translation>名前を付けて保存(&amp;A)...</translation>
    </message>
    <message>
        <source>Import...</source>
        <translation>インポート....</translation>
    </message>
    <message>
        <source>E&amp;xport...</source>
        <translation>エクスポート(&amp;x)...</translation>
    </message>
    <message>
        <source>&amp;Quit</source>
        <translation>終了(&amp;Q)</translation>
    </message>
    <message>
        <source>&amp;Edit</source>
        <translation>編集(&amp;E)</translation>
    </message>
    <message>
        <source>Settings</source>
        <translation>設定</translation>
    </message>
    <message>
        <source>&amp;Tools</source>
        <translation>ツール(&amp;T)</translation>
    </message>
    <message>
        <source>&amp;Help</source>
        <translation>ヘルプ(&amp;H)</translation>
    </message>
    <message>
        <source>Help</source>
        <translation>ヘルプ</translation>
    </message>
    <message>
        <source>What&apos;s this?</source>
        <translation>これは何？</translation>
    </message>
    <message>
        <source>About</source>
        <translation>LMMSについて</translation>
    </message>
    <message>
        <source>Create new project</source>
        <translation>新規プロジェクト作成</translation>
    </message>
    <message>
        <source>Create new project from template</source>
        <translation>テンプレートから新規プロジェクトを作成します</translation>
    </message>
    <message>
        <source>Open existing project</source>
        <translation>既存プロジェクトを開く</translation>
    </message>
    <message>
        <source>Recently opened projects</source>
        <translation>最近開いたプロジェクト</translation>
    </message>
    <message>
        <source>Save current project</source>
        <translation>現在のプロジェクトを保存</translation>
    </message>
    <message>
        <source>Export current project</source>
        <translation>現在のプロジェクトをエクスポート</translation>
    </message>
    <message>
        <source>Song Editor</source>
        <translation>ソング エディター</translation>
    </message>
    <message>
        <source>By pressing this button, you can show or hide the Song-Editor. With the help of the Song-Editor you can edit song-playlist and specify when which track should be played. You can also insert and move samples (e.g. rap samples) directly into the playlist.</source>
        <translation>このボタンを押すとソング エディターの表示/非表示を切り替えます。ソング エディターの利用によってプレイリストとどのトラックをいつ演奏するかを編集することができます。プレイリストの中で直接サンプルを挿入したり移動（例：ラップサンプル)したりすることもできます。</translation>
    </message>
    <message>
        <source>Beat+Bassline Editor</source>
        <translation>ビート+ベースライン エディター</translation>
    </message>
    <message>
        <source>By pressing this button, you can show or hide the Beat+Bassline Editor. The Beat+Bassline Editor is needed for creating beats, and for opening, adding, and removing channels, and for cutting, copying and pasting beat and bassline-patterns, and for other things like that.</source>
        <translation>このボタンでを押すとビート+ベースライン エディターの表示/非表示を切り替えます。ビート+ベースライン エディターで、ビートをつくったり、チャンネルを開いたり追加したり削除したり、ベースラインパターンを切り取り・コピー・貼り付けたり色々できます。</translation>
    </message>
    <message>
        <source>Piano Roll</source>
        <translation>ピアノロール</translation>
    </message>
    <message>
        <source>Click here to show or hide the Piano-Roll. With the help of the Piano-Roll you can edit melodies in an easy way.</source>
        <translation>ここをクリックしてピアノロールの表示/非表示を切り替えます。ピアノロールを使うとメロディを簡単に編集できます。</translation>
    </message>
    <message>
        <source>Automation Editor</source>
        <translation>オートメーション エディター</translation>
    </message>
    <message>
        <source>Click here to show or hide the Automation Editor. With the help of the Automation Editor you can edit dynamic values in an easy way.</source>
        <translation>ここをクリックしてオートメーション エディターの表示/非表示を切り替えます。オートメーション エディターで動的な値を簡単に編集できます。</translation>
    </message>
    <message>
        <source>FX Mixer</source>
        <translation>エフェクトミキサー</translation>
    </message>
    <message>
        <source>Click here to show or hide the FX Mixer. The FX Mixer is a very powerful tool for managing effects for your song. You can insert effects into different effect-channels.</source>
        <translation>ここをクリックしてエフェクトミキサーの表示/非表示を切り替えます。エフェクトミキサーは曲のエフェクトを管理する強力なツールです。エフェクトを異なったエフェクトチャンネルに挿入することができます。</translation>
    </message>
    <message>
        <source>Project Notes</source>
        <translation>プロジェクトノート</translation>
    </message>
    <message>
        <source>Click here to show or hide the project notes window. In this window you can put down your project notes.</source>
        <translation>ここをクリックしてノートウインドウの表示/非表示を切り替えます。ノートウインドウにプロジェクトノートを記入します。</translation>
    </message>
    <message>
        <source>Controller Rack</source>
        <translation>コントローラー ラック</translation>
    </message>
    <message>
        <source>Untitled</source>
        <translation>無題</translation>
    </message>
    <message>
        <source>LMMS %1</source>
        <translation>LMMS %1</translation>
    </message>
    <message>
        <source>Project not saved</source>
        <translation>プロジェクトは保存されていません</translation>
    </message>
    <message>
        <source>The current project was modified since last saving. Do you want to save it now?</source>
        <translation>現在のプロジェクトは最後に保存してから変更されています。保存しますか？</translation>
    </message>
    <message>
        <source>Help not available</source>
        <translation>ヘルプはありません</translation>
    </message>
    <message>
        <source>Currently there's no help available in LMMS.
Please visit http://lmms.sf.net/wiki for documentation on LMMS.</source>
        <translation>今のところ LMMSののヘルプはありません。
 http://lmms.sf.net/wiki にLMMSのドキュメントがあります。</translation>
    </message>
    <message>
        <source>LMMS (*.mmp *.mmpz)</source>
        <translation>LMMS (*.mmp *.mmpz)</translation>
    </message>
    <message>
        <source>Version %1</source>
        <translation>バージョン %1</translation>
    </message>
    <message>
        <source>Configuration file</source>
        <translation>設定ファイル</translation>
    </message>
    <message>
        <source>Error while parsing configuration file at line %1:%2: %3</source>
        <translation>設定ファイルの%1行目%2列目でパースエラー: %3</translation>
    </message>
    <message>
        <source>Volumes</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Undo</source>
        <translation>元に戻す</translation>
    </message>
    <message>
        <source>Redo</source>
        <translation>やり直し</translation>
    </message>
    <message>
        <source>My Projects</source>
        <translation>マイ プロジェクト</translation>
    </message>
    <message>
        <source>My Samples</source>
        <translation>マイ サンプル</translation>
    </message>
    <message>
        <source>My Presets</source>
        <translation>マイ プリセット</translation>
    </message>
    <message>
        <source>My Home</source>
        <translation>マイ ホーム</translation>
    </message>
    <message>
        <source>My Computer</source>
        <translation>マイ コンピュータ</translation>
    </message>
    <message>
        <source>&amp;File</source>
        <translation>ファイル(&amp;F)</translation>
    </message>
    <message>
        <source>&amp;Recently Opened Projects</source>
        <translation>最近開いたプロジェクト (&amp;R)</translation>
    </message>
    <message>
        <source>Save as New &amp;Version</source>
        <translation>新規保存 (&amp;V)</translation>
    </message>
    <message>
        <source>E&amp;xport Tracks...</source>
        <translation>トラックをエクスポート (&amp;x)...</translation>
    </message>
    <message>
        <source>Online Help</source>
        <translation>オンラインヘルプ</translation>
    </message>
    <message>
        <source>What&apos;s This?</source>
        <translation>これは何？</translation>
    </message>
    <message>
        <source>Open Project</source>
        <translation>プロジェクトを開く</translation>
    </message>
    <message>
        <source>Save Project</source>
        <translation>プロジェクトを保存</translation>
    </message>
    <message>
        <source>Project recovery</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>There is a recovery file present. It looks like the last session did not end properly or another instance of LMMS is already running. Do you want to recover the project of this session?</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Recover</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Recover the file. Please don&apos;t run multiple instances of LMMS when you do this.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Discard</source>
        <translation>変更を破棄</translation>
    </message>
    <message>
        <source>Launch a default session and delete the restored files. This is not reversible.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Preparing plugin browser</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Preparing file browsers</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Root directory</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Loading background artwork</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>New from template</source>
        <translation>テンプレートから新規プロジェクト作成</translation>
    </message>
    <message>
        <source>Save as default template</source>
        <translation>デフォルトのテンプレートとして保存</translation>
    </message>
    <message>
        <source>&amp;View</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Toggle metronome</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Show/hide Song-Editor</source>
        <translation>ソング エディター の表示/非表示</translation>
    </message>
    <message>
        <source>Show/hide Beat+Bassline Editor</source>
        <translation>ビート+ベースライン エディター の表示/非表示</translation>
    </message>
    <message>
        <source>Show/hide Piano-Roll</source>
        <translation>ピアノロールの表示/非表示</translation>
    </message>
    <message>
        <source>Show/hide Automation Editor</source>
        <translation>オートメーション エディター の表示/非表示</translation>
    </message>
    <message>
        <source>Show/hide FX Mixer</source>
        <translation>エフェクトミキサーの表示/非表示</translation>
    </message>
    <message>
        <source>Show/hide project notes</source>
        <translation>プロジェクトノートの表示/非表示</translation>
    </message>
    <message>
        <source>Show/hide controller rack</source>
        <translation>コントローラー ラック の表示/非表示</translation>
    </message>
    <message>
        <source>Recover session. Please save your work!</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Recovered project not saved</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>This project was recovered from the previous session. It is currently unsaved and will be lost if you don&apos;t save it. Do you want to save it now?</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LMMS Project</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LMMS Project Template</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Overwrite default template?</source>
        <translation>デフォルトのテンプレートに上書きしますか？</translation>
    </message>
    <message>
        <source>This will overwrite your current default template.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Smooth scroll</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable note labels in piano roll</source>
        <translation>ピアノロールに音階を表示</translation>
    </message>
    <message>
        <source>Save project template</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Volume as dBFS</source>
        <translation>音量を dBFS で表示</translation>
    </message>
    <message>
        <source>Could not open file</source>
        <translation>ファイルを開くことができませんでした</translation>
    </message>
    <message>
        <source>Could not open file %1 for writing.
Please make sure you have write permission to the file and the directory containing the file and try again!</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Export &amp;MIDI...</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>MeterDialog</name>
    <message>
        <source>Meter Numerator</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Meter Denominator</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>TIME SIG</source>
        <translation>拍子</translation>
    </message>
</context>
<context>
    <name>MeterModel</name>
    <message>
        <source>Numerator</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Denominator</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>MidiController</name>
    <message>
        <source>MIDI Controller</source>
        <translation>MIDIコントローラ</translation>
    </message>
    <message>
        <source>unnamed_midi_controller</source>
        <translation>名称未設定_MIDI_コントローラ</translation>
    </message>
</context>
<context>
    <name>MidiImport</name>
    <message>
        <source>Setup incomplete</source>
        <translation>セットアップの未完了</translation>
    </message>
    <message>
        <source>You do not have set up a default soundfont in the settings dialog (Edit-&gt;Settings). Therefore no sound will be played back after importing this MIDI file. You should download a General MIDI soundfont, specify it in settings dialog and try again.</source>
        <translation>設定ダイアログ （編集-&gt;設定) でデフォルトのサウンドフォントを設定していません。そのため、MIDIファイルをインポート後に音声が再生されません。一般的なMIDIサウンドフォントをダウンロードして設定ダイアログにて指定し、その後で再試行してください。</translation>
    </message>
    <message>
        <source>You did not compile LMMS with support for SoundFont2 player, which is used to add default sound to imported MIDI files. Therefore no sound will be played back after importing this MIDI file.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Track</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>MidiJack</name>
    <message>
        <source>JACK server down</source>
        <extracomment>When JACK(JACK Audio Connection Kit) disconnects, it will show the following message (title)</extracomment>
        <translation>JACK サーバーダウン</translation>
    </message>
    <message>
        <source>The JACK server seems to be shuted down.</source>
        <extracomment>When JACK(JACK Audio Connection Kit) disconnects, it will show the following message (dialog message)</extracomment>
        <translation>JACKサーバーはシャットダウンしたようです。</translation>
    </message>
</context>
<context>
    <name>MidiPort</name>
    <message>
        <source>Input channel</source>
        <translation>入力チャンネル</translation>
    </message>
    <message>
        <source>Output channel</source>
        <translation>出力チャンネル</translation>
    </message>
    <message>
        <source>Input controller</source>
        <translation>入力コントローラ</translation>
    </message>
    <message>
        <source>Output controller</source>
        <translation>出力コントローラ</translation>
    </message>
    <message>
        <source>Fixed input velocity</source>
        <translation>固定入力速度</translation>
    </message>
    <message>
        <source>Fixed output velocity</source>
        <translation>固定出力速度</translation>
    </message>
    <message>
        <source>Output MIDI program</source>
        <translation>出力MIDIプログラム</translation>
    </message>
    <message>
        <source>Receive MIDI-events</source>
        <translation>MIDIイベントを受信</translation>
    </message>
    <message>
        <source>Send MIDI-events</source>
        <translation>MIDIイベントを送信</translation>
    </message>
    <message>
        <source>Fixed output note</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Base velocity</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>MidiSetupWidget</name>
    <message>
        <source>DEVICE</source>
        <translation>デバイス</translation>
    </message>
</context>
<context>
    <name>MonstroInstrument</name>
    <message>
        <source>Osc 1 Volume</source>
        <translation>Osc 1 の音量</translation>
    </message>
    <message>
        <source>Osc 1 Panning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 1 Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 1 Fine detune left</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 1 Fine detune right</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 1 Stereo phase offset</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 1 Pulse width</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 1 Sync send on rise</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 1 Sync send on fall</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 2 Volume</source>
        <translation>Osc 2 の音量</translation>
    </message>
    <message>
        <source>Osc 2 Panning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 2 Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 2 Fine detune left</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 2 Fine detune right</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 2 Stereo phase offset</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 2 Waveform</source>
        <translation>Osc 2 の波形</translation>
    </message>
    <message>
        <source>Osc 2 Sync Hard</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 2 Sync Reverse</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 3 Volume</source>
        <translation>Osc 3 の音量</translation>
    </message>
    <message>
        <source>Osc 3 Panning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 3 Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 3 Stereo phase offset</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 3 Sub-oscillator mix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 3 Waveform 1</source>
        <translation>Osc 3 の波形 1</translation>
    </message>
    <message>
        <source>Osc 3 Waveform 2</source>
        <translation>Osc 3 の波形 2</translation>
    </message>
    <message>
        <source>Osc 3 Sync Hard</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc 3 Sync Reverse</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO 1 Waveform</source>
        <translation>LFO 1 の波形</translation>
    </message>
    <message>
        <source>LFO 1 Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO 1 Rate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO 1 Phase</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO 2 Waveform</source>
        <translation>LFO 2 の波形</translation>
    </message>
    <message>
        <source>LFO 2 Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO 2 Rate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO 2 Phase</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 1 Pre-delay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 1 Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 1 Hold</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 1 Decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 1 Sustain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 1 Release</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 1 Slope</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 2 Pre-delay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 2 Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 2 Hold</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 2 Decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 2 Sustain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 2 Release</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Env 2 Slope</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc2-3 modulation</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Selected view</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol1-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol1-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol1-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol1-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol2-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol2-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol2-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol2-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol3-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol3-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol3-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vol3-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs1-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs1-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs1-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs1-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs2-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs2-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs2-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs2-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs3-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs3-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs3-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phs3-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit1-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit1-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit1-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit1-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit2-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit2-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit2-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit2-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit3-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit3-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit3-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pit3-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PW1-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PW1-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PW1-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PW1-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sub3-Env1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sub3-Env2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sub3-LFO1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sub3-LFO2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sine wave</source>
        <translation>サイン波</translation>
    </message>
    <message>
        <source>Bandlimited Triangle wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited Saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited Ramp wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited Square wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited Moog saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Soft square wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Absolute sine wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Exponential wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>White noise</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Digital Triangle wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Digital Saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Digital Ramp wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Digital Square wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Digital Moog saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Triangle wave</source>
        <translation>三角波</translation>
    </message>
    <message>
        <source>Saw wave</source>
        <translation>のこぎり波</translation>
    </message>
    <message>
        <source>Ramp wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Square wave</source>
        <translation>矩形波</translation>
    </message>
    <message>
        <source>Moog saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Abs. sine wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Random</source>
        <translation>ランダム</translation>
    </message>
    <message>
        <source>Random smooth</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>MonstroView</name>
    <message>
        <source>Operators view</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The Operators view contains all the operators. These include both audible operators (oscillators) and inaudible operators, or modulators: Low-frequency oscillators and Envelopes. 

Knobs and other widgets in the Operators view have their own what&apos;s this -texts, so you can get more specific help for them that way. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Matrix view</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The Matrix view contains the modulation matrix. Here you can define the modulation relationships between the various operators: Each audible operator (oscillators 1-3) has 3-4 properties that can be modulated by any of the modulators. Using more modulations consumes more CPU power. 

The view is divided to modulation targets, grouped by the target oscillator. Available targets are volume, pitch, phase, pulse width and sub-osc ratio. Note: some targets are specific to one oscillator only. 

Each modulation target has 4 knobs, one for each modulator. By default the knobs are at 0, which means no modulation. Turning a knob to 1 causes that modulator to affect the modulation target as much as possible. Turning it to -1 does the same, but the modulation is inversed. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix Osc2 with Osc3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulate amplitude of Osc3 with Osc2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulate frequency of Osc3 with Osc2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulate phase of Osc3 with Osc2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The CRS knob changes the tuning of oscillator 1 in semitone steps. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The CRS knob changes the tuning of oscillator 2 in semitone steps. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The CRS knob changes the tuning of oscillator 3 in semitone steps. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FTL and FTR change the finetuning of the oscillator for left and right channels respectively. These can add stereo-detuning to the oscillator which widens the stereo image and causes an illusion of space. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The SPO knob modifies the difference in phase between left and right channels. Higher difference creates a wider stereo image. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The PW knob controls the pulse width, also known as duty cycle, of oscillator 1. Oscillator 1 is a digital pulse wave oscillator, it doesn&apos;t produce bandlimited output, which means that you can use it as an audible oscillator but it will cause aliasing. You can also use it as an inaudible source of a sync signal, which can be used to synchronize oscillators 2 and 3. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Send Sync on Rise: When enabled, the Sync signal is sent every time the state of oscillator 1 changes from low to high, ie. when the amplitude changes from -1 to 1. Oscillator 1&apos;s pitch, phase and pulse width may affect the timing of syncs, but its volume has no effect on them. Sync signals are sent independently for both left and right channels. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Send Sync on Fall: When enabled, the Sync signal is sent every time the state of oscillator 1 changes from high to low, ie. when the amplitude changes from 1 to -1. Oscillator 1&apos;s pitch, phase and pulse width may affect the timing of syncs, but its volume has no effect on them. Sync signals are sent independently for both left and right channels. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hard sync: Every time the oscillator receives a sync signal from oscillator 1, its phase is reset to 0 + whatever its phase offset is. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverse sync: Every time the oscillator receives a sync signal from oscillator 1, the amplitude of the oscillator gets inverted. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Choose waveform for oscillator 2. </source>
        <translation>オシレーター2 の波形を選択してください。</translation>
    </message>
    <message>
        <source>Choose waveform for oscillator 3&apos;s first sub-osc. Oscillator 3 can smoothly interpolate between two different waveforms. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Choose waveform for oscillator 3&apos;s second sub-osc. Oscillator 3 can smoothly interpolate between two different waveforms. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The SUB knob changes the mixing ratio of the two sub-oscs of oscillator 3. Each sub-osc can be set to produce a different waveform, and oscillator 3 can smoothly interpolate between them. All incoming modulations to oscillator 3 are applied to both sub-oscs/waveforms in the exact same way. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>In addition to dedicated modulators, Monstro allows oscillator 3 to be modulated by the output of oscillator 2. 

Mix mode means no modulation: the outputs of the oscillators are simply mixed together. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>In addition to dedicated modulators, Monstro allows oscillator 3 to be modulated by the output of oscillator 2. 

AM means amplitude modulation: Oscillator 3&apos;s amplitude (volume) is modulated by oscillator 2. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>In addition to dedicated modulators, Monstro allows oscillator 3 to be modulated by the output of oscillator 2. 

FM means frequency modulation: Oscillator 3&apos;s frequency (pitch) is modulated by oscillator 2. The frequency modulation is implemented as phase modulation, which gives a more stable overall pitch than &quot;pure&quot; frequency modulation. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>In addition to dedicated modulators, Monstro allows oscillator 3 to be modulated by the output of oscillator 2. 

PM means phase modulation: Oscillator 3&apos;s phase is modulated by oscillator 2. It differs from frequency modulation in that the phase changes are not cumulative. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select the waveform for LFO 1. 
&quot;Random&quot; and &quot;Random smooth&quot; are special waveforms: they produce random output, where the rate of the LFO controls how often the state of the LFO changes. The smooth version interpolates between these states with cosine interpolation. These random modes can be used to give &quot;life&quot; to your presets - add some of that analog unpredictability... </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select the waveform for LFO 2. 
&quot;Random&quot; and &quot;Random smooth&quot; are special waveforms: they produce random output, where the rate of the LFO controls how often the state of the LFO changes. The smooth version interpolates between these states with cosine interpolation. These random modes can be used to give &quot;life&quot; to your presets - add some of that analog unpredictability... </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Attack causes the LFO to come on gradually from the start of the note. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Rate sets the speed of the LFO, measured in milliseconds per cycle. Can be synced to tempo. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PHS controls the phase offset of the LFO. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PRE, or pre-delay, delays the start of the envelope from the start of the note. 0 means no delay. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ATT, or attack, controls how fast the envelope ramps up at start, measured in milliseconds. A value of 0 means instant. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HOLD controls how long the envelope stays at peak after the attack phase. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>DEC, or decay, controls how fast the envelope falls off from its peak, measured in milliseconds it would take to go from peak to zero. The actual decay may be shorter if sustain is used. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SUS, or sustain, controls the sustain level of the envelope. The decay phase will not go below this level as long as the note is held. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>REL, or release, controls how long the release is for the note, measured in how long it would take to fall from peak to zero. Actual release may be shorter, depending on at what phase the note is released. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The slope knob controls the curve or shape of the envelope. A value of 0 creates straight rises and falls. Negative values create curves that start slowly, peak quickly and fall of slowly again. Positive values create curves that start and end quickly, and stay longer near the peaks. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パニング</translation>
    </message>
    <message>
        <source>Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source> semitones</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Finetune left</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source> cents</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Finetune right</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stereo phase offset</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source> deg</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pulse width</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Send sync on pulse rise</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Send sync on pulse fall</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hard sync oscillator 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverse sync oscillator 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sub-osc mix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hard sync oscillator 3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverse sync oscillator 3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Rate</source>
        <translation>レート</translation>
    </message>
    <message>
        <source>Phase</source>
        <translation>Phase</translation>
    </message>
    <message>
        <source>Pre-delay</source>
        <translation>Pre-delay</translation>
    </message>
    <message>
        <source>Hold</source>
        <translation>Hold</translation>
    </message>
    <message>
        <source>Decay</source>
        <translation>Decay</translation>
    </message>
    <message>
        <source>Sustain</source>
        <translation>Decay</translation>
    </message>
    <message>
        <source>Release</source>
        <translation>Release</translation>
    </message>
    <message>
        <source>Slope</source>
        <translation>Slope</translation>
    </message>
    <message>
        <source>Modulation amount</source>
        <translation>Modulation amount</translation>
    </message>
</context>
<context>
    <name>MultitapEchoControlDialog</name>
    <message>
        <source>Length</source>
        <translation>Length</translation>
    </message>
    <message>
        <source>Step length:</source>
        <translation>Step length:</translation>
    </message>
    <message>
        <source>Dry</source>
        <translation>Dry</translation>
    </message>
    <message>
        <source>Dry Gain:</source>
        <translation>Dry Gain:</translation>
    </message>
    <message>
        <source>Stages</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Lowpass stages:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Swap inputs</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Swap left and right input channel for reflections</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>NesInstrument</name>
    <message>
        <source>Channel 1 Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 1 Volume</source>
        <translation>チャンネル 1 の音量</translation>
    </message>
    <message>
        <source>Channel 1 Envelope length</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 1 Duty cycle</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 1 Sweep amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 1 Sweep rate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 Volume</source>
        <translation>チャンネル 2 の音量</translation>
    </message>
    <message>
        <source>Channel 2 Envelope length</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 Duty cycle</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 Sweep amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 Sweep rate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 3 Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 3 Volume</source>
        <translation>チャンネル 3 の音量</translation>
    </message>
    <message>
        <source>Channel 4 Volume</source>
        <translation>チャンネル 4 の音量</translation>
    </message>
    <message>
        <source>Channel 4 Envelope length</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 4 Noise frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 4 Noise frequency sweep</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Master volume</source>
        <translation>マスター音量</translation>
    </message>
    <message>
        <source>Vibrato</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>NesInstrumentView</name>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Coarse detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Envelope length</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable channel 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable envelope 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable envelope 1 loop</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable sweep 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sweep amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sweep rate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>12.5% Duty cycle</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>25% Duty cycle</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>50% Duty cycle</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>75% Duty cycle</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable channel 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable envelope 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable envelope 2 loop</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable sweep 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable channel 3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Noise Frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Frequency sweep</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable channel 4</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable envelope 4</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable envelope 4 loop</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Quantize noise frequency when using note frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use note frequency for noise</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Noise mode</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Master Volume</source>
        <translation>マスター音量</translation>
    </message>
    <message>
        <source>Vibrato</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>OscillatorObject</name>
    <message>
        <source>Osc %1 volume</source>
        <translation>Osc %1 の音量</translation>
    </message>
    <message>
        <source>Osc %1 panning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 coarse detuning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 fine detuning left</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 fine detuning right</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 phase-offset</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 stereo phase-detuning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 wave shape</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulation type %1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 waveform</source>
        <translation>Osc %1 の波形</translation>
    </message>
    <message>
        <source>Osc %1 harmonic</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>PatchesDialog</name>
    <message>
        <source>Qsynth: Channel Preset</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bank selector</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bank</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Program selector</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Patch</source>
        <translation>パッチ</translation>
    </message>
    <message>
        <source>Name</source>
        <translation>名前</translation>
    </message>
    <message>
        <source>OK</source>
        <translation>OK</translation>
    </message>
    <message>
        <source>Cancel</source>
        <translation>キャンセル</translation>
    </message>
</context>
<context>
    <name>PatmanView</name>
    <message>
        <source>Open other patch</source>
        <translation>他のパッチを開く</translation>
    </message>
    <message>
        <source>Click here to open another patch-file. Loop and Tune settings are not reset.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Loop</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Loop mode</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Here you can toggle the Loop mode. If enabled, PatMan will use the loop information available in the file.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tune mode</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Here you can toggle the Tune mode. If enabled, PatMan will tune the sample to match the note&apos;s frequency.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>No file selected</source>
        <translation>ファイルが選択されてません</translation>
    </message>
    <message>
        <source>Open patch file</source>
        <translation>パッチファイルを開く</translation>
    </message>
    <message>
        <source>Patch-Files (*.pat)</source>
        <translation>パッチファイル (*.pat)</translation>
    </message>
</context>
<context>
    <name>PatternView</name>
    <message>
        <source>Open in piano-roll</source>
        <translation>ピアノロールで開く</translation>
    </message>
    <message>
        <source>Clear all notes</source>
        <translation>すべてのノートをクリア</translation>
    </message>
    <message>
        <source>Reset name</source>
        <translation>名前をリセット</translation>
    </message>
    <message>
        <source>Change name</source>
        <translation>名前を変更</translation>
    </message>
    <message>
        <source>Add steps</source>
        <translation>ステップを追加</translation>
    </message>
    <message>
        <source>Remove steps</source>
        <translation>ステップを削除</translation>
    </message>
    <message>
        <source>Clone Steps</source>
        <translation>ステップを複製</translation>
    </message>
</context>
<context>
    <name>PeakController</name>
    <message>
        <source>Peak Controller</source>
        <translation>ピークコントローラー</translation>
    </message>
    <message>
        <source>Peak Controller Bug</source>
        <translation>ピークコントローラーのバグ</translation>
    </message>
    <message>
        <source>Due to a bug in older version of LMMS, the peak controllers may not be connect properly. Please ensure that peak controllers are connected properly and re-save this file. Sorry for any inconvenience caused.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>PeakControllerDialog</name>
    <message>
        <source>PEAK</source>
        <translation>PEAK</translation>
    </message>
    <message>
        <source>LFO Controller</source>
        <translation>LFOコントローラー</translation>
    </message>
</context>
<context>
    <name>PeakControllerEffectControlDialog</name>
    <message>
        <source>BASE</source>
        <translation>BASE</translation>
    </message>
    <message>
        <source>Base amount:</source>
        <translation>Base amount:</translation>
    </message>
    <message>
        <source>Modulation amount:</source>
        <translation>Modulation amount:</translation>
    </message>
    <message>
        <source>Attack:</source>
        <translation>アタック:</translation>
    </message>
    <message>
        <source>Release:</source>
        <translation>リリース:</translation>
    </message>
    <message>
        <source>AMNT</source>
        <translation>AMNT</translation>
    </message>
    <message>
        <source>MULT</source>
        <translation>MULT</translation>
    </message>
    <message>
        <source>Amount Multiplicator:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ATCK</source>
        <translation>ATCK</translation>
    </message>
    <message>
        <source>DCAY</source>
        <translation>ATCK</translation>
    </message>
    <message>
        <source>Treshold:</source>
        <translation>スレショルド:</translation>
    </message>
    <message>
        <source>TRSH</source>
        <translation>TRSH</translation>
    </message>
</context>
<context>
    <name>PeakControllerEffectControls</name>
    <message>
        <source>Base value</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulation amount</source>
        <translation>Modulation amount</translation>
    </message>
    <message>
        <source>Mute output</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Release</source>
        <translation>Release</translation>
    </message>
    <message>
        <source>Abs Value</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Amount Multiplicator</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Treshold</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>PianoRoll</name>
    <message>
        <source>Please open a pattern by double-clicking on it!</source>
        <translation>パターン上でダブルクリックして、パターンを開いてください!</translation>
    </message>
    <message>
        <source>Last note</source>
        <translation>最後に使用したノート</translation>
    </message>
    <message>
        <source>Note lock</source>
        <translation>ノートロック</translation>
    </message>
    <message>
        <source>Note Velocity</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Note Panning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mark/unmark current semitone</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mark current scale</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mark current chord</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Unmark all</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>No scale</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>No chord</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Velocity: %1%</source>
        <translation>音量: %1%</translation>
    </message>
    <message>
        <source>Panning: %1% left</source>
        <translation>パニング: %1%左</translation>
    </message>
    <message>
        <source>Panning: %1% right</source>
        <translation>パニング: %1%右</translation>
    </message>
    <message>
        <source>Panning: center</source>
        <translation>パニング: 中央</translation>
    </message>
    <message>
        <source>Please enter a new value between %1 and %2:</source>
        <translation>%1 と %2 の間の新しい値を入力してください:</translation>
    </message>
    <message>
        <source>Mark/unmark all corresponding octave semitones</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select all notes on this key</source>
        <translation>このキーのすべてのノートを選択</translation>
    </message>
</context>
<context>
    <name>PianoRollWindow</name>
    <message>
        <source>Play/pause current pattern (Space)</source>
        <translation>現在のパターンの再生/一時停止 (Space)</translation>
    </message>
    <message>
        <source>Record notes from MIDI-device/channel-piano</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Record notes from MIDI-device/channel-piano while playing song or BB track</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stop playing of current pattern (Space)</source>
        <translation>現在のパターンの再生を停止 (Space)</translation>
    </message>
    <message>
        <source>Click here to play the current pattern. This is useful while editing it. The pattern is automatically looped when its end is reached.</source>
        <translation>現在のパターンを再生するには、ここをクリックしてください。これはパターン編集中に便利です。終了位置にくるとパターンは自動的にループされます。</translation>
    </message>
    <message>
        <source>Click here to record notes from a MIDI-device or the virtual test-piano of the according channel-window to the current pattern. When recording all notes you play will be written to this pattern and you can play and edit them afterwards.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to record notes from a MIDI-device or the virtual test-piano of the according channel-window to the current pattern. When recording all notes you play will be written to this pattern and you will hear the song or BB track in the background.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to stop playback of current pattern.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Draw mode (Shift+D)</source>
        <translation>描画モード (shift+D)</translation>
    </message>
    <message>
        <source>Erase mode (Shift+E)</source>
        <translation>消去モード (shift+E)</translation>
    </message>
    <message>
        <source>Select mode (Shift+S)</source>
        <translation>選択モード (Shift+S)</translation>
    </message>
    <message>
        <source>Detune mode (Shift+T)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here and draw mode will be activated. In this mode you can add, resize and move notes. This is the default mode which is used most of the time. You can also press &apos;Shift+D&apos; on your keyboard to activate this mode. In this mode, hold %1 to temporarily go into select mode.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here and erase mode will be activated. In this mode you can erase notes. You can also press &apos;Shift+E&apos; on your keyboard to activate this mode.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here and select mode will be activated. In this mode you can select notes. Alternatively, you can hold %1 in draw mode to temporarily use select mode.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here and detune mode will be activated. In this mode you can click a note to open its automation detuning. You can utilize this to slide notes from one to another. You can also press &apos;Shift+T&apos; on your keyboard to activate this mode.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Cut selected notes (%1+X)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Copy selected notes (%1+C)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Paste notes from clipboard (%1+V)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here and the selected notes will be cut into the clipboard. You can paste them anywhere in any pattern by clicking on the paste button.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here and the selected notes will be copied into the clipboard. You can paste them anywhere in any pattern by clicking on the paste button.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here and the notes from the clipboard will be pasted at the first visible measure.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>This controls the magnification of an axis. It can be helpful to choose magnification for a specific task. For ordinary editing, the magnification should be fitted to your smallest notes. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The &apos;Q&apos; stands for quantization, and controls the grid size notes and control points snap to. With smaller quantization values, you can draw shorter notes in Piano Roll, and more exact control points in the Automation Editor.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>This lets you select the length of new notes. &apos;Last Note&apos; means that LMMS will use the note length of the note you last edited</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The feature is directly connected to the context-menu on the virtual keyboard, to the left in Piano Roll. After you have chosen the scale you want in this drop-down menu, you can right click on a desired key in the virtual keyboard, and then choose &apos;Mark current Scale&apos;. LMMS will highlight all notes that belongs to the chosen scale, and in the key you have selected!</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Let you select a chord which LMMS then can draw or highlight.You can find the most common chords in this drop-down menu. After you have selected a chord, click anywhere to place the chord, and right click on the virtual keyboard to open context menu and highlight the chord. To return to single note placement, you need to choose &apos;No chord&apos; in this drop-down menu.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Edit actions</source>
        <translation>編集機能</translation>
    </message>
    <message>
        <source>Copy paste controls</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Timeline controls</source>
        <translation>タイムラインコントロール</translation>
    </message>
    <message>
        <source>Zoom and note controls</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Piano-Roll - %1</source>
        <translation>ピアノロール - %1</translation>
    </message>
    <message>
        <source>Piano-Roll - no pattern</source>
        <translation>ピアノロール - パターン無し</translation>
    </message>
    <message>
        <source>Quantize</source>
        <translation>クオンタイズ</translation>
    </message>
</context>
<context>
    <name>PianoView</name>
    <message>
        <source>Base note</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>Plugin</name>
    <message>
        <source>Plugin not found</source>
        <translation>プラグインが見つかりません</translation>
    </message>
    <message>
        <source>The plugin &quot;%1&quot; wasn't found or could not be loaded!
Reason: &quot;%2&quot;</source>
        <translation>プラグイン &quot;%1&quot; は見つからないか読み込みができません！
原因: &quot;%2&quot;</translation>
    </message>
    <message>
        <source>Error while loading plugin</source>
        <translation>プラグイン読み込み中のエラー</translation>
    </message>
    <message>
        <source>Failed to load plugin &quot;%1&quot;!</source>
        <translation>プラグイン &quot;%1&quot; の読み込みに失敗しました！</translation>
    </message>
</context>
<context>
    <name>PluginBrowser</name>
    <message>
        <source>Instrument browser</source>
        <translation>楽器ブラウザ</translation>
    </message>
    <message>
        <source>Drag an instrument into either the Song-Editor, the Beat+Bassline Editor or into an existing instrument track.</source>
        <translation>楽器をソング エディターやビート+ベースライン エディターまたは存在する楽器トラックにドラッグしてください。</translation>
    </message>
    <message>
        <source>Instrument Plugins</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>PluginFactory</name>
    <message>
        <source>Plugin not found.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LMMS plugin %1 does not have a plugin descriptor named %2!</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>ProjectNotes</name>
    <message>
        <source>Edit Actions</source>
        <translation>編集機能</translation>
    </message>
    <message>
        <source>&amp;Undo</source>
        <translation>元に戻す(&amp;U)</translation>
    </message>
    <message>
        <source>%1+Z</source>
        <translation>%1+Z</translation>
    </message>
    <message>
        <source>&amp;Redo</source>
        <translation>やり直し(&amp;R)</translation>
    </message>
    <message>
        <source>%1+Y</source>
        <translation>%1+Y</translation>
    </message>
    <message>
        <source>&amp;Copy</source>
        <translation>コピー(&amp;C)</translation>
    </message>
    <message>
        <source>%1+C</source>
        <translation>%1+C</translation>
    </message>
    <message>
        <source>Cu&amp;t</source>
        <translation>切り取り(&amp;t)</translation>
    </message>
    <message>
        <source>%1+X</source>
        <translation>%1+X</translation>
    </message>
    <message>
        <source>&amp;Paste</source>
        <translation>貼り付け(&amp;P)</translation>
    </message>
    <message>
        <source>%1+V</source>
        <translation>%1+V</translation>
    </message>
    <message>
        <source>Format Actions</source>
        <translation>フォーマット機能</translation>
    </message>
    <message>
        <source>&amp;Bold</source>
        <translation>太字(&amp;B)</translation>
    </message>
    <message>
        <source>%1+B</source>
        <translation>%1+B</translation>
    </message>
    <message>
        <source>&amp;Italic</source>
        <translation>斜体(&amp;I)</translation>
    </message>
    <message>
        <source>%1+I</source>
        <translation>%1+I</translation>
    </message>
    <message>
        <source>&amp;Underline</source>
        <translation>下線(&amp;U)</translation>
    </message>
    <message>
        <source>%1+U</source>
        <translation>%1+U</translation>
    </message>
    <message>
        <source>&amp;Left</source>
        <translation>左揃え(&amp;L)</translation>
    </message>
    <message>
        <source>%1+L</source>
        <translation>%1+L</translation>
    </message>
    <message>
        <source>C&amp;enter</source>
        <translation>中央揃え(&amp;e)</translation>
    </message>
    <message>
        <source>%1+E</source>
        <translation>%1+E</translation>
    </message>
    <message>
        <source>&amp;Right</source>
        <translation>右揃え(&amp;R)</translation>
    </message>
    <message>
        <source>%1+R</source>
        <translation>%1+R</translation>
    </message>
    <message>
        <source>&amp;Justify</source>
        <translation>両端揃え(&amp;J)</translation>
    </message>
    <message>
        <source>%1+J</source>
        <translation>%1+J</translation>
    </message>
    <message>
        <source>&amp;Color...</source>
        <translation>文字色(&amp;C)...</translation>
    </message>
    <message>
        <source>Project Notes</source>
        <translation>プロジェクトノート</translation>
    </message>
    <message>
        <source>Enter project notes here</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>ProjectRenderer</name>
    <message>
        <source>WAV-File (*.wav)</source>
        <translation>WAV ファイル (*.wav)</translation>
    </message>
    <message>
        <source>Compressed OGG-File (*.ogg)</source>
        <translation>圧縮 OGG ファイル (*.ogg)</translation>
    </message>
    <message>
        <source>FLAC-File (*.flac)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Compressed MP3-File (*.mp3)</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>QWidget</name>
    <message>
        <source>Name: </source>
        <translation>名前: </translation>
    </message>
    <message>
        <source>Maker: </source>
        <translation>作成者: </translation>
    </message>
    <message>
        <source>Copyright: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Requires Real Time: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Yes</source>
        <translation>はい</translation>
    </message>
    <message>
        <source>No</source>
        <translation>いいえ</translation>
    </message>
    <message>
        <source>Real Time Capable: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>In Place Broken: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channels In: </source>
        <translation>入力チャンネル: </translation>
    </message>
    <message>
        <source>Channels Out: </source>
        <translation>出力チャンネル: </translation>
    </message>
    <message>
        <source>File: </source>
        <translation>ファイル:</translation>
    </message>
    <message>
        <source>File: %1</source>
        <translation>ファイル: %1</translation>
    </message>
</context>
<context>
    <name>RenameDialog</name>
    <message>
        <source>Rename...</source>
        <translation>名前の変更...</translation>
    </message>
</context>
<context>
    <name>ReverbSCControlDialog</name>
    <message>
        <source>Input</source>
        <translation>入力</translation>
    </message>
    <message>
        <source>Input Gain:</source>
        <translation>入力ゲイン:</translation>
    </message>
    <message>
        <source>Size</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Size:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Color</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Color:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Output</source>
        <translation>出力</translation>
    </message>
    <message>
        <source>Output Gain:</source>
        <translation>出力ゲイン:</translation>
    </message>
</context>
<context>
    <name>ReverbSCControls</name>
    <message>
        <source>Input Gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Size</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Color</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Output Gain</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>SampleBuffer</name>
    <message>
        <source>Open audio file</source>
        <translation>オーディオファイルを開く</translation>
    </message>
    <message>
        <source>Wave-Files (*.wav)</source>
        <translation>WAV ファイル (*.wav)</translation>
    </message>
    <message>
        <source>OGG-Files (*.ogg)</source>
        <translation>OGG ファイル (*.ogg)</translation>
    </message>
    <message>
        <source>DrumSynth-Files (*.ds)</source>
        <translation>DrumSynth ファイル (*.ds)</translation>
    </message>
    <message>
        <source>FLAC-Files (*.flac)</source>
        <translation>FLAC ファイル (*.flac)</translation>
    </message>
    <message>
        <source>SPEEX-Files (*.spx)</source>
        <translation>SPEEX ファイル (*.spx)</translation>
    </message>
    <message>
        <source>VOC-Files (*.voc)</source>
        <translation>VOC ファイル (*.voc)</translation>
    </message>
    <message>
        <source>AIFF-Files (*.aif *.aiff)</source>
        <translation>AIFF ファイル (*.aif *.aiff)</translation>
    </message>
    <message>
        <source>AU-Files (*.au)</source>
        <translation>AU ファイル (*.au)</translation>
    </message>
    <message>
        <source>RAW-Files (*.raw)</source>
        <translation>RAW ファイル (*.raw)</translation>
    </message>
    <message>
        <source>All Audio-Files (*.wav *.ogg *.ds *.flac *.spx *.voc *.aif *.aiff *.au *.raw)</source>
        <translation>すべてのオーディオファイル (*.wav *.ogg *.ds *.flac *.spx *.voc *.aif *.aiff *.au *.raw)</translation>
    </message>
    <message>
        <source>Fail to open file</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Audio files are limited to %1 MB in size and %2 minutes of playing time</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>SampleTCOView</name>
    <message>
        <source>double-click to select sample</source>
        <translation>ダブルクリックでサンプル選択</translation>
    </message>
    <message>
        <source>Delete (middle mousebutton)</source>
        <translation>削除 (マウス中ボタン)</translation>
    </message>
    <message>
        <source>Cut</source>
        <translation>切り取り</translation>
    </message>
    <message>
        <source>Copy</source>
        <translation>コピー</translation>
    </message>
    <message>
        <source>Paste</source>
        <translation>貼り付け</translation>
    </message>
    <message>
        <source>Mute/unmute (&lt;%1&gt; + middle click)</source>
        <translation>ミュート/ミュート解除 (&lt;%1&gt; + 中ボタンクリック）</translation>
    </message>
</context>
<context>
    <name>SampleTrack</name>
    <message>
        <source>Sample track</source>
        <translation>サンプルトラック</translation>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パニング</translation>
    </message>
</context>
<context>
    <name>SampleTrackView</name>
    <message>
        <source>Track volume</source>
        <translation>トラック音量</translation>
    </message>
    <message>
        <source>Channel volume:</source>
        <translation>チャンネル音量:</translation>
    </message>
    <message>
        <source>VOL</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パニング</translation>
    </message>
    <message>
        <source>Panning:</source>
        <translation>パニング:</translation>
    </message>
    <message>
        <source>PAN</source>
        <translation>PAN</translation>
    </message>
</context>
<context>
    <name>SetupDialog</name>
    <message>
        <source>Setup LMMS</source>
        <translation>LMMS 設定</translation>
    </message>
    <message>
        <source>General settings</source>
        <translation>一般設定</translation>
    </message>
    <message>
        <source>BUFFER SIZE</source>
        <translation>バッファ サイズ</translation>
    </message>
    <message>
        <source>Reset to default-value</source>
        <translation>デフォルト値にリセット</translation>
    </message>
    <message>
        <source>MISC</source>
        <translation>その他</translation>
    </message>
    <message>
        <source>Enable tooltips</source>
        <translation>ツールチップを有効にする</translation>
    </message>
    <message>
        <source>Show restart warning after changing settings</source>
        <translation>設定変更後に再起動の警告を表示する</translation>
    </message>
    <message>
        <source>Compress project files per default</source>
        <translation>プロジェクトファイルの圧縮をデフォルトにする</translation>
    </message>
    <message>
        <source>One instrument track window mode</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>HQ-mode for output audio-device</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Compact track buttons</source>
        <translation>トラックのボタンをコンパクトに表示する</translation>
    </message>
    <message>
        <source>Sync VST plugins to host playback</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable note labels in piano roll</source>
        <translation>ピアノロールに音階を表示</translation>
    </message>
    <message>
        <source>Enable waveform display by default</source>
        <translation>デフォルトで波形表示を有効にする</translation>
    </message>
    <message>
        <source>Keep effects running even without input</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Create backup file when saving a project</source>
        <translation>プロジェクトを保存したときバックアップファイルを作成する</translation>
    </message>
    <message>
        <source>LANGUAGE</source>
        <translation>言語</translation>
    </message>
    <message>
        <source>Paths</source>
        <translation>パス</translation>
    </message>
    <message>
        <source>LMMS working directory</source>
        <translation>LMMSの作業ディレクトリ</translation>
    </message>
    <message>
        <source>VST-plugin directory</source>
        <translation>VSTプラグインのディレクトリ</translation>
    </message>
    <message>
        <source>Background artwork</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>STK rawwave directory</source>
        <translation>STK rawwaveのディレクトリ</translation>
    </message>
    <message>
        <source>Default Soundfont File</source>
        <translation>デフォルトのサウンドフォントファイル</translation>
    </message>
    <message>
        <source>Performance settings</source>
        <translation>パフォーマンス設定</translation>
    </message>
    <message>
        <source>UI effects vs. performance</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Smooth scroll in Song Editor</source>
        <translation>ソング エディターでスムーススクロールする</translation>
    </message>
    <message>
        <source>Show playback cursor in AudioFileProcessor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Audio settings</source>
        <translation>オーディオ設定</translation>
    </message>
    <message>
        <source>AUDIO INTERFACE</source>
        <translation>オーディオインターフェース</translation>
    </message>
    <message>
        <source>MIDI settings</source>
        <translation>MIDI 設定</translation>
    </message>
    <message>
        <source>MIDI INTERFACE</source>
        <translation>MIDI インターフェース</translation>
    </message>
    <message>
        <source>OK</source>
        <translation>OK</translation>
    </message>
    <message>
        <source>Cancel</source>
        <translation>キャンセル</translation>
    </message>
    <message>
        <source>Restart LMMS</source>
        <translation>LMMSを再起動</translation>
    </message>
    <message>
        <source>Please note that most changes won&apos;t take effect until you restart LMMS!</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Frames: %1
Latency: %2 ms</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Here you can setup the internal buffer-size used by LMMS. Smaller values result in a lower latency but also may cause unusable sound or bad performance, especially on older computers or systems with a non-realtime kernel.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Choose LMMS working directory</source>
        <translation>LMMS の作業ディレクトリを選択してください</translation>
    </message>
    <message>
        <source>Choose your VST-plugin directory</source>
        <translation>VST プラグインのディレクトリを選択してください</translation>
    </message>
    <message>
        <source>Choose artwork-theme directory</source>
        <translation>アートワークテーマのディレクトリを選択してください</translation>
    </message>
    <message>
        <source>Choose LADSPA plugin directory</source>
        <translation>LADSPA プラグインのディレクトリを選択してください</translation>
    </message>
    <message>
        <source>Choose STK rawwave directory</source>
        <translation>STK rawwaveのディレクトリを選択してください</translation>
    </message>
    <message>
        <source>Choose default SoundFont</source>
        <translation>デフォルトのサウンドフォントを選択してください</translation>
    </message>
    <message>
        <source>Choose background artwork</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Here you can select your preferred audio-interface. Depending on the configuration of your system during compilation time you can choose between ALSA, JACK, OSS and more. Below you see a box which offers controls to setup the selected audio-interface.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Here you can select your preferred MIDI-interface. Depending on the configuration of your system during compilation time you can choose between ALSA, OSS and more. Below you see a box which offers controls to setup the selected MIDI-interface.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reopen last project on start</source>
        <translation>起動時に前回のプロジェクトを開く</translation>
    </message>
    <message>
        <source>Directories</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Themes directory</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>GIG directory</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SF2 directory</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LADSPA plugin directories</source>
        <translation>LADSPA プラグイン ディレクトリ</translation>
    </message>
    <message>
        <source>Auto save</source>
        <translation>自動保存</translation>
    </message>
    <message>
        <source>Choose your GIG directory</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Choose your SF2 directory</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>minutes</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>minute</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Display volume as dBFS </source>
        <translation>音量を dBFS で表示する</translation>
    </message>
    <message>
        <source>Enable auto-save</source>
        <translation>自動保存を有効にする</translation>
    </message>
    <message>
        <source>Allow auto-save while playing</source>
        <translation>再生中の自動保存を許可する</translation>
    </message>
    <message>
        <source>Disabled</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Auto-save interval: %1</source>
        <translation>自動保存の間隔: %1</translation>
    </message>
    <message>
        <source>Set the time between automatic backup to %1.
Remember to also save your project manually. You can choose to disable saving while playing, something some older systems find difficult.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>Song</name>
    <message>
        <source>Tempo</source>
        <translation>テンポ</translation>
    </message>
    <message>
        <source>Master volume</source>
        <translation>マスター音量</translation>
    </message>
    <message>
        <source>Master pitch</source>
        <translation>主ピッチ</translation>
    </message>
    <message>
        <source>Project saved</source>
        <translation>プロジェクトを保存しました</translation>
    </message>
    <message>
        <source>The project %1 is now saved.</source>
        <translation>プロジェクト %1 を保存しました。</translation>
    </message>
    <message>
        <source>Project NOT saved.</source>
        <translation>プロジェクトは保存されていません。</translation>
    </message>
    <message>
        <source>The project %1 was not saved!</source>
        <translation>プロジェクト %1 は保存されませんでした!</translation>
    </message>
    <message>
        <source>Import file</source>
        <translation>ファイルをインポート</translation>
    </message>
    <message>
        <source>MIDI sequences</source>
        <translation>MIDIシーケンス</translation>
    </message>
    <message>
        <source>Hydrogen projects</source>
        <translation>Hydrogenプロジェクト</translation>
    </message>
    <message>
        <source>All file types</source>
        <translation>すべてのファイル</translation>
    </message>
    <message>
        <source>Empty project</source>
        <translation>空のプロジェクト</translation>
    </message>
    <message>
        <source>This project is empty so exporting makes no sense. Please put some items into Song Editor first!</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select directory for writing exported tracks...</source>
        <translation>エクスポートされたトラックの書き込み先のディレクトリを選択...</translation>
    </message>
    <message>
        <source>untitled</source>
        <translation>無題</translation>
    </message>
    <message>
        <source>Select file for project-export...</source>
        <translation>プロジェクトをエクスポートするファイルを選択してください...</translation>
    </message>
    <message>
        <source>The following errors occured while loading: </source>
        <translation>読み込み中に以下のエラーが発生しました:</translation>
    </message>
    <message>
        <source>MIDI File (*.mid)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LMMS Error report</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Save project</source>
        <translation>プロジェクトを保存</translation>
    </message>
</context>
<context>
    <name>SongEditor</name>
    <message>
        <source>Could not open file</source>
        <translation>ファイルを開くことができませんでした</translation>
    </message>
    <message>
        <source>Could not write file</source>
        <translation>ファイルに書き込むことができませんでした</translation>
    </message>
    <message>
        <source>Could not open file %1. You probably have no permissions to read this file.
 Please make sure to have at least read permissions to the file and try again.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Error in file</source>
        <translation>ファイルエラー</translation>
    </message>
    <message>
        <source>The file %1 seems to contain errors and therefore can&apos;t be loaded.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tempo</source>
        <translation>テンポ</translation>
    </message>
    <message>
        <source>TEMPO/BPM</source>
        <translation>テンポ/BPM</translation>
    </message>
    <message>
        <source>tempo of song</source>
        <translation>曲のテンポ</translation>
    </message>
    <message>
        <source>The tempo of a song is specified in beats per minute (BPM). If you want to change the tempo of your song, change this value. Every measure has four beats, so the tempo in BPM specifies, how many measures / 4 should be played within a minute (or how many measures should be played within four minutes).</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>High quality mode</source>
        <translation>高品質モード</translation>
    </message>
    <message>
        <source>Master volume</source>
        <translation>マスター音量</translation>
    </message>
    <message>
        <source>master volume</source>
        <translation>マスター音量</translation>
    </message>
    <message>
        <source>Master pitch</source>
        <translation>主ピッチ</translation>
    </message>
    <message>
        <source>master pitch</source>
        <translation>主 ピッチ</translation>
    </message>
    <message>
        <source>Value: %1%</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Value: %1 semitones</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Could not open %1 for writing. You probably are not permitted to write to this file. Please make sure you have write-access to the file and try again.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>template</source>
        <translation>テンプレート</translation>
    </message>
    <message>
        <source>project</source>
        <translation>プロジェクト</translation>
    </message>
    <message>
        <source>Version difference</source>
        <translation>バージョンの相違</translation>
    </message>
    <message>
        <source>This %1 was created with LMMS %2.</source>
        <translation>%1 は LMMS %2 で作成されたものです。</translation>
    </message>
</context>
<context>
    <name>SongEditorWindow</name>
    <message>
        <source>Song-Editor</source>
        <translation>ソング エディター</translation>
    </message>
    <message>
        <source>Play song (Space)</source>
        <translation>曲を再生 (Space)</translation>
    </message>
    <message>
        <source>Record samples from Audio-device</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Record samples from Audio-device while playing song or BB track</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stop song (Space)</source>
        <translation>曲を停止 (Space)</translation>
    </message>
    <message>
        <source>Add beat/bassline</source>
        <translation>ビート/ベースラインを追加</translation>
    </message>
    <message>
        <source>Add sample-track</source>
        <translation>サンプルトラックを追加</translation>
    </message>
    <message>
        <source>Add automation-track</source>
        <translation>オートメーション トラックを追加</translation>
    </message>
    <message>
        <source>Draw mode</source>
        <translation>描画モード</translation>
    </message>
    <message>
        <source>Edit mode (select and move)</source>
        <translation>編集モード (選択と移動)</translation>
    </message>
    <message>
        <source>Click here, if you want to play your whole song. Playing will be started at the song-position-marker (green). You can also move it while playing.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here, if you want to stop playing of your song. The song-position-marker will be set to the start of your song.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Track actions</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Edit actions</source>
        <translation>編集機能</translation>
    </message>
    <message>
        <source>Timeline controls</source>
        <translation>タイムラインコントロール</translation>
    </message>
    <message>
        <source>Zoom controls</source>
        <translation>ズームコントロール</translation>
    </message>
</context>
<context>
    <name>SpectrumAnalyzerControlDialog</name>
    <message>
        <source>Linear spectrum</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Linear Y axis</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>SpectrumAnalyzerControls</name>
    <message>
        <source>Linear spectrum</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Linear Y axis</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel mode</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>SubWindow</name>
    <message>
        <source>Close</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Maximize</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Restore</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>TabWidget</name>
    <message>
        <source>Settings for %1</source>
        <translation>%1の設定</translation>
    </message>
</context>
<context>
    <name>TempoSyncKnob</name>
    <message>
        <source>Tempo Sync</source>
        <translation>テンポの同期</translation>
    </message>
    <message>
        <source>No Sync</source>
        <translation>非同期</translation>
    </message>
    <message>
        <source>Eight beats</source>
        <translation>8ビート</translation>
    </message>
    <message>
        <source>Whole note</source>
        <translation>全音符</translation>
    </message>
    <message>
        <source>Half note</source>
        <translation>2分音符</translation>
    </message>
    <message>
        <source>Quarter note</source>
        <translation>4分音符</translation>
    </message>
    <message>
        <source>8th note</source>
        <translation>8分音符</translation>
    </message>
    <message>
        <source>16th note</source>
        <translation>16分音符</translation>
    </message>
    <message>
        <source>32nd note</source>
        <translation>32分音符</translation>
    </message>
    <message>
        <source>Custom...</source>
        <translation>カスタム...</translation>
    </message>
    <message>
        <source>Custom </source>
        <translation>カスタム</translation>
    </message>
    <message>
        <source>Synced to Eight Beats</source>
        <translation>8ビートに同期</translation>
    </message>
    <message>
        <source>Synced to Whole Note</source>
        <translation>全音符に同期</translation>
    </message>
    <message>
        <source>Synced to Half Note</source>
        <translation>2分音符に同期</translation>
    </message>
    <message>
        <source>Synced to Quarter Note</source>
        <translation>4分音符に同期</translation>
    </message>
    <message>
        <source>Synced to 8th Note</source>
        <translation>8分音符に同期</translation>
    </message>
    <message>
        <source>Synced to 16th Note</source>
        <translation>16分音符に同期</translation>
    </message>
    <message>
        <source>Synced to 32nd Note</source>
        <translation>32分音符に同期</translation>
    </message>
</context>
<context>
    <name>TimeDisplayWidget</name>
    <message>
        <source>click to change time units</source>
        <translation>時間単位を変更するにはクリック</translation>
    </message>
    <message>
        <source>MIN</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SEC</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>MSEC</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>BAR</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>BEAT</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>TICK</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>TimeLineWidget</name>
    <message>
        <source>Enable/disable auto-scrolling</source>
        <translation>自動スクロールを有効/無効</translation>
    </message>
    <message>
        <source>Enable/disable loop-points</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>After stopping go back to begin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>After stopping go back to position at which playing was started</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>After stopping keep position</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hint</source>
        <translation>ヒント</translation>
    </message>
    <message>
        <source>Press &lt;%1&gt; to disable magnetic loop points.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hold &lt;Shift&gt; to move the begin loop point; Press &lt;%1&gt; to disable magnetic loop points.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>Track</name>
    <message>
        <source>Mute</source>
        <translation>ミュート</translation>
    </message>
    <message>
        <source>Solo</source>
        <translation>ソロ</translation>
    </message>
</context>
<context>
    <name>TrackContainer</name>
    <message>
        <source>Couldn&apos;t import file</source>
        <translation>ファイルをインポートすることができませんでした</translation>
    </message>
    <message>
        <source>Couldn't find a filter for importing file %1.
You should convert this file into a format supported by LMMS using another software.</source>
        <translation>インポート中のファイル %1 のフィルターが見つかりませんでした。
他のソフトウェアで、このファイルをLMMSがサポートしてる形式に変換してください。</translation>
    </message>
    <message>
        <source>Couldn&apos;t open file</source>
        <translation>ファイルを開くことができませんでした</translation>
    </message>
    <message>
        <source>Couldn't open file %1 for reading.
Please make sure you have read-permission to the file and the directory containing the file and try again!</source>
        <translation>ファイル %1 を読み込み用に開くことができませんでした。
ファイルとファイルのディレクトリが読み込み可能かチェックしてから再度開いてください！</translation>
    </message>
    <message>
        <source>Loading project...</source>
        <translation>プロジェクトを読み込んでいます...</translation>
    </message>
    <message>
        <source>Cancel</source>
        <translation>キャンセル</translation>
    </message>
    <message>
        <source>Please wait...</source>
        <translation>お待ちください...</translation>
    </message>
    <message>
        <source>Importing MIDI-file...</source>
        <translation>MIDIファイルをインポートしています...</translation>
    </message>
    <message>
        <source>Loading Track %1 (%2/Total %3)</source>
        <translation>トラックの読み込み中 %1 (%2/Total %3)</translation>
    </message>
</context>
<context>
    <name>TrackContentObject</name>
    <message>
        <source>Mute</source>
        <translation>ミュート</translation>
    </message>
</context>
<context>
    <name>TrackContentObjectView</name>
    <message>
        <source>Current position</source>
        <translation>現在位置</translation>
    </message>
    <message>
        <source>Hint</source>
        <translation>ヒント</translation>
    </message>
    <message>
        <source>Press &lt;%1&gt; and drag to make a copy.</source>
        <translation>コピーするには&lt;%1&gt;を押しながらドラッグしてください。</translation>
    </message>
    <message>
        <source>Current length</source>
        <translation>現在の長さ</translation>
    </message>
    <message>
        <source>Press &lt;%1&gt; for free resizing.</source>
        <translation>フリーズ解除には&lt;%1&gt;を押してください。</translation>
    </message>
    <message>
        <source>%1:%2 (%3:%4 to %5:%6)</source>
        <translation>%1:%2 (%3:%4 から %5:%6)</translation>
    </message>
    <message>
        <source>Delete (middle mousebutton)</source>
        <translation>削除 (マウス中ボタン)</translation>
    </message>
    <message>
        <source>Cut</source>
        <translation>切り取り</translation>
    </message>
    <message>
        <source>Copy</source>
        <translation>コピー</translation>
    </message>
    <message>
        <source>Paste</source>
        <translation>貼り付け</translation>
    </message>
    <message>
        <source>Mute/unmute (&lt;%1&gt; + middle click)</source>
        <translation>ミュート/ミュート解除(&lt;%1&gt; + 中ボタンクリック）</translation>
    </message>
</context>
<context>
    <name>TrackOperationsWidget</name>
    <message>
        <source>Press &lt;%1&gt; while clicking on move-grip to begin a new drag&apos;n&apos;drop-action.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Actions for this track</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mute</source>
        <translation>ミュート</translation>
    </message>
    <message>
        <source>Solo</source>
        <translation>ソロ</translation>
    </message>
    <message>
        <source>Mute this track</source>
        <translation>このトラックをミュート</translation>
    </message>
    <message>
        <source>Clone this track</source>
        <translation>このトラックを複製</translation>
    </message>
    <message>
        <source>Remove this track</source>
        <translation>このトラックを削除</translation>
    </message>
    <message>
        <source>Clear this track</source>
        <translation>このトラックをクリア</translation>
    </message>
    <message>
        <source>FX %1: %2</source>
        <translation>FX %1: %2</translation>
    </message>
    <message>
        <source>Turn all recording on</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Turn all recording off</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Assign to new FX Channel</source>
        <translation>新規FXチャンネルにアサインする</translation>
    </message>
</context>
<context>
    <name>TripleOscillatorView</name>
    <message>
        <source>Use phase modulation for modulating oscillator 1 with oscillator 2</source>
        <translation>オシレーター1をオシレーター2で変調するために位相変調を使用します</translation>
    </message>
    <message>
        <source>Use amplitude modulation for modulating oscillator 1 with oscillator 2</source>
        <translation>オシレーター1をオシレーター2で変調するために振幅変調を使用します</translation>
    </message>
    <message>
        <source>Mix output of oscillator 1 &amp; 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Synchronize oscillator 1 with oscillator 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use frequency modulation for modulating oscillator 1 with oscillator 2</source>
        <translation>オシレーター1をオシレーター2で変調するために周波数変調を使用します</translation>
    </message>
    <message>
        <source>Use phase modulation for modulating oscillator 2 with oscillator 3</source>
        <translation>オシレーター2をオシレーター3で変調するために位相変調を使用します</translation>
    </message>
    <message>
        <source>Use amplitude modulation for modulating oscillator 2 with oscillator 3</source>
        <translation>オシレーター2をオシレーター3で変調するために振幅変調を使用します</translation>
    </message>
    <message>
        <source>Mix output of oscillator 2 &amp; 3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Synchronize oscillator 2 with oscillator 3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use frequency modulation for modulating oscillator 2 with oscillator 3</source>
        <translation>オシレーター2をオシレーター3で変調するために周波数変調を使用します</translation>
    </message>
    <message>
        <source>Osc %1 volume:</source>
        <translation>Osc %1 の音量:</translation>
    </message>
    <message>
        <source>With this knob you can set the volume of oscillator %1. When setting a value of 0 the oscillator is turned off. Otherwise you can hear the oscillator as loud as you set it here.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 panning:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>With this knob you can set the panning of the oscillator %1. A value of -100 means 100% left and a value of 100 moves oscillator-output right.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 coarse detuning:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>semitones</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>With this knob you can set the coarse detuning of oscillator %1. You can detune the oscillator 24 semitones (2 octaves) up and down. This is useful for creating sounds with a chord.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 fine detuning left:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>cents</source>
        <translation>cent</translation>
    </message>
    <message>
        <source>With this knob you can set the fine detuning of oscillator %1 for the left channel. The fine-detuning is ranged between -100 cents and +100 cents. This is useful for creating &quot;fat&quot; sounds.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 fine detuning right:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>With this knob you can set the fine detuning of oscillator %1 for the right channel. The fine-detuning is ranged between -100 cents and +100 cents. This is useful for creating &quot;fat&quot; sounds.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 phase-offset:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>degrees</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>With this knob you can set the phase-offset of oscillator %1. That means you can move the point within an oscillation where the oscillator begins to oscillate. For example if you have a sine-wave and have a phase-offset of 180 degrees the wave will first go down. It&apos;s the same with a square-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 stereo phase-detuning:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>With this knob you can set the stereo phase-detuning of oscillator %1. The stereo phase-detuning specifies the size of the difference between the phase-offset of left and right channel. This is very good for creating wide stereo sounds.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Use a sine-wave for current oscillator.</source>
        <translation>サイン波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a triangle-wave for current oscillator.</source>
        <translation>三角波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a saw-wave for current oscillator.</source>
        <translation>のこぎり波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a square-wave for current oscillator.</source>
        <translation>矩形波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a moog-like saw-wave for current oscillator.</source>
        <translation>Moogライクなのこぎり波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use an exponential wave for current oscillator.</source>
        <translation>指数関数的な波形を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use white-noise for current oscillator.</source>
        <translation>ホワイトノイズを現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a user-defined waveform for current oscillator.</source>
        <translation>ユーザー定義波形を現在のオシレータで使用します。</translation>
    </message>
</context>
<context>
    <name>VersionedSaveDialog</name>
    <message>
        <source>Increment version number</source>
        <translation>バージョン番号を大きくする</translation>
    </message>
    <message>
        <source>Decrement version number</source>
        <translation>バージョン番号を小さくする</translation>
    </message>
    <message>
        <source> already exists. Do you want to replace it?</source>
        <translation>すでに存在しています。置き換えますか？</translation>
    </message>
</context>
<context>
    <name>VestigeInstrumentView</name>
    <message>
        <source>Open other VST-plugin</source>
        <translation>他のVSTプラグインを開く</translation>
    </message>
    <message>
        <source>Click here, if you want to open another VST-plugin. After clicking on this button, a file-open-dialog appears and you can select your file.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Show/hide GUI</source>
        <translation>GUIを表示/非表示</translation>
    </message>
    <message>
        <source>Click here to show or hide the graphical user interface (GUI) of your VST-plugin.</source>
        <translation>ここをクリックしてVSTプラグインのグラフィカルユーザーインターフェース(GUI)の表示/非表示を切り替えます。</translation>
    </message>
    <message>
        <source>Turn off all notes</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Open VST-plugin</source>
        <translation>VST プラグインを開く</translation>
    </message>
    <message>
        <source>DLL-files (*.dll)</source>
        <translation>DLL ファイル (*.dll)</translation>
    </message>
    <message>
        <source>EXE-files (*.exe)</source>
        <translation>EXE ファイル (*.exe)</translation>
    </message>
    <message>
        <source>No VST-plugin loaded</source>
        <translation>VSTプラグインは読み込まれていません</translation>
    </message>
    <message>
        <source>Control VST-plugin from LMMS host</source>
        <translation>LMMSホストからVSTプラグインをコントロール</translation>
    </message>
    <message>
        <source>Click here, if you want to control VST-plugin from host.</source>
        <translation>ホストからVSTプラグインをコントロールしたいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Open VST-plugin preset</source>
        <translation>VST プラグイン プリセットを開く</translation>
    </message>
    <message>
        <source>Click here, if you want to open another *.fxp, *.fxb VST-plugin preset.</source>
        <translation>VSTプラグインの他のプリセット(ファイル形式 *.fxp, *.fxb)を開きたいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Previous (-)</source>
        <translation>前 (-)</translation>
    </message>
    <message>
        <source>Click here, if you want to switch to another VST-plugin preset program.</source>
        <translation>VSTプラグインの他のプリセットプログラムに変更したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Save preset</source>
        <translation>プリセットを保存</translation>
    </message>
    <message>
        <source>Click here, if you want to save current VST-plugin preset program.</source>
        <translation>VSTプラグインの現在のプリセットプログラムを保存したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Next (+)</source>
        <translation>次 (+)</translation>
    </message>
    <message>
        <source>Click here to select presets that are currently loaded in VST.</source>
        <translation>VSTに現在 読み込まれているプリセットを選択するには、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Preset</source>
        <translation>プリセット</translation>
    </message>
    <message>
        <source>by </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source> - VST plugin control</source>
        <translation> - VST プラグイン コントロール</translation>
    </message>
</context>
<context>
    <name>VisualizationWidget</name>
    <message>
        <source>click to enable/disable visualization of master-output</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click to enable</source>
        <translation>有効にするにはここをクリック</translation>
    </message>
</context>
<context>
    <name>VstEffectControlDialog</name>
    <message>
        <source>Show/hide</source>
        <translation>表示/非表示</translation>
    </message>
    <message>
        <source>Control VST-plugin from LMMS host</source>
        <translation>LMMSホストからVSTプラグインをコントロール</translation>
    </message>
    <message>
        <source>Click here, if you want to control VST-plugin from host.</source>
        <translation>ホストからVSTプラグインをコントロールしたいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Open VST-plugin preset</source>
        <translation>VST プラグイン プリセットを開く</translation>
    </message>
    <message>
        <source>Click here, if you want to open another *.fxp, *.fxb VST-plugin preset.</source>
        <translation>VSTプラグインの他のプリセット（ファイル形式 *.fxp, *.fxb）を開きたいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Previous (-)</source>
        <translation>前 (-)</translation>
    </message>
    <message>
        <source>Click here, if you want to switch to another VST-plugin preset program.</source>
        <translation>VSTプラグインの他のプリセットプログラムに変更したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Next (+)</source>
        <translation>次 (+)</translation>
    </message>
    <message>
        <source>Click here to select presets that are currently loaded in VST.</source>
        <translation>VSTに現在 読み込まれているプリセットを選択するには、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Save preset</source>
        <translation>プリセットを保存</translation>
    </message>
    <message>
        <source>Click here, if you want to save current VST-plugin preset program.</source>
        <translation>VSTプラグインの現在のプリセットプログラムを保存したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Effect by: </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt;</source>
        <translation>&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt;</translation>
    </message>
</context>
<context>
    <name>VstPlugin</name>
    <message>
        <source>Loading plugin</source>
        <translation>プラグインを読み込み中</translation>
    </message>
    <message>
        <source>Open Preset</source>
        <translation>プリセットを開く</translation>
    </message>
    <message>
        <source>Vst Plugin Preset (*.fxp *.fxb)</source>
        <translation>Vstプラグインプリセット (*.fxp *.fxb)</translation>
    </message>
    <message>
        <source>: default</source>
        <translation>: デフォルト</translation>
    </message>
    <message>
        <source>&quot;</source>
        <translation>&quot;</translation>
    </message>
    <message>
        <source>&apos;</source>
        <translation>&apos;</translation>
    </message>
    <message>
        <source>Save Preset</source>
        <translation>プリセットを保存</translation>
    </message>
    <message>
        <source>.fxp</source>
        <translation>.fxp</translation>
    </message>
    <message>
        <source>.FXP</source>
        <translation>.FXP</translation>
    </message>
    <message>
        <source>.FXB</source>
        <translation>.FXB</translation>
    </message>
    <message>
        <source>.fxb</source>
        <translation>.fxb</translation>
    </message>
    <message>
        <source>Please wait while loading VST plugin...</source>
        <translation>VSTプラグインの読み込みの間お待ちください...</translation>
    </message>
    <message>
        <source>The VST plugin %1 could not be loaded.</source>
        <translation>VSTプラグイン %1 は読み込めません。</translation>
    </message>
</context>
<context>
    <name>WatsynInstrument</name>
    <message>
        <source>Volume A1</source>
        <translation>音量 A1</translation>
    </message>
    <message>
        <source>Volume A2</source>
        <translation>音量 A2</translation>
    </message>
    <message>
        <source>Volume B1</source>
        <translation>音量 B1</translation>
    </message>
    <message>
        <source>Volume B2</source>
        <translation>音量B2</translation>
    </message>
    <message>
        <source>Panning A1</source>
        <translation>パニングA1</translation>
    </message>
    <message>
        <source>Panning A2</source>
        <translation>パニングA2</translation>
    </message>
    <message>
        <source>Panning B1</source>
        <translation>パニングB1</translation>
    </message>
    <message>
        <source>Panning B2</source>
        <translation>パニングB2</translation>
    </message>
    <message>
        <source>Freq. multiplier A1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Freq. multiplier A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Freq. multiplier B1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Freq. multiplier B2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Left detune A1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Left detune A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Left detune B1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Left detune B2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Right detune A1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Right detune A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Right detune B1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Right detune B2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A-B Mix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A-B Mix envelope amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A-B Mix envelope attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A-B Mix envelope hold</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A-B Mix envelope decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A1-B2 Crosstalk</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A2-A1 modulation</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>B2-B1 modulation</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Selected graph</source>
        <translation>選択されたグラフ</translation>
    </message>
</context>
<context>
    <name>WatsynView</name>
    <message>
        <source>Select oscillator A1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select oscillator A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select oscillator B1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select oscillator B2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix output of A2 to A1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulate amplitude of A1 with output of A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Ring-modulate A1 and A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulate phase of A1 with output of A2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix output of B2 to B1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulate amplitude of B1 with output of B2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Ring-modulate B1 and B2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulate phase of B1 with output of B2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Draw your own waveform here by dragging your mouse on this graph.</source>
        <translation>グラフの上でマウスをドラッグして波形を描きます。</translation>
    </message>
    <message>
        <source>Load waveform</source>
        <translation>波形の読み込み</translation>
    </message>
    <message>
        <source>Click to load a waveform from a sample file</source>
        <translation>サンプル ファイルから波形を読み込むにはクリックしてください。</translation>
    </message>
    <message>
        <source>Phase left</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click to shift phase by -15 degrees</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Phase right</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click to shift phase by +15 degrees</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Normalize</source>
        <translation>ノーマライズ</translation>
    </message>
    <message>
        <source>Click to normalize</source>
        <translation>ノーマライズするにはここをクリック</translation>
    </message>
    <message>
        <source>Invert</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click to invert</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Smooth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click to smooth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sine wave</source>
        <translation>サイン波</translation>
    </message>
    <message>
        <source>Click for sine wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Triangle wave</source>
        <translation>三角波</translation>
    </message>
    <message>
        <source>Click for triangle wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click for saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Square wave</source>
        <translation>矩形波</translation>
    </message>
    <message>
        <source>Click for square wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Panning</source>
        <translation>パニング</translation>
    </message>
    <message>
        <source>Freq. multiplier</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Left detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source> cents</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Right detune</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A-B Mix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix envelope amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix envelope attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix envelope hold</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mix envelope decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Crosstalk</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>ZynAddSubFxInstrument</name>
    <message>
        <source>Portamento</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Filter Frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Filter Resonance</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandwidth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FM Gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Resonance Center Frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Resonance Bandwidth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Forward MIDI Control Change Events</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>ZynAddSubFxView</name>
    <message>
        <source>Show GUI</source>
        <translation>GUI を表示</translation>
    </message>
    <message>
        <source>Click here to show or hide the graphical user interface (GUI) of ZynAddSubFX.</source>
        <translation>ここをクリックしてZynAddSubFXのグラフィカルユーザーインターフェース(GUI)の表示/非表示を切り替えます。</translation>
    </message>
    <message>
        <source>Portamento:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>PORT</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Filter Frequency:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FREQ</source>
        <translation>周波数</translation>
    </message>
    <message>
        <source>Filter Resonance:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RES</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandwidth:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>BW</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FM Gain:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FM GAIN</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Resonance center frequency:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RES CF</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Resonance bandwidth:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RES BW</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Forward MIDI Control Changes</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>audioFileProcessor</name>
    <message>
        <source>Amplify</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Start of sample</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>End of sample</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverse sample</source>
        <translation>サンプルをリバース</translation>
    </message>
    <message>
        <source>Stutter</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Loopback point</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Loop mode</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Interpolation mode</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>None</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Linear</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sinc</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sample not found: %1</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>bitInvader</name>
    <message>
        <source>Samplelength</source>
        <translation>サンプルの長さ</translation>
    </message>
</context>
<context>
    <name>bitInvaderView</name>
    <message>
        <source>Sample Length</source>
        <translation>サンプルの長さ</translation>
    </message>
    <message>
        <source>Sine wave</source>
        <translation>サイン波</translation>
    </message>
    <message>
        <source>Triangle wave</source>
        <translation>三角波</translation>
    </message>
    <message>
        <source>Saw wave</source>
        <translation>のこぎり波</translation>
    </message>
    <message>
        <source>Square wave</source>
        <translation>矩形波</translation>
    </message>
    <message>
        <source>White noise wave</source>
        <translation>ホワイトノイズ波</translation>
    </message>
    <message>
        <source>User defined wave</source>
        <translation>ユーザー定義波形</translation>
    </message>
    <message>
        <source>Smooth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to smooth waveform.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Interpolation</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Normalize</source>
        <translation>ノーマライズ</translation>
    </message>
    <message>
        <source>Draw your own waveform here by dragging your mouse on this graph.</source>
        <translation>グラフの上でマウスをドラッグして波形を描きます。</translation>
    </message>
    <message>
        <source>Click for a sine-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a triangle-wave.</source>
        <translation>クリックして三角波を使用します。</translation>
    </message>
    <message>
        <source>Click here for a saw-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a square-wave.</source>
        <translation>クリックして矩形波を使用します。</translation>
    </message>
    <message>
        <source>Click here for white-noise.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a user-defined shape.</source>
        <translation>ユーザー定義波形については、ここをクリックしてください。</translation>
    </message>
</context>
<context>
    <name>dynProcControlDialog</name>
    <message>
        <source>INPUT</source>
        <translation>入力</translation>
    </message>
    <message>
        <source>Input gain:</source>
        <translation>入力ゲイン:</translation>
    </message>
    <message>
        <source>OUTPUT</source>
        <translation>出力</translation>
    </message>
    <message>
        <source>Output gain:</source>
        <translation>出力ゲイン:</translation>
    </message>
    <message>
        <source>ATTACK</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak attack time:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>RELEASE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Peak release time:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reset waveform</source>
        <translation>波形をリセット</translation>
    </message>
    <message>
        <source>Click here to reset the wavegraph back to default</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Smooth waveform</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to apply smoothing to wavegraph</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Increase wavegraph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to increase wavegraph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Decrease wavegraph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to decrease wavegraph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stereomode Maximum</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Process based on the maximum of both stereo channels</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stereomode Average</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Process based on the average of both stereo channels</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stereomode Unlinked</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Process each stereo channel independently</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>dynProcControls</name>
    <message>
        <source>Input gain</source>
        <translation>入力ゲイン</translation>
    </message>
    <message>
        <source>Output gain</source>
        <translation>出力ゲイン</translation>
    </message>
    <message>
        <source>Attack time</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Release time</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stereo mode</source>
        <translation>ステレオモード</translation>
    </message>
</context>
<context>
    <name>expressiveView</name>
    <message>
        <source>Select oscillator W1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select oscillator W2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select oscillator W3</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select OUTPUT 1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Select OUTPUT 2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Open help window</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sine wave</source>
        <translation>サイン波</translation>
    </message>
    <message>
        <source>Click for a sine-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Moog-Saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click for a Moog-Saw-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Exponential wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click for an exponential wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Saw wave</source>
        <translation>のこぎり波</translation>
    </message>
    <message>
        <source>Click here for a saw-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>User defined wave</source>
        <translation>ユーザー定義波形</translation>
    </message>
    <message>
        <source>Click here for a user-defined shape.</source>
        <translation>ユーザー定義波形については、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Triangle wave</source>
        <translation>三角波</translation>
    </message>
    <message>
        <source>Click here for a triangle-wave.</source>
        <translation>クリックして三角波を使用します。</translation>
    </message>
    <message>
        <source>Square wave</source>
        <translation>矩形波</translation>
    </message>
    <message>
        <source>Click here for a square-wave.</source>
        <translation>クリックして矩形波を使用します。</translation>
    </message>
    <message>
        <source>White noise wave</source>
        <translation>ホワイトノイズ波</translation>
    </message>
    <message>
        <source>Click here for white-noise.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>WaveInterpolate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ExpressionValid</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>General purpose 1:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>General purpose 2:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>General purpose 3:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>O1 panning:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>O2 panning:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Release transition:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Smoothness</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>fxLineLcdSpinBox</name>
    <message>
        <source>Assign to:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>New FX Channel</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>graphModel</name>
    <message>
        <source>Graph</source>
        <translation>グラフ</translation>
    </message>
</context>
<context>
    <name>kickerInstrument</name>
    <message>
        <source>Start frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>End frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Length</source>
        <translation>長さ</translation>
    </message>
    <message>
        <source>Distortion Start</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Distortion End</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Envelope Slope</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Noise</source>
        <translation>ノイズ</translation>
    </message>
    <message>
        <source>Click</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Frequency Slope</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Start from note</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>End to note</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>kickerInstrumentView</name>
    <message>
        <source>Start frequency:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>End frequency:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Gain:</source>
        <translation>ゲイン:</translation>
    </message>
    <message>
        <source>Frequency Slope:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Envelope Length:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Envelope Slope:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Noise:</source>
        <translation>ノイズ:</translation>
    </message>
    <message>
        <source>Distortion Start:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Distortion End:</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>ladspaBrowserView</name>
    <message>
        <source>Available Effects</source>
        <translation>利用可能なエフェクト</translation>
    </message>
    <message>
        <source>Unavailable Effects</source>
        <translation>利用不可なエフェクト</translation>
    </message>
    <message>
        <source>Instruments</source>
        <translation>楽器</translation>
    </message>
    <message>
        <source>Analysis Tools</source>
        <translation>解析ツール</translation>
    </message>
    <message>
        <source>Don&apos;t know</source>
        <translation>不明なツール</translation>
    </message>
    <message>
        <source>This dialog displays information on all of the LADSPA plugins LMMS was able to locate. The plugins are divided into five categories based upon an interpretation of the port types and names.

Available Effects are those that can be used by LMMS. In order for LMMS to be able to use an effect, it must, first and foremost, be an effect, which is to say, it has to have both input channels and output channels. LMMS identifies an input channel as an audio rate port containing 'in' in the name. Output channels are identified by the letters 'out'. Furthermore, the effect must have the same number of inputs and outputs and be real time capable.

Unavailable Effects are those that were identified as effects, but either didn't have the same number of input and output channels or weren't real time capable.

Instruments are plugins for which only output channels were identified.

Analysis Tools are plugins for which only input channels were identified.

Don't Knows are plugins for which no input or output channels were identified.

Double clicking any of the plugins will bring up information on the ports.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Type:</source>
        <translation>種類:</translation>
    </message>
</context>
<context>
    <name>ladspaDescription</name>
    <message>
        <source>Plugins</source>
        <translation>プラグイン</translation>
    </message>
    <message>
        <source>Description</source>
        <translation>説明</translation>
    </message>
</context>
<context>
    <name>ladspaPortDialog</name>
    <message>
        <source>Ports</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Name</source>
        <translation>名前</translation>
    </message>
    <message>
        <source>Rate</source>
        <translation>レート</translation>
    </message>
    <message>
        <source>Direction</source>
        <translation>向き</translation>
    </message>
    <message>
        <source>Type</source>
        <translation>種類</translation>
    </message>
    <message>
        <source>Min &lt; Default &lt; Max</source>
        <translation>最小 &lt; デフォルト &lt; 最大</translation>
    </message>
    <message>
        <source>Logarithmic</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SR Dependent</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Audio</source>
        <translation>オーディオ</translation>
    </message>
    <message>
        <source>Control</source>
        <translation>コントロール</translation>
    </message>
    <message>
        <source>Input</source>
        <translation>入力</translation>
    </message>
    <message>
        <source>Output</source>
        <translation>出力</translation>
    </message>
    <message>
        <source>Toggled</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Integer</source>
        <translation>整数</translation>
    </message>
    <message>
        <source>Float</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Yes</source>
        <translation>はい</translation>
    </message>
</context>
<context>
    <name>lb302Synth</name>
    <message>
        <source>VCF Cutoff Frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>VCF Resonance</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>VCF Envelope Mod</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>VCF Envelope Decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Distortion</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Waveform</source>
        <translation>波形</translation>
    </message>
    <message>
        <source>Slide Decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Slide</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Accent</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Dead</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>24dB/oct Filter</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>lb302SynthView</name>
    <message>
        <source>Cutoff Freq:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Resonance:</source>
        <translation>レゾナンス:</translation>
    </message>
    <message>
        <source>Env Mod:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Decay:</source>
        <translation>ディケイ:</translation>
    </message>
    <message>
        <source>303-es-que, 24dB/octave, 3 pole filter</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Slide Decay:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>DIST:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Saw wave</source>
        <translation>のこぎり波</translation>
    </message>
    <message>
        <source>Click here for a saw-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Triangle wave</source>
        <translation>三角波</translation>
    </message>
    <message>
        <source>Click here for a triangle-wave.</source>
        <translation>クリックして三角波を使用します。</translation>
    </message>
    <message>
        <source>Square wave</source>
        <translation>矩形波</translation>
    </message>
    <message>
        <source>Click here for a square-wave.</source>
        <translation>クリックして矩形波を使用します。</translation>
    </message>
    <message>
        <source>Rounded square wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a square-wave with a rounded end.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Moog wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for a moog-like wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sine wave</source>
        <translation>サイン波</translation>
    </message>
    <message>
        <source>Click for a sine-wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>White noise wave</source>
        <translation>ホワイトノイズ波</translation>
    </message>
    <message>
        <source>Click here for an exponential wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for white-noise.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for bandlimited saw wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited square wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for bandlimited square wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited triangle wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for bandlimited triangle wave.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bandlimited moog saw wave</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here for bandlimited moog saw wave.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>malletsInstrument</name>
    <message>
        <source>Hardness</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Position</source>
        <translation>位置</translation>
    </message>
    <message>
        <source>Vibrato Gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vibrato Freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stick Mix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulator</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Crossfade</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO Speed</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO Depth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ADSR</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pressure</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Motion</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Speed</source>
        <translation>速さ</translation>
    </message>
    <message>
        <source>Bowed</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Spread</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Marimba</source>
        <translation>マリンバ</translation>
    </message>
    <message>
        <source>Vibraphone</source>
        <translation>ビブラフォン</translation>
    </message>
    <message>
        <source>Agogo</source>
        <translation>アゴゴ</translation>
    </message>
    <message>
        <source>Wood1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reso</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wood2</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Beats</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Two Fixed</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Clump</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tubular Bells</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Uniform Bar</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tuned Bar</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Glass</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tibetan Bowl</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>malletsInstrumentView</name>
    <message>
        <source>Instrument</source>
        <translation>楽器</translation>
    </message>
    <message>
        <source>Spread</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Spread:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hardness</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Hardness:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Position</source>
        <translation>位置</translation>
    </message>
    <message>
        <source>Position:</source>
        <translation>位置:</translation>
    </message>
    <message>
        <source>Vib Gain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vib Gain:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vib Freq</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vib Freq:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stick Mix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Stick Mix:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulator</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Modulator:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Crossfade</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Crossfade:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO Speed</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO Speed:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO Depth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LFO Depth:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ADSR</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>ADSR:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pressure</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pressure:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Speed</source>
        <translation>速さ</translation>
    </message>
    <message>
        <source>Speed:</source>
        <translation>速さ:</translation>
    </message>
    <message>
        <source>Missing files</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Your Stk-installation seems to be incomplete. Please make sure the full Stk-package is installed!</source>
        <translation>Stkのインストールが未完了のようです。Stkパッケージがすべてインストールされていることを確認してください！</translation>
    </message>
</context>
<context>
    <name>manageVSTEffectView</name>
    <message>
        <source> - VST parameter control</source>
        <translation> - VST パラメータ コントロール</translation>
    </message>
    <message>
        <source>VST Sync</source>
        <translation>VST同期</translation>
    </message>
    <message>
        <source>Click here if you want to synchronize all parameters with VST plugin.</source>
        <translation>すべてのパラメータをVSTプラグインと同期したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Automated</source>
        <translation>ｵｰﾄﾒｰｼｮﾝ済</translation>
    </message>
    <message>
        <source>Click here if you want to display automated parameters only.</source>
        <translation>オートメーション適用済のパラメータだけを表示したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>    Close    </source>
        <translation>閉じる</translation>
    </message>
    <message>
        <source>Close VST effect knob-controller window.</source>
        <translation>VSTエフェクトの、ノブ コントローラー ウインドウ を閉じます。</translation>
    </message>
</context>
<context>
    <name>manageVestigeInstrumentView</name>
    <message>
        <source> - VST plugin control</source>
        <translation> - VST プラグイン コントロール</translation>
    </message>
    <message>
        <source>VST Sync</source>
        <translation>VST同期</translation>
    </message>
    <message>
        <source>Click here if you want to synchronize all parameters with VST plugin.</source>
        <translation>すべてのパラメータをVSTプラグインと同期したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>Automated</source>
        <translation>ｵｰﾄﾒｰｼｮﾝ済</translation>
    </message>
    <message>
        <source>Click here if you want to display automated parameters only.</source>
        <translation>オートメーション適用済のパラメータだけを表示したいときは、ここをクリックしてください。</translation>
    </message>
    <message>
        <source>    Close    </source>
        <translation>閉じる</translation>
    </message>
    <message>
        <source>Close VST plugin knob-controller window.</source>
        <translation>VSTプラグインの、ノブ コントローラー ウインドウ を閉じます。</translation>
    </message>
</context>
<context>
    <name>opl2instrument</name>
    <message>
        <source>Patch</source>
        <translation>パッチ</translation>
    </message>
    <message>
        <source>Op 1 Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Sustain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Release</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Level</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Level Scaling</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Frequency Multiple</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Feedback</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Key Scaling Rate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Percussive Envelope</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Tremolo</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Vibrato</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 1 Waveform</source>
        <translation>Op 1 Waveform</translation>
    </message>
    <message>
        <source>Op 2 Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Sustain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Release</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Level</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Level Scaling</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Frequency Multiple</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Key Scaling Rate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Percussive Envelope</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Tremolo</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Vibrato</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Op 2 Waveform</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>FM</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vibrato Depth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tremolo Depth</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>opl2instrumentView</name>
    <message>
        <source>Attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Decay</source>
        <translation>ディケイ</translation>
    </message>
    <message>
        <source>Release</source>
        <translation>Release</translation>
    </message>
    <message>
        <source>Frequency multiplier</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>organicInstrument</name>
    <message>
        <source>Distortion</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
</context>
<context>
    <name>organicInstrumentView</name>
    <message>
        <source>Distortion:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Volume:</source>
        <translation>音量:</translation>
    </message>
    <message>
        <source>Randomise</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 waveform:</source>
        <translation>Osc %1 の波形:</translation>
    </message>
    <message>
        <source>Osc %1 volume:</source>
        <translation>Osc %1 の音量:</translation>
    </message>
    <message>
        <source>Osc %1 panning:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>cents</source>
        <translation>cent</translation>
    </message>
    <message>
        <source>The distortion knob adds distortion to the output of the instrument. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The volume knob controls the volume of the output of the instrument. It is cumulative with the instrument window&apos;s volume control. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The randomize button randomizes all knobs except the harmonics,main volume and distortion knobs. </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 stereo detuning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Osc %1 harmonic:</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>FreeBoyInstrument</name>
    <message>
        <source>Sweep time</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sweep direction</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sweep RtShift amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wave Pattern Duty</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 1 volume</source>
        <translation>チャンネル1の音量</translation>
    </message>
    <message>
        <source>Volume sweep direction</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Length of each step in sweep</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 volume</source>
        <translation>チャンネル2の音量</translation>
    </message>
    <message>
        <source>Channel 3 volume</source>
        <translation>チャンネル3の音量</translation>
    </message>
    <message>
        <source>Channel 4 volume</source>
        <translation>チャンネル4の音量</translation>
    </message>
    <message>
        <source>Right Output level</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Left Output level</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 1 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 3 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 4 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 1 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 2 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 3 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel 4 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Treble</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bass</source>
        <translation>ベース</translation>
    </message>
    <message>
        <source>Shift Register width</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>FreeBoyInstrumentView</name>
    <message>
        <source>Sweep Time:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sweep Time</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sweep RtShift amount:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sweep RtShift amount</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wave pattern duty:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wave Pattern Duty</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Square Channel 1 Volume:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Length of each step in sweep:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Length of each step in sweep</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wave pattern duty</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Square Channel 2 Volume:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Square Channel 2 Volume</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wave Channel Volume:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wave Channel Volume</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Noise Channel Volume:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Noise Channel Volume</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SO1 Volume (Right):</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SO1 Volume (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SO2 Volume (Left):</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>SO2 Volume (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Treble:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Treble</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bass:</source>
        <translation>ベース:</translation>
    </message>
    <message>
        <source>Bass</source>
        <translation>ベース</translation>
    </message>
    <message>
        <source>Sweep Direction</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Volume Sweep Direction</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Shift Register Width</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel1 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel2 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel3 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel4 to SO1 (Right)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel1 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel2 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel3 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Channel4 to SO2 (Left)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Wave Pattern</source>
        <translation>波のパターン</translation>
    </message>
    <message>
        <source>The amount of increase or decrease in frequency</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The rate at which increase or decrease in frequency occurs</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The duty cycle is the ratio of the duration (time) that a signal is ON versus the total period of the signal.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Square Channel 1 Volume</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The delay between step change</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Draw the wave here</source>
        <translation>ここに波形を描きます</translation>
    </message>
</context>
<context>
    <name>patchesDialog</name>
    <message>
        <source>Qsynth: Channel Preset</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bank selector</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Bank</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Program selector</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Patch</source>
        <translation>パッチ</translation>
    </message>
    <message>
        <source>Name</source>
        <translation>名前</translation>
    </message>
    <message>
        <source>OK</source>
        <translation>OK</translation>
    </message>
    <message>
        <source>Cancel</source>
        <translation>キャンセル</translation>
    </message>
</context>
<context>
    <name>pluginBrowser</name>
    <message>
        <source>no description</source>
        <translation>説明なし</translation>
    </message>
    <message>
        <source>Incomplete monophonic imitation tb303</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Plugin for freely manipulating stereo output</source>
        <translation>ステレオ出力を自由に操作するプラグイン</translation>
    </message>
    <message>
        <source>Plugin for controlling knobs with sound peaks</source>
        <translation>サウンドのピークをつまみでコントロールするプラグイン</translation>
    </message>
    <message>
        <source>Plugin for enhancing stereo separation of a stereo input file</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>List installed LADSPA plugins</source>
        <translation>インストールされている LADSPA プラグインの一覧</translation>
    </message>
    <message>
        <source>GUS-compatible patch instrument</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Additive Synthesizer for organ-like sounds</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Tuneful things to bang on</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>VST-host for using VST(i)-plugins within LMMS</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vibrating string modeler</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>plugin for using arbitrary LADSPA-effects inside LMMS.</source>
        <translation>任意の LADSPA エフェクトを LMMS で使用するためのプラグイン。</translation>
    </message>
    <message>
        <source>Filter for importing MIDI-files into LMMS</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Emulation of the MOS6581 and MOS8580 SID.
This chip was used in the Commodore 64 computer.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Player for SoundFont files</source>
        <translation>サウンドフォント ファイル用プレイヤー</translation>
    </message>
    <message>
        <source>Emulation of GameBoy (TM) APU</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Customizable wavetable synthesizer</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Embedded ZynAddSubFX</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>2-operator FM Synth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Filter for importing Hydrogen files into LMMS</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>LMMS port of sfxr</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Monstrous 3-oscillator synth with modulation matrix</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Three powerful oscillators you can modulate in several ways</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A native amplifier plugin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Carla Rack Instrument</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>4-oscillator modulatable wavetable synth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>plugin for waveshaping</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Boost your bass the fast and simple way</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Versatile drum synthesizer</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Simple sampler with various settings for using samples (e.g. drums) in an instrument-track</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>plugin for processing dynamics in a flexible way</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Carla Patchbay Instrument</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>plugin for using arbitrary VST effects inside LMMS.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Graphical spectrum analyzer plugin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A NES-like synthesizer</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A native delay plugin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Player for GIG files</source>
        <translation>GIG ファイル用プレイヤー</translation>
    </message>
    <message>
        <source>A multitap echo delay plugin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A native flanger plugin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>An oversampling bitcrusher</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A native eq plugin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A 4-band Crossover Equalizer</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A Dual filter plugin</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Filter for exporting MIDI-files from LMMS</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverb algorithm by Sean Costello</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Mathematical expression parser</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>sf2Instrument</name>
    <message>
        <source>Bank</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Patch</source>
        <translation>パッチ</translation>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Reverb</source>
        <translation>リバーブ</translation>
    </message>
    <message>
        <source>Reverb Roomsize</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverb Damping</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverb Width</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverb Level</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chorus</source>
        <translation>コーラス</translation>
    </message>
    <message>
        <source>Chorus Lines</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chorus Level</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chorus Speed</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chorus Depth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>A soundfont %1 could not be loaded.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>sf2InstrumentView</name>
    <message>
        <source>Open other SoundFont file</source>
        <translation>他のサウンドフォント ファイルを開く</translation>
    </message>
    <message>
        <source>Click here to open another SF2 file</source>
        <translation>ここをクリックすると他のSF2 ファイルを開きます。</translation>
    </message>
    <message>
        <source>Choose the patch</source>
        <translation>パッチを選択</translation>
    </message>
    <message>
        <source>Gain</source>
        <translation>ゲイン</translation>
    </message>
    <message>
        <source>Apply reverb (if supported)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>This button enables the reverb effect. This is useful for cool effects, but only works on files that support it.</source>
        <translation>このボタンでリバーブを有効にします。クールなエフェクトには有効ですが、リバーブをサポートしたSF2にしか効果がありません。</translation>
    </message>
    <message>
        <source>Reverb Roomsize:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverb Damping:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverb Width:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Reverb Level:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Apply chorus (if supported)</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>This button enables the chorus effect. This is useful for cool echo effects, but only works on files that support it.</source>
        <translation>このボタンでコーラスを有効にします。クールなエフェクトには有効ですが、リバーブをサポートしたSF2にしか効果がありません。</translation>
    </message>
    <message>
        <source>Chorus Lines:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chorus Level:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chorus Speed:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Chorus Depth:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Open SoundFont file</source>
        <translation>サウンドフォント ファイルを開く</translation>
    </message>
    <message>
        <source>SoundFont2 Files (*.sf2)</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>sfxrInstrument</name>
    <message>
        <source>Wave Form</source>
        <translation>波形</translation>
    </message>
</context>
<context>
    <name>sidInstrument</name>
    <message>
        <source>Cutoff</source>
        <translation>カットオフ</translation>
    </message>
    <message>
        <source>Resonance</source>
        <translation>レゾナンス</translation>
    </message>
    <message>
        <source>Filter type</source>
        <translation>フィルターの種類</translation>
    </message>
    <message>
        <source>Voice 3 off</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Volume</source>
        <translation>音量</translation>
    </message>
    <message>
        <source>Chip model</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>sidInstrumentView</name>
    <message>
        <source>Volume:</source>
        <translation>音量:</translation>
    </message>
    <message>
        <source>Resonance:</source>
        <translation>レゾナンス:</translation>
    </message>
    <message>
        <source>Cutoff frequency:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>High-Pass filter </source>
        <translation>High-Passフィルター</translation>
    </message>
    <message>
        <source>Band-Pass filter </source>
        <translation>Band-Passフィルター</translation>
    </message>
    <message>
        <source>Low-Pass filter </source>
        <translation>Low-Passフィルター</translation>
    </message>
    <message>
        <source>Voice3 Off </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>MOS6581 SID </source>
        <translation>MOS6581 SID </translation>
    </message>
    <message>
        <source>MOS8580 SID </source>
        <translation>MOS8580 SID </translation>
    </message>
    <message>
        <source>Attack:</source>
        <translation>アタック:</translation>
    </message>
    <message>
        <source>Attack rate determines how rapidly the output of Voice %1 rises from zero to peak amplitude.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Decay:</source>
        <translation>ディケイ:</translation>
    </message>
    <message>
        <source>Decay rate determines how rapidly the output falls from the peak amplitude to the selected Sustain level.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sustain:</source>
        <translation>サスティン:</translation>
    </message>
    <message>
        <source>Output of Voice %1 will remain at the selected Sustain amplitude as long as the note is held.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Release:</source>
        <translation>リリース:</translation>
    </message>
    <message>
        <source>The output of of Voice %1 will fall from Sustain amplitude to zero amplitude at the selected Release rate.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pulse Width:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The Pulse Width resolution allows the width to be smoothly swept with no discernable stepping. The Pulse waveform on Oscillator %1 must be selected to have any audible effect.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Coarse:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The Coarse detuning allows to detune Voice %1 one octave up or down.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pulse Wave</source>
        <translation>パルス波</translation>
    </message>
    <message>
        <source>Triangle Wave</source>
        <translation>三角波</translation>
    </message>
    <message>
        <source>SawTooth</source>
        <translation>のこぎり波</translation>
    </message>
    <message>
        <source>Noise</source>
        <translation>ノイズ</translation>
    </message>
    <message>
        <source>Sync</source>
        <translation>同期</translation>
    </message>
    <message>
        <source>Sync synchronizes the fundamental frequency of Oscillator %1 with the fundamental frequency of Oscillator %2 producing &quot;Hard Sync&quot; effects.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Ring-Mod</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Ring-mod replaces the Triangle Waveform output of Oscillator %1 with a &quot;Ring Modulated&quot; combination of Oscillators %1 and %2.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Filtered</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>When Filtered is on, Voice %1 will be processed through the Filter. When Filtered is off, Voice %1 appears directly at the output, and the Filter has no effect on it.</source>
        <translation>フィルタがONなら、ボイス %1 はフィルタを通って処理されます。フィルタがオフならボイス %1 は直接出力に送られてフィルタは出力に適用されません。</translation>
    </message>
    <message>
        <source>Test</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Test, when set, resets and locks Oscillator %1 at zero until Test is turned off.</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>stereoEnhancerControlDialog</name>
    <message>
        <source>WIDE</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Width:</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>stereoEnhancerControls</name>
    <message>
        <source>Width</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>stereoMatrixControlDialog</name>
    <message>
        <source>Left to Left Vol:</source>
        <translation>左から左の音量:</translation>
    </message>
    <message>
        <source>Left to Right Vol:</source>
        <translation>左から右の音量:</translation>
    </message>
    <message>
        <source>Right to Left Vol:</source>
        <translation>右から左の音量:</translation>
    </message>
    <message>
        <source>Right to Right Vol:</source>
        <translation>右から右の音量:</translation>
    </message>
</context>
<context>
    <name>stereoMatrixControls</name>
    <message>
        <source>Left to Left</source>
        <translation>左から左</translation>
    </message>
    <message>
        <source>Left to Right</source>
        <translation>左から右</translation>
    </message>
    <message>
        <source>Right to Left</source>
        <translation>右から左</translation>
    </message>
    <message>
        <source>Right to Right</source>
        <translation>右から右</translation>
    </message>
</context>
<context>
    <name>vestigeInstrument</name>
    <message>
        <source>Loading plugin</source>
        <translation>プラグインを読み込んでいます</translation>
    </message>
    <message>
        <source>Please wait while loading VST-plugin...</source>
        <translation>VSTプラグインを読み込む間お待ちください...</translation>
    </message>
</context>
<context>
    <name>vibed</name>
    <message>
        <source>String %1 volume</source>
        <translation>ストリング %1 の音量</translation>
    </message>
    <message>
        <source>String %1 stiffness</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pick %1 position</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pickup %1 position</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pan %1</source>
        <translation>パニング %1</translation>
    </message>
    <message>
        <source>Detune %1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Fuzziness %1 </source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Length %1</source>
        <translation>長さ %1</translation>
    </message>
    <message>
        <source>Impulse %1</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Octave %1</source>
        <translation>オクターブ %1</translation>
    </message>
</context>
<context>
    <name>vibedView</name>
    <message>
        <source>Volume:</source>
        <translation>音量:</translation>
    </message>
    <message>
        <source>The &apos;V&apos; knob sets the volume of the selected string.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>String stiffness:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The &apos;S&apos; knob sets the stiffness of the selected string.  The stiffness of the string affects how long the string will ring out.  The lower the setting, the longer the string will ring.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pick position:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The &apos;P&apos; knob sets the position where the selected string will be &apos;picked&apos;.  The lower the setting the closer the pick is to the bridge.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pickup position:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The &apos;PU&apos; knob sets the position where the vibrations will be monitored for the selected string.  The lower the setting, the closer the pickup is to the bridge.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Pan:</source>
        <translation>パニング:</translation>
    </message>
    <message>
        <source>The Pan knob determines the location of the selected string in the stereo field.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Detune:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The Detune knob modifies the pitch of the selected string.  Settings less than zero will cause the string to sound flat.  Settings greater than zero will cause the string to sound sharp.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Fuzziness:</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The Slap knob adds a bit of fuzz to the selected string which is most apparent during the attack, though it can also be used to make the string sound more &apos;metallic&apos;.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Length:</source>
        <translation>長さ:</translation>
    </message>
    <message>
        <source>The Length knob sets the length of the selected string.  Longer strings will both ring longer and sound brighter, however, they will also eat up more CPU cycles.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Impulse or initial state</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The &apos;Imp&apos; selector determines whether the waveform in the graph is to be treated as an impulse imparted to the string by the pick or the initial state of the string.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Octave</source>
        <translation>オクターブ</translation>
    </message>
    <message>
        <source>The Octave selector is used to choose which harmonic of the note the string will ring at.  For example, &apos;-2&apos; means the string will ring two octaves below the fundamental, &apos;F&apos; means the string will ring at the fundamental, and &apos;6&apos; means the string will ring six octaves above the fundamental.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Impulse Editor</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The waveform editor provides control over the initial state or impulse that is used to start the string vibrating.  The buttons to the right of the graph will initialize the waveform to the selected type.  The '?' button will load a waveform from a file--only the first 128 samples will be loaded.

The waveform can also be drawn in the graph.

The 'S' button will smooth the waveform.

The &apos;N&apos; button will normalize the waveform.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Vibed models up to nine independently vibrating strings.  The 'String' selector allows you to choose which string is being edited.  The 'Imp' selector chooses whether the graph represents an impulse or the initial state of the string.  The 'Octave' selector chooses which harmonic the string should vibrate at.

The graph allows you to control the initial state or impulse used to set the string in motion.

The 'V' knob controls the volume.  The 'S' knob controls the string's stiffness.  The 'P' knob controls the pick position.  The 'PU' knob controls the pickup position.

'Pan' and 'Detune' hopefully don't need explanation.  The 'Slap' knob adds a bit of fuzz to the sound of the string.

The 'Length' knob controls the length of the string.

The LED in the lower right corner of the waveform editor determines whether the string is active in the current instrument.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Enable waveform</source>
        <translation>波形を有効</translation>
    </message>
    <message>
        <source>Click here to enable/disable waveform.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>String</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>The String selector is used to choose which string the controls are editing.  A Vibed instrument can contain up to nine independently vibrating strings.  The LED in the lower right corner of the waveform editor indicates whether the selected string is active.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Sine wave</source>
        <translation>サイン波</translation>
    </message>
    <message>
        <source>Triangle wave</source>
        <translation>三角波</translation>
    </message>
    <message>
        <source>Saw wave</source>
        <translation>のこぎり波</translation>
    </message>
    <message>
        <source>Square wave</source>
        <translation>矩形波</translation>
    </message>
    <message>
        <source>White noise wave</source>
        <translation>ホワイトノイズ波</translation>
    </message>
    <message>
        <source>User defined wave</source>
        <translation>ユーザー定義波形</translation>
    </message>
    <message>
        <source>Smooth</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to smooth waveform.</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Normalize</source>
        <translation>ノーマライズ</translation>
    </message>
    <message>
        <source>Click here to normalize waveform.</source>
        <translation>ここをクリックすると波形をノーマライズします。</translation>
    </message>
    <message>
        <source>Use a sine-wave for current oscillator.</source>
        <translation>サイン波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a triangle-wave for current oscillator.</source>
        <translation>三角波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a saw-wave for current oscillator.</source>
        <translation>のこぎり波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a square-wave for current oscillator.</source>
        <translation>矩形波を現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use white-noise for current oscillator.</source>
        <translation>ホワイトノイズを現在のオシレータで使用します。</translation>
    </message>
    <message>
        <source>Use a user-defined waveform for current oscillator.</source>
        <translation>ユーザー定義波形を現在のオシレータで使用します。</translation>
    </message>
</context>
<context>
    <name>voiceObject</name>
    <message>
        <source>Voice %1 pulse width</source>
        <translation>ボイス %1 のパルス幅</translation>
    </message>
    <message>
        <source>Voice %1 attack</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 decay</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 sustain</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 release</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 coarse detuning</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 wave shape</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 sync</source>
        <translation>ボイス %1 の同期</translation>
    </message>
    <message>
        <source>Voice %1 ring modulate</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 filtered</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Voice %1 test</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>waveShaperControlDialog</name>
    <message>
        <source>INPUT</source>
        <translation>入力</translation>
    </message>
    <message>
        <source>Input gain:</source>
        <translation>入力ゲイン:</translation>
    </message>
    <message>
        <source>OUTPUT</source>
        <translation>出力</translation>
    </message>
    <message>
        <source>Output gain:</source>
        <translation>出力ゲイン:</translation>
    </message>
    <message>
        <source>Reset waveform</source>
        <translation>波形をリセット</translation>
    </message>
    <message>
        <source>Click here to reset the wavegraph back to default</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Smooth waveform</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to apply smoothing to wavegraph</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Increase graph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to increase wavegraph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Decrease graph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Click here to decrease wavegraph amplitude by 1dB</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Clip input</source>
        <translation type="unfinished"/>
    </message>
    <message>
        <source>Clip input signal to 0dB</source>
        <translation type="unfinished"/>
    </message>
</context>
<context>
    <name>waveShaperControls</name>
    <message>
        <source>Input gain</source>
        <translation>入力ゲイン</translation>
    </message>
    <message>
        <source>Output gain</source>
        <translation>出力ゲイン</translation>
    </message>
</context>
</TS>